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Old 30 May 2020, 16:52   #41
rygar
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Originally Posted by derSammler View Post
I don't see the problem. I've loaded the ISO as raw PCM into Audacity and you can clearly see the gaps that separate the audio tracks. And Audacity even gives you the time codes, so re-creating a CUE file should be a piece of cake.

So try to create one and we will see if it works
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Old 01 June 2020, 18:14   #42
DamienD
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Originally Posted by DamienD View Post
Discovered some other things whilst mucking around today... these keys will work after the first stage i.e. any monster fight:
<F1> = Sword
<F2> = Axe
<F3> = Bow & Arrow
<F7> = Normal game speed
<F8> = Slow game speed
<F9> = Extremely slow game speed
<F10> = Fall backwards

Discovered another thing... if on the monster stages and you press <Space Bar>, it will generate a circle; which I assume is like a temporary shield.

In the screenshot you can see this left of the hero's shield:

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Old 01 June 2020, 19:13   #43
lilalurl
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Quote:
Originally Posted by DamienD View Post
Can one of our French members contact the author of this video to see how speech has been enabled?
I'd be happy to, but it is time for my yearly bath...
This him I am pretty sure, so you can try and contact him directly if you guys want to be sure it was not in the original game:
http://eab.abime.net/member.php?u=47754
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Old 02 June 2020, 19:18   #44
DamienD
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Originally Posted by lilalurl View Post
I'd be happy to, but it is time for my yearly bath...
This him I am pretty sure, so you can try and contact him directly if you guys want to be sure it was not in the original game:
http://eab.abime.net/member.php?u=47754
Thanks, but I'm good.

The speech is horrible so I'm totally ok with how things are.
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