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View Poll Results: Which do you prefer, Amiga single game cracks or ST menu disks | |||
Amiga single game cracks | 9 | 81.82% | |
ST menu disks | 2 | 18.18% | |
Voters: 11. You may not vote on this poll |
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23 June 2008, 22:37 | #1 |
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Amiga single game cracks or ST menu disks
While the Amiga was far better than the ST and I still enjoy gaming through WinUAE unlike the ST (using STEem which is an excellent emu) I must admit I preferred all the menu disks and the efforts made to cram stuff on a disk (when they didn't do so by removing stuff which some of the crap crackers did)
I know there are many compacts on the Amiga too, but they don't have the same feeling as they did on the ST where you got a feel for whats going on. I always used to enjoy reading the scrolltext when I had my ST but couldn't be arsed when I got an Amiga. |
23 June 2008, 22:48 | #2 |
move.l #$c0ff33,throat
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I always liked both, the compacts on Amiga (Defjam/CCS packs immediately spring to mind, reset cracking for the win ) but also f.e. the Pompey Pirates menu disks on ST. Both have their own flair
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23 June 2008, 23:03 | #3 |
HOL/FTP busy bee
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I'm a bit more into single disk versions (although there is much wasted space ). Some comilationas are really neat though and I must admit the Atari had the better menus...
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23 June 2008, 23:09 | #4 |
move.l #$c0ff33,throat
Join Date: Dec 2005
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I totally agree on the "Atari menus were better" bit.
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23 June 2008, 23:15 | #5 |
HOL/FTP busy bee
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Never understood why the menus were so lame on the Amiga. Must have been a bunch of lazy coders back then
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23 June 2008, 23:27 | #6 |
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compacts are evil and so are the people who like them.
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23 June 2008, 23:27 | #7 |
move.l #$c0ff33,throat
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What's so evil about compacts?
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23 June 2008, 23:29 | #8 |
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The fact that so many games on them are missing things? The fact they take 100000% (estimated value) longer than the orig to run because of unpacking? :P
Actually I like both, I just thought I'd stir some shit |
23 June 2008, 23:29 | #9 |
Going nowhere
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23 June 2008, 23:29 | #10 |
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Generally because most of the time stuff was removed even if you didn't always realise it at the time.
edit: great minds think alike eh |
23 June 2008, 23:31 | #11 |
move.l #$c0ff33,throat
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rofl yeah, true indeed, however, not all games were "crunched to death"
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23 June 2008, 23:33 | #12 |
Going nowhere
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Atari menus were better, but I think thats mainly because of two reasons.
Lots of Atari ST owners were single sided drive owners so that there was an incentive to compact stuff down, and secondly Atari ST games were capable of being compacted better because music with samples were not in the majority of games, and they had less colours, all in all, helped contribute to ST games being compacted better. On Amiga, there was only the compact scene for early games, and then they got too big to be significantly reduced in size. The menu scene was better on Amiga for intro/dentro compilations I think, quite a bit of effort was done there, games were just getting too big too quickly. |
23 June 2008, 23:34 | #13 |
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Amiga single game cracks for me also due to the reasons already mentioned by others. The main one for me being missing intros, screens etc...
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23 June 2008, 23:37 | #14 |
HOL/FTP busy bee
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I'm only talking about games that were small enough to be packed together on one disk (the really old ones ). I hate these 'ah yeah let's cut the intro and put it all on one disk' crap cracks.
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24 June 2008, 04:04 | #15 |
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I only had one of these disks.. it had Rick Dangerous and some other small game. As far as I recall, it was the full game. I might be wrong though.. but Rick Dangerous is pretty small, right?
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