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Old 20 January 2022, 18:38   #21
kremiso
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first two that comes in mind

Jet Set Willy, the 1999 PC remake, also lovely soundtrack :
[ Show youtube player ]

Jazz JackRabbit 2, damned good platform, and musics too :
[ Show youtube player ]
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Old 20 January 2022, 20:26   #22
Mr Creosote
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Definitely have to agree on Micro Machines 2. That game is simply amazing and there is no technical reason it couldn't have been done on Amiga.

I would like to add:

Inca - "multimedia" title, the music would have been great on Amiga
Battle Isle 2 - was initially even announced, I think
Command HQ - this one would grace any system, obviously
Fantasy Empires - the prequel was available on Amiga, why not the sequel?
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Old 20 January 2022, 20:53   #23
gimbal
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Blizzard's Blackthorne would be a game I think could have done well on the Amiga in it's heyday. It is the kind of game we just like to play. Exploration, prince of persia-esque platforming, shoot some orcs... yeah.
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Old 21 January 2022, 05:55   #24
Bruce Abbott
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We got Head Over Heels, so why not Batman?

Knight Lore and Alien 8 would be nice too. I wanted to play these two games but couldn't stand the massive slowdown when several moving objects overlapped. The Amiga would have no problem doing them at full speed with more colors!
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Old 21 January 2022, 10:53   #25
skan
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Mechwarrior
Vette!
Sundog
Z
Ultracore
Day Of The Tentacle
Albion
Rayman
Alone In The Dark
Pitfall Mayan Adventure
Prince of Persia 2
Lode Runner Legend
Settlers 2
...

Damn, there's too many of them indeed!
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Old 21 January 2022, 11:21   #26
gimbal
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Oh yeah Albion is a good one. The 3D sections might have been a dealbreaker at the time though, it would have made it unlikely the game would be considered for the A500 line.

... I think the 3D sections stink anyway, so who knows, we might have gotten a better fully 2D game
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Old 21 January 2022, 11:31   #27
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Oh yeah Albion is a good one. The 3D sections might have been a dealbreaker at the time though, it would have made it unlikely the game would be considered for the A500 line.

... I think the 3D sections stink anyway, so who knows, we might have gotten a better fully 2D game
http://hol.abime.net/5117
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Old 21 January 2022, 12:47   #28
skan
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Oh yeah Albion is a good one. The 3D sections might have been a dealbreaker at the time though, it would have made it unlikely the game would be considered for the A500 line.

... I think the 3D sections stink anyway, so who knows, we might have gotten a better fully 2D game
Well it's more of an AGA game anyway, even considered the year of release.
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Old 21 January 2022, 14:35   #29
gimbal
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You know I kind of take it personally when people just don't find it worth it to waste words on me and just throw a link at me and expect me to figure it out for myself, not posting anything takes even less effort you know.

Unreleased, as we know. What's the point? Are you trying to say that "well actually, it was considered because it was at some point in development." ? Or did you want to point my attention to the little footnote which says "abandoned to be released on the PC" which kind of backs up what I say?
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Old 21 January 2022, 15:02   #30
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day of the tentacle
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Old 21 January 2022, 15:15   #31
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Master of Orion

Master of Magic

Terror from the Deep

Sim and Max Hit the Road

Days of the Tentacle

The Dig
Ahh.. pretty much like my list.
I'll add just:

Sam & Max hit the road

Civilization 2 and 3

Diablo

Warcraft 1&2
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Old 21 January 2022, 15:50   #32
Havie
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first two that comes in mind

Jet Set Willy, the 1999 PC remake, also lovely soundtrack :
[ Show youtube player ]

Jazz JackRabbit 2, damned good platform, and musics too :
[ Show youtube player ]
Agree on the music and like the way that they still have the ZX Spectrum beeper sound effects!
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Old 21 January 2022, 15:51   #33
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Oh, and Rayman on AGA would look wonderful!
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Old 22 January 2022, 23:46   #34
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Oh, and Rayman on AGA would look wonderful!
I think it still could come decent in OCS/ECS on 32 colors with a Toki size screen, a decent palette and no parallax - ok, given the huge size of all animatons maybe not
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Old 23 January 2022, 14:14   #35
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I think it still could come decent in OCS/ECS on 32 colors with a Toki size screen, a decent palette and no parallax - ok, given the huge size of all animatons maybe not
Thinking of Flink as a comparison on graphics (but with less muted palette).
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Old 23 January 2022, 17:28   #36
kremiso
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Thinking of Flink as a comparison on graphics (but with less muted palette).
since the above game runs also on the megadrive, I've always wondered if it could work on an hyperpumped ocs/ecs system too

which mandatory AGA feature is the game using?

Last edited by kremiso; 23 January 2022 at 17:35.
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Old 23 January 2022, 17:42   #37
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Originally Posted by gimbal View Post
Blizzard's Blackthorne would be a game I think could have done well on the Amiga in it's heyday. It is the kind of game we just like to play. Exploration, prince of persia-esque platforming, shoot some orcs... yeah.
I spent last night playing Black Thorne on SNES and I must say: Amiga would make it well, BUT with CD32 controller. No way to play this with 1-button joystick.
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Old 28 January 2022, 12:07   #38
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This thread for those interested - https://eab.abime.net/showthread.php?t=29689
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Old 29 January 2022, 11:43   #39
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Guilty: use the same engine i think and innocent 2 was annunced on Amiga at the end of the game.
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Old 29 January 2022, 13:35   #40
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Jungle Book, Urban Strike and Heart of Darkness could have had a brilliant AGA version in my opinion.
And although Championship Manager 2 was actually released in a very questionable state as a disk only nonsense, with a nice 030 and HDD optimized version it could have been huge.
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