20 July 2017, 09:48 | #1961 |
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FS-UAE with A1260/128 config (see my sign)... Game Start.. i can move... but at first fire button... guru...
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20 July 2017, 09:50 | #1962 |
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Have someone a Winuae config that bring up this bug?
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20 July 2017, 09:55 | #1963 |
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20 July 2017, 10:05 | #1964 |
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Updated version with no audio. Can someone test it? I got no bug
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20 July 2017, 10:13 | #1965 |
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I'm using this a1200 configuration. Can someone test it?
https://drive.google.com/file/d/0B03...ew?usp=sharing |
20 July 2017, 11:43 | #1966 |
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20 July 2017, 11:44 | #1967 |
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Only when big head appear we got less. Maybe I'll make some monster go away
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20 July 2017, 16:22 | #1968 |
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No helps here?
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20 July 2017, 16:30 | #1969 |
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Can't at the moment; at work...
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20 July 2017, 16:51 | #1970 |
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20 July 2017, 16:53 | #1971 |
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20 July 2017, 17:24 | #1972 | ||
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Quote:
Quote:
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20 July 2017, 17:26 | #1973 | |
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Quote:
Last edited by DamienD; 20 July 2017 at 20:05. |
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20 July 2017, 17:30 | #1974 |
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I've tried your config (for others wishing to test - the download Sandruzzo mentioned seem to be just the WinUAE settings, you still need to have a bootup disk and the rygar.adf).
It works fine on the emulated A1200 with 2MB. AFAIK it mostly runs at 50Hz but there seem to be slowdowns every now and then (specifically as soon as the birds carrying the men show up). I also tested it on an A500+ configuration with 2MB of chipram, this seemed to crashed the machine (no GURU just a lot of junk on the screen as if bitplane pointers where set incorrectly) immediately. Since it does work on the 68020 processor with KS3.1, here are my guesses for what could be wrong:
Anyway, one last tip: it's best to test on the minimum spec of machine you want it to run on and then also test on higher specced machines. That way you can see earlier if something doesn't work right on another config. Good luck squashing bugs Edit: just a quick note: it only seems to work on your config. The base A1200 config crashes the game somehow??? I did note the base config is slightly different from yours in the compatibility tab - but I don't know what those differences really change. Last edited by roondar; 20 July 2017 at 17:41. Reason: Localized the 25Hz drops |
20 July 2017, 17:39 | #1975 | |
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I'll get it again then. sandruzzo: I tried your config and it gave me no graphics, only rasterbars. I clicked the mouse and it exited to a faild returncode 4756114. I don't know what it is, it worked for a moment. Let me try again. [edit] I'm stumped, no idea what is going on, all I get is this: In the future, consider doing "install df0: " and adding a little startup sequence (cd rygar / executable) to your ADF. It's annoying not being able to boot straight into the game. Last edited by Amiga1992; 20 July 2017 at 17:46. |
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20 July 2017, 17:40 | #1976 |
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20 July 2017, 17:48 | #1977 |
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I think I have found part of the problem: Sandruzzo's configuration has 64MB of Fastram. Disabling that (so the A1200 has just 2MB) makes the game crash on startup.
It seems the program runs out of memory somehow. |
20 July 2017, 18:48 | #1978 | |
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Quote:
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20 July 2017, 18:53 | #1979 |
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I just tried the new version on my A600, almost the same results obtained: game loads up a bunch of colors on screen like the picture, then switches to 60hz (?) then a black screen.
Disabling caches gave me only a black screen. Previous version at least showed something. |
20 July 2017, 18:57 | #1980 |
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I'll do more test on a stock A1200
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