25 May 2009, 13:35 | #1 |
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Auto auto fire?
In many shoot'em ups like Battle Squadron or SWIV (but not R-Type) you usually don't wanna release fire. For these games it would be more comfortable that instead of having to hold down a firebutton (with assigned autofire) the whole time you could just push an "auto autofire"-button once that activates autofire for "fire1" until you push the button again to deactivate the autofire again - just like with the autofire-switch on Quickshot joysticks.
I've met this option in the PC-Engine-emulator HuE for PSP. And it was really relaxing playing Raiden with nothing but my left thumb... Could you add this in a future version? (Or has it already been added which I wouldn't know since I'm still very happy with WinUAE v1.4.6...) Last edited by john4p; 25 May 2009 at 13:43. |
25 May 2009, 13:51 | #2 |
Zone Friend
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Easiest way is match between the keys...
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25 May 2009, 14:25 | #3 |
Competition Moderator
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Yes, I thought of that, too. Also placing something heavy on a key is an option.
Still I'd prefer a software-solution. |
25 May 2009, 16:55 | #4 |
WinUAE developer
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I hated joysticks that had that kind of autofire. (and then I modified them)
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25 May 2009, 18:41 | #5 |
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Me, too. I was happy when I finally found a Competition Pro that had autofire only as long as you'd press a button.
Still for some games the constant autofire is comfortable - almost solely shoot'em ups where you never need "single fire" or "hold fire" and never need to stop shooting. |
06 June 2009, 13:14 | #6 |
WinUAE developer
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Implemented in 1.6.1b2 (not exactly like you asked but can be used for "toggle-autofire")
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22 January 2010, 08:50 | #7 | |
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Sorry, I have missed your update. Just found it in 2.0.2 beta 4. Thanks a bunch - works perfect!
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