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Old 13 June 2020, 20:33   #1
palaste
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My old Amiga games available on GitHub

Hello!


Way back in the late 1990s and early 2000s I was programming some games for the Amiga in C. Two of them, "Magic Miner" and "Sea Trade" nearly reached completion but were never finished. I haven't touched the code in over a decade.
I have now decided to put the code in GitHub. It's available at these repositories:
I have set the repositories so that they can be cloned freely, but submitting changes requires making a pull request.
The code has been released with the GNU GPL 3.0 licence. You are free to examine, run and modify the code, but if you wish to publish it yourself, you must include the GNU GPL 3.0 licence and a link to my original repository.
The code can be compiled at least with Matthew Dillon's DICE compiler. The DICE compiler itself is copyrighted software and therefore not included in these GitHub repositories.
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Old 13 June 2020, 20:38   #2
Samurai_Crow
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Dice 3 is now freeware on the Aminet at http://aminet.net/package/dev/c/dice-3.16 if anyone is interested.
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Old 13 June 2020, 22:48   #3
qupe
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Can anyone create adf's of these please?
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Old 13 June 2020, 23:20   #4
palaste
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Quote:
Originally Posted by qupe View Post
Can anyone create adf's of these please?
For personal use, yes. If you want to distribute these ADFs, you must include the GNU GPL V3 licence and a link to my original repositories.

Last edited by palaste; 13 June 2020 at 23:33.
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Old 13 June 2020, 23:49   #5
Predseda
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At least some screenshots would be welcome to get an idea what those games are about.
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Old 13 June 2020, 23:56   #6
TCD
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Taking a wild guess here:
http://hol.abime.net/2407
http://hol.abime.net/1111/screenshot
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Old 14 June 2020, 00:06   #7
palaste
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Quote:
Originally Posted by TCD View Post
Well, they are not those exact same games, but the genres are right.
Magic Miner is a platform game.
Sea Trade is a trading game where you have to ship cargo to earn profit.

Last edited by palaste; 14 June 2020 at 01:25.
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Old 16 June 2020, 03:23   #8
palaste
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I will provide actual screenshots of the games once I have correctly set up an Amiga emulator on my current Linux PC and compiled and run the games. I haven't had a working real Amiga in over a decade.
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Old 16 June 2020, 20:27   #9
Nobby_UK
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No Sfx/Music ?

Could not get it to 'just' boot
Obviously needs some Librarys

Last edited by Nobby_UK; 22 November 2021 at 19:05.
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Old 17 June 2020, 03:53   #10
palaste
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Quote:
Originally Posted by Nobby_UK View Post
No Sfx/Music ?

Could not get it to 'just' boot
Obviously needs some Librarys
Yes, neither game has any sound.
The game is not supposed to look like that, it is supposed to have a colour gradient in the background.
What chipset are you running this on?
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Old 17 June 2020, 03:58   #11
Nobby_UK
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You mean like this (prior to loading levels):


AGA

Snoop told me it needed the ASL.Library
obviously for the file requestor...

Last edited by Nobby_UK; 22 November 2021 at 19:05.
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Old 17 June 2020, 12:46   #12
palaste
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Quote:
Originally Posted by Nobby_UK View Post
You mean like this (prior to loading levels):


AGA

Snoop told me it needed the ASL.Library
obviously for the file requestor...
Yes, that looks like it should.
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Old 17 June 2020, 18:50   #13
Nobby_UK
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Quote:
Originally Posted by Predseda View Post
At least some screenshots would be welcome to get an idea what those games are about.

Here's some of the Levels from the level editor:

Last edited by Nobby_UK; 22 November 2021 at 19:05.
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Old 21 June 2020, 20:14   #14
palaste
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Here are some screenshots from Sea Trade. You begin the game with one ship in the middle of the sea. In this test, I just wandered around until I found land and went to the first city I found.
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Old 22 June 2020, 02:41   #15
palaste
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Has anyone got Sea Trade to work? I fear I might have missed some files from the GitHub repository.
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