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#1 |
Amiga Addict
Join Date: May 2002
Location: Shropshire/UK
Age: 43
Posts: 259
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Is it just me, or has the disk loading speed in WinUAE v 0.8.21 R2 (the new one with the backwards numbering) decreased majorly! I know it's meant to be 'cycle-perfect' and all that, but surely there could be an option so I don't have to wait for 10 mins just to play Lotus III! Ok, so I'm just whinging now
![]() Cheers Last edited by RetroMan; 15 May 2002 at 00:52. |
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#2 |
Junior Member
Join Date: Jan 2002
Location: PDX
Age: 62
Posts: 2,396
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Would you like a little cheese with that
![]() But seriuosly, do all the adf's you try to load behave this way? If not perhaps a specialized config for this title is in order. I've not tried this particular title so I can't make comment on the loading speed. perhaps somebody else has more info on this then I do. |
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#3 |
Amiga Addict
Join Date: May 2002
Location: Shropshire/UK
Age: 43
Posts: 259
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Yeah it's pretty much all titles. I think it's the new code for the new version of the emulator. To it's favour, I think it's more compatible than before...
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#4 |
Junior Member
Join Date: Jan 2002
Location: PDX
Age: 62
Posts: 2,396
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Do you have a real Amiga to try the title out on? I wonder how long it actually takes for that title to load.
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#5 |
Amiga Addict
Join Date: May 2002
Location: Shropshire/UK
Age: 43
Posts: 259
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Ok so maybe I exaggerated a little
![]() ![]() I'll get me zimmer and pipe.... Last edited by PixelsAtDawn; 15 May 2002 at 01:44. |
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#6 |
Junior Member
Join Date: Jan 2002
Location: PDX
Age: 62
Posts: 2,396
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![]() Nah, I understand, it would be nice to be able to load these things much more quickly since they are in fact coming off of a hard drive instead of a floppy ![]() But of course cycle exact means just that, it's as fast/slow as the original :eek |
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#7 |
95th User
Join Date: May 2001
Location: Brighton/UK
Age: 48
Posts: 3,120
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didn't a previous version of WinUAE have turbo loading or something or am i going mad?
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#8 |
Zone Friend
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yes
It did. Versions like 0.8.17 R2 were MUCH faster in loading than current releases.
Some (0.8.14 R1) even had a floppy speed slider where you could crank up the speed to 8x. That was nice ![]() |
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#9 |
Amiga Addict
Join Date: May 2002
Location: Shropshire/UK
Age: 43
Posts: 259
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I knew I was right
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#10 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Floppy speed option was removed because Bernd does not like options that can cause compatibility problems (and useless bug reports) Immediate blitter is another "bad" option but before it can be removed "normal" blitter emulation must be cycle-exact.
Maybe WinUAE needs "expert"-page for options that may cause compatibility problems but still are useful for many not-so-tricky games and demos? BTW: Programs that use Kickstart's floppy routines are not emulated cycle-exact. |
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#11 |
Amiga Addict
Join Date: May 2002
Location: Shropshire/UK
Age: 43
Posts: 259
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Sounds like a top idea Toni! Any chance of it?
![]() If so, maybe we need a new thread for 'Expert page requests' or something? Since quite a few of us are experts I'm sure! |
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#12 | |
Old retro god.
Join Date: Apr 2002
Location: Northolt, West London
Age: 63
Posts: 861
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Quote:
Sure, the core should remain as near as damn it for all versions but test / advanced extra's should be allowable for any or all platforms |
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