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#1 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
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Amiga CD32-Expanded Compilation
Hi!!!
As nowadays WHDLOAD Compilations are legal with the use of WHDLOAD32 by Wepl ![]() Some suggestions will be welcome whenever i have some games to put in for me because i'm just a new owner of an SX32 and i'm frustrated on some games....... If i have some good returns, i'm able to do to a really great comp ![]() And this one will be 100% legal with the agreement of Wepl.... |
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#2 | |
Oh noes!
Join Date: Mar 2003
Location: Neverland
Posts: 766
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Quote:
Basically every WHD that doesn't absolutely need save to disc, and you're done? It's got the PS2 keyboard attached, and memory is no longer an issue. |
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#3 |
Yeah Hup!
Join Date: May 2006
Location: Australia
Age: 54
Posts: 345
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I'd use it, I have a CD32/SX-1 combo.
However I'd have to kick my son off first, he's hooked on Zool. |
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#4 |
move.w #$4489,$dff07e
Join Date: Sep 2005
Location: Norfolk, UK
Age: 42
Posts: 2,351
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I've got an SX32-Pro, so I'd be happy to use your disc
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#5 |
Registered User
Join Date: Apr 2006
Location: Winnipeg / Canada
Posts: 50
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Maybe I'm missing something, but I don't quite see the point in this... The purpose of WHDLoad32 was to get games working on stock CD32's, but if you have an SX-1 or similar expansion, why not just put a hard drive in there and use regular WHDLoad instead?
--Zero |
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#6 | |
Registered User
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Quote:
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#7 |
Hardware Freak
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I only have a bog standard CD32, so it wouldn't do me any good
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#8 | ||
move.w #$4489,$dff07e
Join Date: Sep 2005
Location: Norfolk, UK
Age: 42
Posts: 2,351
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Quote:
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#9 |
Moderator
Join Date: Jan 2002
Location: France
Posts: 491
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For info, WHDLoadCD32 is only running on a plain CD32 not expanded.
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#10 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
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Arf
![]() Lots of games that needs an expanded CD32 to work, has HD Install so i think i can do this without using WHDLOAD... ![]() |
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#11 | |
Registered User
Join Date: Aug 2006
Location: Stuttgart/Germany
Posts: 41
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Quote:
Just imagine how much reputation you could gain ;-) if you create one which runs on any plain CD32 console... |
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#12 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
![]() See the thread called CD32 Games & Demos Compilation Release.. ...but unfortunately it contained an illegal WHDLoad keyfile in order to work ![]() @Rochabian, maybe you can re-release this with the new WHDLoadCD32? |
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#13 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
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@DamienD :
I've spend about one year to create my last compilation Rewriting the scripts to use WHDLOADCD32 is about to spend quite the same time ......too long So i don't think i will do it ![]() |
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#14 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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...and an awesome compilation it is
![]() Oh I see, with my very limited knowledge I thought it would have just involved swapping the old WHDload file with the new WHDLoadCD32 file... ![]() Is there no way to use the find / replace function of some program like UltraEdit32 to change the information in the scripts? If not then I can totally understand why you would not want to do this then ![]() |
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#15 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
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In fact it's not exactly about the time needed to edit scripts
You're right, with a powerful editor it could be simple... But i don't really want to test/replace non working games as i think that i've spend enough time on it. If someone wants to do this, so he's free to edit my comp to release it in a legal way using WHDLOADCD32, but for now, i don't want to do this. Perhaps later....... As i don't want to release non-legal WHDLOAD compilation anymore, i have to try a new comp without WHDLOAD, because WHDLOADCD32 can't be used with an expanded CD32 This will be for sure a smaller compilation than the last one...... |
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#16 |
Registered User
Join Date: Aug 2005
Location: italy
Age: 46
Posts: 148
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dont forghet a program to run into amiga normal (like a 1200 or 4000)
i'm a arcade cabinet end a cd32 compilation nterface for a lot of whdload game are very good for me |
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#17 | |||
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
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I didn't realise that the normal WHDLoad works on expanded CD32s ![]() |
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#18 | |
Registered User
Join Date: Aug 2006
Location: Stuttgart/Germany
Posts: 41
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Quote:
What do you think? Or: is there a place where you already made it available for download? |
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#19 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
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I don't really want to speak about my last comp in fact...
I think i've got enough problem with it... Let's go to new one that i speak about in this thread....... Thanks for your understanding..... |
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#20 | |
Moderator
Join Date: Nov 2001
Location: Germany
Posts: 874
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Quote:
So there is also no need that WHDLoadCD32 will run on the SX32 or similar stuff. ![]() |
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