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#1 |
Old fart
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EoB III / Lands of Lore - ports requests
Hello guys, is there any possibility to make AGA version of Eye of the Beholder III?
Though i remember that EOB III on PC was pretty slow at decent PC at that time. |
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#2 | |
Amiga Fanatic
![]() Join Date: Feb 2004
Location: North Yorkshire, UK
Age: 46
Posts: 745
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An AGA version of EOB2? Cool! This was one of my favourite games "back in the day"(TM). I wonder why I've never noticed this thread until now, though?
Quote:
Probably easier to get the PC version and play it in DOSbox though? Although I realise that's not really the point, since the same could apply to a 256-colour EOB2. I guess it's the challenge of doing it that counts! ![]() Steve. |
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#3 |
Registered User
Join Date: Mar 2007
Location: Mallorca,Spain.
Age: 44
Posts: 1,154
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I remember to have read in a EOTB AGA document the idea of Lands of Lore Port!!!
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#4 |
Old fart
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#5 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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CFOU! is busy with life, so if he cannot spend time on this or someone doesn't carry on the coding job, there's nothing new.
[edit] moved from EoB2 thread |
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#6 | |
Old fart
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Quote:
![]() Maybe its faster to use EoB II engine with EoB III graphics? |
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#7 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
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EOB3 graphics are completely different in their structure from the ones in the episode 2 (as far as i remember) so they would need a complete rehaul to be reduced in the elements EoB2 uses; either that or the complete engine should be ported.
in the first case, you would have then to port the rest of the game nevertheless. as i said, it's not impossible, it's just very long a work and currently there's no coder interested, alas. |
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#8 |
Old fart
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So probably its actually faster to do it over episode 2 engine and capture EOBIII screen by for example fraps then import it in episode 2 pic format
![]() Well ... its maybe not so interesting to port ![]() |
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#9 |
Pirate
Join Date: Jan 2002
Location: Denmark
Posts: 3,395
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why bother EOB 3 sux, and is not worth spending time on, but Land of Lore is cool
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#10 |
.
Join Date: Oct 2004
Location: Ioannina/Greece
Posts: 5,040
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EOBIII is a fine rpg, it was plagued by it's ridiculus coded engine...
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#11 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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Eob 3 is not different from the second one, but for: dumbly hard parts (undead dragons for instance), some silly features that you can avoid to use (all attack, tiger shaping character, etc.)
i.e. a poor RPG, but a nice dungeon crawl, exactly like the others eye of the beholders. the real difference is that the first two had more interesting feeling, and prolly the novelty. i would port it nevertheless, maybe with some tweaking. i played land of lore 1, and aside the stellar graphics i have the same indifference playing it as eob 3. |
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#12 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,112
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lands of lore is too linear for my taste. Usually there is only one thing to do. I liked the second and third part because they were a little more open in the world design, but they were still horribly linear storywise, and horribly buggy
![]() Nah, for an excellent dungeon crawl I would always prefer Black Crypt, Crystal Dragon or the golden oldies Dungeon Master 1/2. Black Crypt with the magic and skill system of Dungeon Master, now that would be ultimate for me. (edit: not forgetting Captive of course, but I am talking about medieval crawlers) |
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#13 | |
Old fart
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Quote:
![]() I can play thru dos emulator, but i dont want to ![]() ![]() ![]() |
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#14 |
Registered User
Join Date: Jun 2002
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Age: 48
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the problem of the ports, to me, is that then you have a pc game on amiga and that's the reason i did not like that much the eob2 AGA version that the majority of the people who trted it did enjoy.
i would like an amiga version of many games, not them being able to work on amiga, it's a bit different... but that's not much important anyway |
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#15 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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#16 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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#17 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
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#18 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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Bertrand! good to have you back mate
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#19 |
Bug hunter
Join Date: Jul 2006
Location: Italy
Age: 48
Posts: 2,172
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Hi Marco, hi CFOU!
![]() So we wanna complete the EOB project, finally? ![]() |
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#20 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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i think CFOU! is not really back...
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