02 May 2020, 18:45 | #141 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,454
|
|
02 May 2020, 19:45 | #142 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
|
Quote:
You could alway smake the tiertex shit less shit |
|
02 May 2020, 20:06 | #143 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
maybe there are rare exceptions to be saved.
|
03 May 2020, 05:51 | #144 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
Quote:
Oops, didn't see question had been answered already. Last edited by earok; 03 May 2020 at 05:54. Reason: Didn't see that question had already been answered |
|
03 May 2020, 05:55 | #145 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
|
03 May 2020, 09:08 | #146 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
UN Squadron has a terrible framerate. I remember you hacked it but was it enough?
Pity we don't have source code for Tiertex games, as we could convert them and use the blitter... They were criticized for their direct ST ports but believe me, creating an amiga game that runs on A500 isn't an easy task. If you don't use the blitter, it can really be challenging. |
03 May 2020, 10:15 | #147 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
Quote:
And yeah, that's fair enough.. with Tiertex, I figure that the real problem was more the tight deadlines and the "ST first" focus than the talent of the coders. |
|
03 May 2020, 11:23 | #148 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
... when they could have hired McGeezer and cloned him to do all their games
|
03 May 2020, 13:00 | #149 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
|
05 May 2020, 22:52 | #150 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
|
Ikari Warriors seems to use space bar to lock fire direction (enable/disable)
It will be great if it could be assigned to another button or to "fire keep pressed" It can litteraly change gameplay to as it is in Shock Troopers EDIT: Keep fire pressed is used to launch bomb or enter vehicles so it will not be easy...... Last edited by Rochabian; 05 May 2020 at 22:58. |
06 May 2020, 01:11 | #151 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
I already remapped keep fire pressed to blue button in commando. I guess another button could be used to simulate space.
Stingray did the last version so there's the source available. I may have a shot at this. |
06 May 2020, 08:45 | #152 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
commando != ikari warriors
===== I'd love to put in a request for Zool 2 in general - AGA version. CD32 native version seems to (maybe just under emulaton?) have some pretty horrific blitter bugs. AGA version seems to lack second fire jump, so that'd be great to have - the CD32 exclusive "paper plains" levels would be a nice bonus if at all possible! |
10 May 2020, 13:29 | #153 |
Registered User
Join Date: Jun 2018
Location: France
Posts: 18
|
Tried the new Twinworld slave with 2 buttons support and it improves playability a lot
Thank you very much. |
10 May 2020, 17:51 | #154 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
|
Another Request : Flimbo's Quest
Asks to press F1 or F2 to start game or intro and if possible, a jump button will be perfect EDIT: Sorry, i already asked about this one, i'm in low memory state Last edited by Rochabian; 10 May 2020 at 18:10. |
10 May 2020, 18:57 | #155 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
best is to log an improvement request on whdload mantis, so it's there.
|
10 May 2020, 19:21 | #156 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
|
Ok, thanks
It's easier than to check the 150 posts if it's already requested or not. EDIT: No, it's not easier I've add a request on mantis but it has been assigned for Bubble Bobble instead of Flimbo's quest and i can't delete it . I should go to bed now... Last edited by Rochabian; 10 May 2020 at 22:21. |
10 May 2020, 23:55 | #157 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
|
11 May 2020, 00:04 | #158 | |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
haha ok: complete failure. Specially because I cannot reassign the issue to another game. Don't worry, I'm going to look at flimbos. Anyway it seems that I had that noted down in a memo:
Quote:
|
|
19 May 2020, 09:54 | #159 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 829
|
Thanks for Flimbo's Quest. Well Done
|
23 May 2020, 23:39 | #160 |
Registered User
Join Date: Feb 2017
Location: Ireland
Posts: 757
|
I know Exile was only just released on whdload but could each cd32 pad button perform a different action. Curently red and green are the only ones used?
Also with Pinball Fantasies, could the buttons be mapped differently? e.g. the shoulder pad buttons used as the left and right flipper instead? |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
[request] North & South CD32 pad support patch | Telemachus | project.WHDLoad | 21 | 27 September 2020 15:41 |
Hybris CD32 pad support | Retro-Nerd | project.WHDLoad | 10 | 30 April 2016 23:13 |
Ugh slave with CD32 pad support | Asman | project.WHDLoad | 6 | 15 January 2014 05:32 |
[Request] Flashback CD32 Pad support | Retro-Nerd | project.WHDLoad | 19 | 15 September 2013 22:01 |
The Quest To Make The Comp Pro CD32 Pad My Favourite Pad | StarEye | support.Hardware | 0 | 02 December 2007 22:21 |
|
|