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Old 15 January 2022, 17:47   #1
viddi
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Arrow WHDload slaves that need updates for Vampire cards

Okay, I start with these games:


Jurassic Park AGA - 3D sections
> only works without cache (too slow)
> with cache it crashes


Virtual Karting
>freezes (starting the race)
>Virtual Karting II = same problem / game needs slave


Epic
>only the space missions work / freezes on planet missions
> also slave needed for the superior A600 HD version
> IPF in the zone!
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Old 07 February 2022, 20:01   #2
viddi
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Virtual Karting and Epic now work thanks to the new core.

BUT:

Jurassic Park AGA 3D sections still crash with "cache".
Without it´s sooo slow.

This really needs a fix.
Try this password and test it: E54C67AA

Last edited by viddi; 07 February 2022 at 20:09.
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Old 07 February 2022, 22:01   #3
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Someone with a 040 or 060 should try Jurassic Park on the 3D level and see if same problem.. Any error message btw or what happens ? Can test tomorrow on my V1200 also bit I guess I get same problem..
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Old 07 February 2022, 23:07   #4
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Quote:
Originally Posted by kriz View Post
Someone with a 040 or 060 should try Jurassic Park on the 3D level and see if same problem.. Any error message btw or what happens ? Can test tomorrow on my V1200 also bit I guess I get same problem..
Thanks!

It works fine on 060.
So I guess it´s a Vampire only problem...
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Old 08 February 2022, 00:11   #5
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If it's Vampire only, and if the updated core fixed the other slaves, I would say this isn't a problem that the slave authors should be fixing but the Vampire team should be fixing in their core. Clearly there's compatiblity issues that they need to address.
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Old 08 February 2022, 00:41   #6
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040 would be interesting to test for then also..
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Old 08 February 2022, 00:42   #7
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Yeah no crash on 060 with cache tooltype, but it runs about twice slower compared to playing from floppies with 060 disabled.

Fixing that would require moving the code to fastmem, and Jotd has said it being very difficult and time consuming work. https://eab.abime.net/showthread.php?p=1426470

imho vampire specific issues that are not reproduced on classic 040/060 accelerators should be fixed by Apollo, and are not worth of valuable time of WHDload authors

Edit: Tested the slave on stock A1200+8mb WinUAE config, and it's still very slow compared to floppy version on a same config, so it's not just the slow chipmem access of 060.

Edit 2: Ignore previous edit, forgot the Cache option when testing on 020, the speed is ok with it.

Last edited by Aardvark; 08 February 2022 at 02:46.
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Old 08 February 2022, 04:39   #8
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Quote:
Originally Posted by Aardvark View Post


imho vampire specific issues that are not reproduced on classic 040/060 accelerators should be fixed by Apollo, and are not worth of valuable time of WHDload authors
+1 if it works on AmigaOS it should work on Vampire or they will have the same issue Amikit author had with it not being Amiga compatible enough. That being said it’s a massive accomplishment for the Apollo team to date creating new hardware for Amiga users today and hopefully the compatibility issues will be resolved in the future.
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Old 08 February 2022, 08:58   #9
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Yes, and it's WHD, too.
So it really should work.

I also posted it here:
http://apollo-core.com/knowledge.php?b=1&note=37622

I hope they'll fix it.
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Old 08 February 2022, 10:24   #10
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Thanks for the code to access 3D zone.

I tested the game on my V4SA and it runs at about 15fps, whether I enable Turtle Mode or I turn it off. Both modes tested with cache on and off. No difference.

I think it'a limit of the game.

On my BlizzardPPC/060 instead the 3D zone is slow in all cases. Memory chip access problem probably.
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Old 08 February 2022, 10:51   #11
viddi
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Quote:
Originally Posted by DanyPPC View Post
Thanks for the code to access 3D zone.

I tested the game on my V4SA and it runs at about 15fps, whether I enable Turtle Mode or I turn it off. Both modes tested with cache on and off. No difference.

I think it'a limit of the game.

On my BlizzardPPC/060 instead the 3D zone is slow in all cases. Memory chip access problem probably.

It´s pretty fast on 030 and 060 so it´s not the game.
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Old 08 February 2022, 11:53   #12
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Tested on my A1200/030 (BlizzardIV) with CACHE tooltype and it runs at same frame speed of V4SA. No difference.
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Old 08 February 2022, 19:00   #13
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Quote:
Originally Posted by DanyPPC View Post
Tested on my A1200/030 (BlizzardIV) with CACHE tooltype and it runs at same frame speed of V4SA. No difference.
On my old A4000/060 it looked ~ like this:
[ Show youtube player ]

030 (also BIV) almost the same.
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Old 09 February 2022, 08:27   #14
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Yes, also on my A1200/030/060 and V4SA.
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