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Old 25 May 2008, 13:27   #141
Belgarath
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Quote:
Originally Posted by TheCyberDruid View Post
The renaming goes on

Monster Business (1992)(Eclipse)[cr Flashtro][t +10 Flashtro].adf
Should be Monster Business (1991)(Eclipse)[cr VF][t +10 Flashtro]
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Old 25 May 2008, 13:40   #142
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Should be Monster Business (1991)(Eclipse)[cr VF][t +10 Flashtro]
Thank you for info. I've updated it.
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Old 25 May 2008, 13:42   #143
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You've not corrected it properly though
It should be 1991 not 1992.
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Old 25 May 2008, 13:44   #144
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Anyone?
Hi Dastardly,

sorry for missing your post . The Cadaver versions are only cracked, not trained. But I'm sure Rob will do so when he reads this (and finds the time for it ).
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Old 25 May 2008, 13:45   #145
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You've not corrected it properly though
It should be 1991 not 1992.
Gosh, missed that one
Thanks again
Edit : Final version uploaded
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Old 25 May 2008, 13:49   #146
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@TheCyberDruid

No worries, thanks for letting me know.

@-Rob-

Any chance of adding a level skip to Cadaver when you get chance? It would be much appreciated and I'd be able to get back to where I left off about 14 years ago

Cheers
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Old 25 May 2008, 17:30   #147
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@Dast.. just play it
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Old 25 May 2008, 18:03   #148
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Alien World +3/3 in The Zone.
 
Old 25 May 2008, 18:15   #149
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Thanks again Rob!
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Old 25 May 2008, 19:49   #150
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@Dast.. just play it
It was so difficult (for me) to get to level 4 in the first place, I don't think I could face all those headaches again
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Old 25 May 2008, 23:55   #151
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Apache Flight +5/4 is in The Zone.
 
Old 26 May 2008, 00:17   #152
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Two releases on one day -> simply awesome
I guess you now do them in alphabetical order right?
Thank you very much Rob!
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Old 26 May 2008, 12:21   #153
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THANK YOU ROB! Nice to see those shoot'em up games trained also. Maybe the very first trainer for the "Alien World"?? Oh man if there's a one game that really needs to be trained its APANO SIN. There's a potential in this game alltough it desperately tries to be somewhat better game than it really is. Programming is 10/10 and graphics look like more AGA than OCS alltough playable in both machines! Gameplay is somewhat too simple and the scrolling is weird when it follows allways your ship in the middle of the screen..
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Old 26 May 2008, 12:26   #154
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THANK YOU ROB! Nice to see those shoot'em up games trained also. Maybe the very first trainer for the "Alien World"?? Oh man if there's a one game that really needs to be trained its APANO SIN. There's a potential in this game alltough it desperately tries to be somewhat better game than it really is. Programming is 10/10 and graphics look like more AGA than OCS alltough playable in both machines! Gameplay is somewhat too simple and the scrolling is weird when it follows allways your ship in the middle of the screen..
Could you upload this game to The Zone ?
Thanks in advance!
 
Old 26 May 2008, 12:33   #155
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NO PROBLEMA! Zoned!
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Old 26 May 2008, 15:51   #156
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In Galactic Warrior Rats, does anyone knows, what the yellow bar/meter is for ? time or fuel ?
And does someone have a manual for the game ?
And, was this a commercial game. Its a bit strange, cause there is a v2 RNC copylock routine on the disk, but it seems not to be used.

Last edited by -Rob-; 26 May 2008 at 15:59.
 
Old 26 May 2008, 15:52   #157
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NZS level 5-1.

broken it seems :/
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Old 26 May 2008, 15:54   #158
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Quote:
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And, was this a commercial game.
Yes, it was a straight-to-budget game I think...
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Old 26 May 2008, 16:04   #159
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NZS level 5-1.

broken it seems :/
Hi HH,
when does that happen? Just had a quick look at the level and it seems fine here.

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Old 26 May 2008, 16:23   #160
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sorry, my bad, maybe its 5-2, but thats a different level!

notice yours is brown background an mine was purple?



edit: i did piss around with the trainers a lot when i was playing. perhaps this caused it? but this is the same setup i've been playing other cracked versions and the IPF with, and this is the first level-data fault i've seen with any version.

Last edited by Hungry Horace; 26 May 2008 at 16:31.
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