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#161 |
Posts: n/a
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ok i changed it, replaced screenmode.pref. Strange when i changed view to names i could see this folder. So now in uae4arm resolution is ok but still getiing software failure etc like in my screenshots, something like this https://app.box.com/s/n0l7klalnpt3piinzoafvd0s64a4bzra
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#162 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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I had similar failures (when tried to run some amikit apps), but not when loaded amikit. No idea.
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#163 |
Posts: n/a
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Anyways Thanks for your help and your awesome android uae ports/apps, i noticed you are also author of scummvm for android, thanks for this too. It is fun to use them.
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#164 |
Registered User
Join Date: Oct 2015
Location: Anywhere City
Posts: 188
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#165 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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TomB updated uae4arm for Pandora
Changes since last release (2016-04-24): - Small fix in built-in-prefs for rp9 files (A4000 mode) - New and faster JIT (based on experimental JITv2 of aranym with lot of fixes and improvements) - Minor changes for "on screen leds" - Reduced stutter if cpu is fastest and HAM is used https://pyra-handheld.com/boards/thr...2#post-1378794 |
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#166 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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jdog320,
I don't know. I hope soon. |
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#167 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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#168 | |
Custom User Title
Join Date: Jan 2008
Location: UK
Posts: 331
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Quote:
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#169 |
Custom User Title
Join Date: Jan 2008
Location: UK
Posts: 331
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Hi Lubomyr, can you tell me more about when this Pacasso96 bad sound is supposed to happen. I just tried WHDLoad Picasso96 version and it sounds fine. I tried a few games and demos and it all sounded in sync. I tried resolutions UAE 800x600 32bit and UAE 640x400 32bit (I find this one the best as I have a 5 inch screen) and also Eagle Player.
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#170 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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I tested amikit and other system with P96
screen modes: 640x400 32bit or 800x600 32bit players: hippo players, eagle player, symphonie player With settings: Sound emulation Enabled or Enabled, most accurate Mode:stereo Mode: stereo, Frequency 44100, Interpolation:disabled, filter Always off But i clearly hear that sound works slower. In PAL modes all ok. Only when i tried to add NTSC tick in chipset menu then in picasso96 mode sound work with normal speed, but not perfectly, something wrong. Last edited by lubomyr; 15 May 2016 at 19:27. |
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#171 | |
Custom User Title
Join Date: Jan 2008
Location: UK
Posts: 331
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I just recently asked TomB this :-
Quote:
EDIT: Apparently this is already implemented by holding both Pandora shoulder buttons and pressing the number keys. Sounds like it wouldn't be possible on Android. A lot of people wouldn't even realise about hires and lores anyway. One guy on these forums even thought it was NTSC because of the black space at the bottom LOL. Last edited by liveevil; 16 May 2016 at 09:37. |
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#172 |
Custom User Title
Join Date: Jan 2008
Location: UK
Posts: 331
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Hi, Lube, I have only just noticed this but the L+R Shoulder buttons are the wrong way round. Any chance you could fix this please ?
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#173 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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#174 |
Posts: n/a
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2-Player-Support?
UAE4ARM is a great piece of software. thanks ALOT!
But unfortunately it's the only emulator on my phone without 2-player-support. I have plenty of bluetooth-joypads from 8bitdo and a friend of mine is building a bluetooth-version of the competition pro for me and my Sony Xperia Z1 Compact (I'm master excited about this!). It would be a shame to have a great emulator like this, but no 2-player-support, but I guess thats simply not the focus in this state of the development. Am I right? |
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#175 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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So I have this running on my tablet, however using mouse in games is not a good experience. The emulator doesn't disable the mouse cursor on my Samsung Tab S. This causes issues in games like lemmings and populous etc
Does anyone else have this issue? Sent from my SM-G935F using Tapatalk |
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#176 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Any chance of a version of this that can just be built on any standard ARM device?
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#177 | |
Registered User
Join Date: Jan 2014
Location: Somerset, UK
Posts: 547
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Quote:
Yes I also have this when using a mouse on Android devices. I think it is a limitiation of Android in that you can't disable their mouse cursor. It is annoying as there are now more and more Android Computer devices which don't have touch screens or touch controllers. It does spoil the experience and makes the Raspberry Pi a better device as it does not have these issues. |
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#178 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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uae4arm-debug-27062016.apk
if someone still has troubles with write on external storage or sd-card please try this apk and post result. Last edited by lubomyr; 28 June 2016 at 15:06. |
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#179 |
Registered User
Join Date: Oct 2006
Location: USA
Posts: 1,065
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I just found out that the cursor keys are not working when using the on-screen touch keyboard.
I am using uae4arm-android-12052016.apk. The other keys seems to work fine, just the cursor keys. I also couldn't get combinations like ctrl+s to work. The control key lights up, but it doesn't seem to register. I tested it opening cygnus editor and trying to move the cursor. I also tested it trying to move the menu selection in Zeewolf 2 WHDLOAD. Is there some SDL setting trick I could use to enable the cursor keys on the touch keyboard? |
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#180 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
Also you have to assign these buttons: Up - Arrow Up Down - Arrow Down Left - Arrow Left Right - Arrow Right |
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