![]() |
![]() |
#161 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
|
@crazyc: Stay tuned cause the final release will probably contain more surprises
![]() |
![]() |
![]() |
#162 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
|
That is cool improvement
![]() |
![]() |
![]() |
#163 |
Mutation Software
Join Date: Sep 2009
Location: Sconnie Botland
Age: 59
Posts: 839
|
Very nice work.
|
![]() |
![]() |
#164 |
Registered User
Join Date: Sep 2004
Location: Poland
Posts: 1,304
|
Nice would be different objects and enemies placing on approach section and different placing of holes in silo section. Also in silo section main building should be not destructible until you remove all other ones.
|
![]() |
![]() |
#165 |
Registered User
Join Date: May 2012
Location: Gravesend - UK
Posts: 927
|
Actually I like the last point as it is because if you go back to the instructions then it's a choice because if you go for the extra towers not just the central one, you can gain points and extra planes I believe but this is at the cost of time which you may be running short of if you took too long earlier or had some mishaps getting out of the hanger
![]() But yeah some variety on the approach might make it more interesting although I haven't played harder settings so maybe there is on those? Last edited by crazyc; 11 January 2020 at 11:58. |
![]() |
![]() |
#166 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
|
@Solo Kazuki: We're actually considering all these options
![]() @Adrian Cummings: Thanks for lending us your gfx to make this port possible in the first place! ![]() |
![]() |
![]() |
#167 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,858
|
Very nice!
|
![]() |
![]() |
#168 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
Time for some news!
We made 7th place in the 2019 Retro Gamer Nation Amiga gamer's choice awards - out of a short list of 21, which in of itself wasn't the complete list of Amiga games released during the year. It's a shock and a pleasant surprise for a number of reasons, so a big thank you to everyone who supported us! ![]() (and of course congrats to the big winners - Graeme Cowie, Double Sided games and Richard Lowenstein) http://retrogamernation.com/rygar-ag...game-for-2019/ In regards to the project, we had been looking at making a major overhaul to both the graphics and gameplay to better implement modern gameplay conventions, as well as take better advantage of OCS graphics capabilities. But after some discussions between Tsak and myself we've come to this conclusion: - We're going to see if we can release the final version of 'Raid Over Moscow' fairly soon, fixing up a few bugs still lingering in the preview release as well as some final art and audio tweaks. This will be as the project was originally intended to be - a straight and faithful Amiga port of the C64 original. - The new art and gameplay directions are going into a new project: a more modern, polished and expanded realisation of the original game, essentially a remake or 'spiritual sequel', which we're intending to look for a possible commercial release. We'll keep everyone informed as the project develops. |
![]() |
![]() |
#169 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,016
|
Great news earok. Can't wait to see how you (& tsak) will turn the game into a "modern" release/sequel/remake
![]() |
![]() |
![]() |
#170 | ||
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Quote:
![]() ...and a more comprehensive list / poll can be found right here on this forum: Best Game of 2019 ;-) No surprises though; of course Rygar: The Legendary Warrior topped the results; as it so deserved too ![]() Quote:
![]() |
||
![]() |
![]() |
#171 |
Registered User
Join Date: May 2012
Location: Gravesend - UK
Posts: 927
|
Looking forward to both!
Thanks again for your work on this. |
![]() |
![]() |
#172 |
Re-loading. Please wait.
Join Date: Jan 2019
Location: Perth, Australia & England
Age: 49
Posts: 472
|
Kudos guys! I'm going to try the preview this week.
I recall vividly the holiday I was on in Somerset UK when I purchased ROD for my Spectrum. It was in a bargain bin for £1.99 or £2.99 or whatever. Initially stumbled with it but once I got the hang of it I LOVED this game and would chat for ages to school friends about how good it was. I think it was overlooked by most? Great game! Great to see an Amiga port ![]() |
![]() |
![]() |
#173 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
We're all done! Released and published, some 30 years after work on the source art assets started
![]() Compared to the preview releases, a fair bit of the music has been replaced, there's also been a fair few sundry bug fixes. Thanks to everyone for testing and feedback! http://pixelglass.org/#raidovermoscow http://www.indieretronews.com/2020/0...-has.html#more |
![]() |
![]() |
#174 |
Mutation Software
Join Date: Sep 2009
Location: Sconnie Botland
Age: 59
Posts: 839
|
Nice work!
|
![]() |
![]() |
#175 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
|
Great work as always, earok.
![]() |
![]() |
![]() |
#176 |
Super Member
Join Date: Sep 2014
Location: Wakefield
Age: 49
Posts: 1,335
|
Just tried this ADF on WinUAE with an A500 512k chip 512k fast KS 1.3 setup and it gives the error "unknown command endrun" on the workbench screen.
EDIT : A1200 config also fails with "Endrun failed return code 10" Last edited by Superman; 27 April 2020 at 14:32. |
![]() |
![]() |
#177 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
Quote:
https://mega.nz/file/smRznayC#ao7ea5...tv4ZETREk_NciY |
|
![]() |
![]() |
#178 | |
Super Member
Join Date: Sep 2014
Location: Wakefield
Age: 49
Posts: 1,335
|
Quote:
Working now thanks ![]() |
|
![]() |
![]() |
#179 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 334
|
and gameplay
![]() [ Show youtube player ] |
![]() |
![]() |
#180 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,222
|
Nice work!! But the front screen does not have this new logo Tsak is showing here at Post #161 (http://eab.abime.net/showpost.php?p=...&postcount=161)
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Entry: River Raid Reloaded | Alpha One | Coders. Entries | 3 | 26 November 2021 09:13 |
Discussion: River Raid Reloaded | Alpha One | Coders. Contest | 33 | 01 April 2019 22:32 |
Beach Head 1/2 and Raid Over Moscow Amiga graphics | earok | project.Amiga Game Factory | 12 | 06 March 2018 17:39 |
Star Raid, more info or ADF | s2325 | request.Old Rare Games | 0 | 16 July 2008 12:05 |
|
|