![]() |
![]() |
#161 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
|
And in the UK another word for Donkey is Ass and Ass is also another word for Arse so in a round about way
![]() |
![]() |
![]() |
#162 |
Zone Friend
Join Date: Aug 2002
Location: Belgium
Age: 51
Posts: 1,297
|
French are not that smart in English
![]() celui qui crack Cabal est un TROU DE CUL ![]() |
![]() |
![]() |
#163 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
|
Hey I am not saying he meant asshole or arse or whatever
![]() I am saying Codetapper was correct in a round about way ![]() |
![]() |
![]() |
#164 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
|
Silly man
Quote:
|
|
![]() |
![]() |
#165 | |
Posts: n/a
|
Quote:
![]() Old thread but I just found it... It was kind of funny (and at the same time embarrassing) reading that message though, I don't recall writing it. FWIW, it sounds daft but yes I did actually at some point have a revelation while cracking Battle Squadron and decided that it was a totally rubbish thing to do -- so I stopped and diverted my energy elsewhere. |
|
![]() |
#166 |
Tik Gora :D
Join Date: Oct 2001
Location: Round yo momma's
Posts: 1,273
|
er? .. You didnt write it, Galahad/FLT did.
or am i missing something here ? |
![]() |
![]() |
#167 | |
Posts: n/a
|
Quote:
Anyways... back to work then ![]() |
|
![]() |
#168 |
Posts: n/a
|
OT
Antiaction this, and Defjam that. If one are to talk about swedish Amiga crackers, there are two that most swedish people generally remember: Ringo Starr and Gaston. The real "hero" that probably 99% remember up here in the north though, is without doubt Mr Z / Triad (C64). ![]() |
![]() |
#169 |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
|
Back to the Topic! - Messages in game code of Scorpion
Here's a short message found in the code of the Digital Magic game, Scorpion:
"I was a hacker once, but i'm better now." |
![]() |
![]() |
#170 |
Posts: n/a
|
Re : OT
Alot of really good people on the scene came from Sweden including Conqueror(Deep Core (written by Sauron) would have been a b.tch to crack except for the duplicators not been able to copy his long track format), Il Scuro and P.H.S.(his C64 emulator is really good)
There are interviews with a lot of these people, including AntiAction, done by Zike et al. on this page http://www.imr.c64.org/imr/zimr.htm. Last edited by Paul; 23 December 2004 at 15:54. Reason: deleted a direct signature |
![]() |
#171 |
Moderator
Join Date: Jan 2003
Location: ...
Age: 52
Posts: 1,838
|
Certainly you are better off understanding disk duplication, freeform and generally legal disk encoding that still remains readable after a few days _before_ doing your disk protection...
![]() "Can't duplicate" refers to a format that simply cannot be described through freeform, it does not imply any way it is any good - in fact if it can't be described chances are it is not suitable for reliable mass duplication and customer use on a wide scale. People sometimes tend to bend the reality slightly about how awesome this or that protection would have been "but they couldn't dupe it" (TM), but there are always very good reasons to reject duplicating and using such formats in commercial products. |
![]() |
![]() |
#172 |
Posts: n/a
|
Re :OT
I can't really remember exactly why they couldn’t copy Peter's (Conqueror) format, but I believe that he had checked with them before hand and they had said that it could be duplicated. It had to go on three disks instead of two, so all the long tracks and disk number protection checks when you opened a door where not a useful as they could have been. Anyway, everyone else was certainly concerned when it came out. To the point where they were calling certain other guys to find out what he'd done.
I have got to congratulate the C.A.P.S project for the all the work they have done in taking emulation to the next level. Last edited by PSW; 23 December 2004 at 20:05. |
![]() |
#173 | |
Mostly Harmless
Join Date: Aug 2004
Location: Northern Ireland
Posts: 1,149
|
From Codemasters' "Fast Food", hidden away in a compressed loader so probably only someone actually cracking the game would find it
![]() Quote:
![]() FWIW HOL lists Fast Food as (c) 1992 not 1990 as above. I was curious how it could have appeared on the 1991 Dizzy Collection 2 a year before it was first published ![]() |
|
![]() |
![]() |
#174 |
Moderator
Join Date: Jan 2003
Location: ...
Age: 52
Posts: 1,838
|
Erm... not at all
The red number is asked _only_ if it is a copy. This includes Fast Food and many other titles. Just load with normal setting an ipf it will never ever ask you a code, boot with drive speed changed and you'll be prompted to call the number for an activation code. Imho very nice, you can copy the game if you want to, just need to pay a small sum to play it. |
![]() |
![]() |
#175 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
|
John, you really should know your protections better!
The TAS system (Telephone Authorisation System) uses Rob Northens Copylock, if it fails the serial check, then the TAS only boots up because of this, if the protection gets the correct serial key, it doesn't boot up like Istvan said. Even a complete novice could crack it by accident, surely the worst implementation of RNC Copylock that gives wannabe crackers their first chance. |
![]() |
![]() |
#176 |
Mostly Harmless
Join Date: Aug 2004
Location: Northern Ireland
Posts: 1,149
|
I had made an ADF from my original disk and run in in WinUAE and then, since I'd never run into TAS before, assumed that it always popped up and not just if the serial check failed. Now that I know how it is supposed to work I agree, it is a neat idea. I take it all back Code Masters, you weren't on crack that night.
It was woefully easy to crack as you say GHD. Did you mean TAS games in general or have you cracked Fast Food yourself in the past? REPT 100 dc.b "I must not post at 3am",13,10,0 ENDR |
![]() |
![]() |
#177 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
|
I can't specifically remember doing Fast Food, but all TAS 'protected' games are cracked the same way.
The whole problem with TAS is that you can crack it two ways, either crack the Copylock or crack the TAS itself to accept any code to continue, as an introduction to cracking, TAS is excellent for the wouldbe cracker, but as a protection in itself, its not excellent at all. |
![]() |
![]() |
#178 | |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
|
From the game "Rockford":
Quote:
![]() |
|
![]() |
![]() |
#179 |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
|
Belial © 1989 ECP
Here's a message from coder, Robert Richardson, of this obscure Aussie game and poor man's Ghosts 'n' Goblins clone, Belial:
Crackers and Ascii modifiers: don't stuff around with this game and definately don't spread it around Australia. The Australian software market is too small already and spreading this game will probably stop us writing more software later. Overseas I don't care but not Australia... OK? Robert. Last edited by DrBong; 07 June 2005 at 18:23. |
![]() |
![]() |
#180 | |
Retired Quartex Sysop
Join Date: Sep 2001
Location: Roman Verulamium
Age: 58
Posts: 1,874
|
Quote:
|
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Interesting Crackers Messages | Methanoid | Nostalgia & memories | 33 | 09 February 2021 15:15 |
Unofficial game "sequels" made by crackers | Minuous | Nostalgia & memories | 84 | 17 July 2016 01:38 |
Did you ever crack the protection for a game? (not for scene crackers) | Jgames | Retrogaming General Discussion | 43 | 21 June 2014 11:24 |
Amiga Game Crackers | Smiley | Retrogaming General Discussion | 22 | 07 January 2010 23:55 |
|
|