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Old 17 May 2009, 21:41   #1
mailman
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Prehistorik 2

I am interested in obtaining music modules from Prehistorik 2. I know that this game was available for MS-DOS but the modules are in Protracker format. Unfortunately they are packed with some strange cruncher and I can not unpack them. Can anyone take a look and maybe see what he could do?

Files are in The Zone.
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Old 18 May 2009, 12:54   #2
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You could try here http://www.mirsoft.info/gmb/music_info.php?id_ele=ODIz
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Old 18 May 2009, 13:28   #3
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Thanks Axxman!
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Old 18 May 2009, 18:35   #4
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Thanks!
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Old 08 December 2014, 22:49   #5
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Old 10 October 2023, 22:01   #6
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Old 11 October 2023, 17:31   #7
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Very cool, is this downloadable to try yet?
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Old 11 October 2023, 18:45   #8
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Yes, it's a preview because not optimized and needs at least 060 + RTG (320x200 32bit).
Tested on Pistorm and Vampire.

http://netsurf.baderman.net/Prehistorik%202.zip
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Old 11 October 2023, 18:49   #9
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Can the resolution be changed to 320 x 240 ?

320 x 200 mode is not compatible with a lot of monitor (too low resolution)

Last edited by DanyPPC; 12 October 2023 at 08:22.
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Old 11 October 2023, 23:26   #10
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Nice. This game really belonged on the Amiga. How did you figure out the level format?
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Old 12 October 2023, 02:14   #11
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The game refuses to go fullscreen even though I have created 320x200x32 screenmode for it.
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Old 12 October 2023, 09:18   #12
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Why is it in 'crap' folder :P
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Old 12 October 2023, 11:01   #13
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Quote:
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The game refuses to go fullscreen even though I have created 320x200x32 screenmode for it.

As soon as the game starts, press Alt + Return, you will be able to change the available screen modes on the fly!

Last edited by AMIGASYSTEM; 14 October 2023 at 18:30.
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Old 12 October 2023, 11:20   #14
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As soon as the game starts, press Alt + Return, you will be able to change the available screen modes on the fly
Doesn't work on my system, alt-return just makes the window bigger.
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Old 12 October 2023, 11:46   #15
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Doesn't work on my system, alt-return just makes the window bigger.

Are you using an RTG system?

I have been using WinUAE, I attach a small video showing the screen change!

https://eab.abime.net/zone/Prehistorik2.zip
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Old 12 October 2023, 12:12   #16
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I assume he's using CGX instead of P96. Saw that before that games run in a window then instead of going to fullscreen.
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Old 12 October 2023, 20:29   #17
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Fullscreen in 32bit is not working on for example Pistorm with Pi4 or CM4.
On my Pi zero 2 it's working fine.

Here is workaround this issue.
http://netsurf.baderman.net/Prehistorik%202-promote.zip

No borders window will be promoted to fullscreen using
newpubscreen and dprun.

Thanks for TomCat for finding this.
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Old 12 October 2023, 20:52   #18
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Wow, being able to set the resolution that high makes it easy to find the metric ton of secrets hidden in every level
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Old 12 October 2023, 21:31   #19
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I'm using TF1260+Mediator+Radeon, but managed to reproduce it on WinUAE too on a bare OS3.2.2.1+UAEgfx install.
With Aminet P96 the game switches to 320x200 fullscreen, but with Thor's P96 it doesn't, even though uaegfx 320x200x32 works fine in screenmode test.

Edit: more tests
OS3.1.4+Thor's P96 works in fullscreen
Vanilla OS3.2+Thor's P96 doesn't

Last edited by Aardvark; 13 October 2023 at 03:02.
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Old 13 October 2023, 13:32   #20
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Quote:
Originally Posted by arti View Post
Fullscreen in 32bit is not working on for example Pistorm with Pi4 or CM4.
On my Pi zero 2 it's working fine.

Here is workaround this issue.
http://netsurf.baderman.net/Prehistorik%202-promote.zip

No borders window will be promoted to fullscreen using
newpubscreen and dprun.

Thanks for TomCat for finding this.
Some RTG Enhanced games won't run fullscreen at 32 bit with the Apollo Icedrake Accelerator either, 24 bit works iirc.
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