![]() |
![]() |
#1961 | |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,320
|
Quote:
And example game that needs 2MB chipram could be Capital Punishment. At least the documentation says that it "requires more CHIP RAM than any other game." It can create a boot disk during installation. On my system A1200 1240 32MB 3.1 it works when "boot without startup-sequence" and than launch it but running other command before works too. I guess the whole 2MB aren't required. However, the WHDLoad version of Capital Punishment works fine from WB with much less then 2MB chipram free. Generally we all know that chipram (also fastram) is always/often too little. The only solution is to get more in hardware (ram upgrades, vampire cards if you need more then 2MB chipram) or via emulation. The A500 with 512kb was much too little. AGA with 2MB was a nice upgrade but soon you notice it was still too little. Fastram: I upgraded from 8MB to 16MB to 32Mb and it was always not enough. |
|
![]() |
![]() |
#1962 | |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 934
|
Quote:
|
|
![]() |
![]() |
#1963 |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,419
|
Or by shuffling chip RAM free that isn't really needed with tools like the native P96 emulation which does not require graphics (other than the actual frame buffer, of course) in chip mem. So there are certainly options.
|
![]() |
![]() |
#1964 |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,419
|
That doesn't work. The ShapeShifter requires a working operating system as basis to work from. It's not like your average game that stops the Os and then runs on the bare-bone hardware. In particular, AmigaOs on top of which Shapeshifter runs has its own resources in exactly the memory region MacOs wants to put its globals into, and that's pretty much one reason why this change was required.
Last edited by Thomas Richter; Today at 12:32. |
![]() |
![]() |
#1965 | |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,419
|
Quote:
It is not a "particular application", it is a "particular operating sytem" that runs mutiple applications. It is really a bit more than that. |
|
![]() |
![]() |
#1966 | ||||
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,419
|
Quote:
Quote:
Quote:
Quote:
That you're still in a very hypothetical setting and nothing has matured out of this thread except the usual FUD? |
||||
![]() |
![]() |
#1967 |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 934
|
@Thomas - I am out - peace my fellow Amiga brother
|
![]() |
![]() |
#1968 | |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,706
|
Quote:
It is ironic that AmigaOS is being now deliberately limited by the design choices made by a competitor OS. |
|
![]() |
Currently Active Users Viewing This Thread: 4 (3 members and 1 guests) | |
TCD, Minuous, Don_Adan |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
AmigaOS 3.1.x v 3.9 | steve_mynott | New to Emulation or Amiga scene | 35 | 19 April 2020 06:23 |
AmigaOS 3.9 | PoLoMoTo | support.WinUAE | 8 | 27 August 2011 18:06 |
AmigaOS 3.5 or 3.9 | maddoc666 | support.Apps | 12 | 22 February 2010 08:02 |
AmigaOS | koncool | request.Apps | 6 | 04 June 2003 17:45 |
AmigaOS XL | sturme | New to Emulation or Amiga scene | 4 | 15 January 2002 02:13 |
|
|