27 December 2002, 20:25 | #1 |
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Marvin's Marvellous Adventure: Hey, now look at that! :)
You DO know that "guy" in the spaceship, don't you?
That's really a cool way of reminiscing. (This scene is taken from the last episode of MMA, shortly after you're prompted to insert disk 4.) |
27 December 2002, 20:29 | #2 |
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nice nebulus easter-egg
catch the man-fish ! |
27 December 2002, 21:13 | #3 |
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I love this kind of things
Am I the only one who thinks "Marvin's..." is a great game? Simple and much fun! It's one of the games I spend the most time with on my 1200... |
27 December 2002, 21:32 | #4 | |
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Quote:
The thing that annoyed me the most is that it was too simplistic......collect the objects and beat the clock. That became quite repetitive for me and there was nothing innovative or novel on later levels to hold my interest. In some ways, Marvin reminds me of a poor man's Boulderdash (released 1984) with platforms thrown in for "innovation" 10 years on no less! |
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27 December 2002, 21:52 | #5 |
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Kick arse! Wonder if 21st Century left easter-eggs relating to their Pinball titles in this game?
Shame Rich Pelley gave it just 26% in AP. |
28 December 2002, 20:00 | #6 | |
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Quote:
Mind you, first time I played Marvin's was this year, when I got my first 1200 |
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30 December 2002, 22:27 | #7 | |
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Quote:
There is no clock nor are there any other time constraints! |
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01 January 2003, 02:16 | #8 |
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I've just played the first few levels of this game, and it is the only AGA game I've found two problems: 1) the clouds in the first levels will make the score go fuzzy if they go behind it, and 2) sometimes when the screen scrolls, green bars appear in the background, only to disappear again if it scrolls again.
Other than that, the game is playable. I would play this game on an Amiga 1200, but I don't have one. |
03 January 2003, 19:56 | #9 | |
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Then that just gives greater weight to my assertion that the game is simplistic. Without a clock the game is much more simplistic than I remember. |
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