24 June 2016, 01:43 | #1 |
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Furtum Sacrum, AmigaWave cancelled game.
Hi Amiga friends here a short video of the new amiga game Furtum Sacrum developed by the group AmigaWave.
This is an a very early stage of the project. Enjoy. [ Show youtube player ] EDIT: After some differences with the pixel artist on how to understand this hobby, he left the group and now it's impossible finish this project ( less than 50% of graphics was done ). Because this reason AmigaWave cancel this project. Last edited by kikems; 28 February 2021 at 20:47. |
24 June 2016, 01:47 | #2 |
Jackie Chan
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Link not working- only an image displayed.
[ Show youtube player ] here it is. |
24 June 2016, 01:49 | #3 |
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Try now
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24 June 2016, 01:51 | #4 |
Jackie Chan
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Yup, links working now.
Looks interesting, bizarre but interesting. What's it about and who is this Monk chappie? |
24 June 2016, 01:56 | #5 |
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Watch video, please. Who reminds you this main character?
Investigation + monks + medieval era + monastery + ..... This reminds you an a film of 80´s ? |
24 June 2016, 01:57 | #6 |
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It's ripped graphics from In the Name of the Rose, presumably by our old friend Amiten.
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24 June 2016, 01:59 | #7 |
Jackie Chan
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24 June 2016, 02:03 | #8 | |
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Quote:
Not all Spanish user or development groups in Spain have relationship with your friend Amiten. Remember this is an AmigaWave project. |
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24 June 2016, 02:05 | #9 |
Jackie Chan
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24 June 2016, 02:05 | #10 |
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I'm sorry for implying that you're Amiten, but the use of AMOS + early announcement + "title screen first" development philosophy is very similar.
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24 June 2016, 02:11 | #11 | |||
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Quote:
Quote:
Check our recent finish game RetroWars ( for now only in Spanish, now we are working in English version ) Enjoy. http://www.arananet.net/retrowars/ I know that Amiten fame precede all other Spanish projects. But Amiten is a joke developer here too. All our graphics are made with deluxepaint in pixel art mode, not jpg reducted or scanned images. We usually try make games like old school , music made in protracker , code in Amos or other games engine, gfx in deluxepaint etc... We try to work very hard to our games works fine on a standard Amiga 500 with 1 Mb. Quote:
We don't have time and knowledge to make the game in assembler, this is the reason because we use game engines or easy and fast languages like Amos to do our projects. Last edited by TCD; 26 July 2016 at 22:43. Reason: Back-to-back posts merged. |
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24 June 2016, 02:53 | #12 |
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We don't try to make the game of the movie In the Name of the Rose, we only inspire in the argumental line to create the game. A game inspired in the atmosphere of the movie.
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24 June 2016, 03:28 | #13 |
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Nice! A new game.
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24 June 2016, 03:33 | #14 |
Moon 1969 = amiga 1985
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really good idea and good graphics, just wait for the plot.
Thank you to give it a try. |
24 June 2016, 05:58 | #15 |
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Looks similar to
[ Show youtube player ] is this the same AMOS engine or new version?
You should draw 50% smaller heads, because now they looks like all have an hydrocephalus. |
24 June 2016, 07:41 | #16 |
Puttymoon inhabitant
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Looks promising. Fingers crossed for finishing this game!
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24 June 2016, 09:31 | #17 |
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Nice.
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24 June 2016, 10:08 | #18 | |
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Quote:
http://www.arananet.net/retrowars/ [ Show youtube player ] Your link is the non playable version of Amiten, was our first programmer for the project but when we saw the result , quickly we chance the programer and recode a new version from scratch. In the first version of Amiten simply we design game, graphics, history, music and all concepts of the game except code. After view results we decide change programer and recode the game again. The Style of graphics are similar because are from the same pixel art artist Jojo073. This size of head is necesary when you try to paint in 320x256 pixels resolution and you want to recognize character by details on the face. Cartoon style. Last edited by kikems; 24 June 2016 at 10:29. |
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24 June 2016, 10:10 | #19 |
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If you have some questions about the differences between Amiten engine and our AmigaWave engine, try to play 2 min with both versions.
Last edited by kikems; 24 June 2016 at 10:25. |
24 June 2016, 10:17 | #20 |
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Here photos of the physical edition of lastest AmigaWave version of retrowars.
Force Edition and Dark Side edition. In few days we release English version now we are working on it. |
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