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#141 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Quote:
Nah, there are only very few stupid games, just boot it without any CD inserted and use GUI to switch images. If this is too boring: create a config file. |
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#142 |
Longplayer
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I did wonder if OS mountfile had any role in it and havent looked that far into it. As noted, the same mountfile is working in beta 4. filesystem is the Patched CacheCDFS OS39 version to 44.20
Last edited by Mad-Matt; 05 August 2010 at 11:34. |
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#143 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Quote:
uaescsi.device in TD-mode (non-direct scsi) and image with MODE1 track (2048 byte block size) in "raw" 2352 byte block size form didn't work correctly. winuae.zip updated. |
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#144 |
Longplayer
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tried updated winuae.zip and still the same issue. (Only with this one image now)
Edit: seems specific to this image now. mounted some cd32 images and there now working in workbench. other bin/que files are working now too. Maybe my napalm image is broken. Ill remake and try again. edit2: How odd, I cant get an image of Napalm to work. made image in UltraISO. ImgBurn still has bug where it gets stuck analysing audio tracks so cant use it to image. Last edited by Mad-Matt; 05 August 2010 at 12:50. |
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#145 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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#146 |
Longplayer
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I havent got any cd emulation software installed atm to try, but I can open the bin and see the data in ultraiso. it does give warning (676mb - 103% of 650mb - 25mb overload" if thats relevent.
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#147 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Quote:
EDIT: winuae.zip updated. Last edited by Toni Wilen; 05 August 2010 at 13:53. |
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#148 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Quote:
![]() Mode2Form1 tracks should work now correctly, not tested because I didn't find any useful test images.. |
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#149 |
Longplayer
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Yep, thats done it, All is working now with bin/que images I have.
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#150 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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http://www.winuae.net/files/b/winuae_2300b10.zip
Beta 10: - archive dragndrop worked too well, it unpacked everything, including adf filesystem etc.. - do not expand zipped filename when dragdropping if zip only contains single file - insert floppy image dialog in disk swapper also "extracts" images inside selected archive - MODE1 "raw" 2352 data tracks didn't work in CDTV and image mounter + uaescsi.device non-direct scsi mode - MODE2 FORM1 data tracks didn't work in uaescsi.device SCSI emulation mode - CDTV mode didn't close CD handle when reseting - CDTV frame interrupts in non audio CD play mode stopped working (broke when CD+G was implemented) - overlay height configuration file setting was written incorrectly if it had non-zero value - statefile configuration entry is not lost when configuration is load and saved again - scan zip directory even if compression method is unknown - hardfile scsi emulation block validation checked against physical size, not virtual size: direct-scsi filesystem installed on dynamic hardfile didn't work very well.. - dynamic hdf corrupted data if hdf's physical file size grew over 4G - bezel overlay support improved, aspect ratio correction, visible area autodetection, (image positioning is not yet pixel perfect) - pointless bezel configuration file size parameters (temporarily?) removed, bezel overlay configuration needs to be reset (it had stupid design fault) - DIWSTRT/DIWSTOP writes didn't check if hdiw state should have changed since last hsync (has always been broken but it wasn't really needed until Denise "bug" update in 2.0) fixes Friday at Eight / Polka Brothers |
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#151 |
Needs a life
![]() Join Date: Jan 2008
Location: England
Posts: 1,707
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New crash from 2.3B10 when I enable Direct3d instead of DirectDraw. Works fine on 2.2 using same config, not sure on other betas.
A500 quickstart with 1.3ROM. Simply showing "Insert workbench" hand with no disk inserted. bootlog and log and dump attached... (edit: dump to match log now attached) Hardware is a Libretto U100 laptop with integrated Intel 855 chipset running WinXP with SP3 and all hotfixes. Checked DxDiag and everything passes... If I've mucked something up then please be gentle ![]() Last edited by chiark; 13 August 2010 at 12:17. |
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#152 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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What was last working beta? (but note that because it has "POW2" flag and no shaders whatsoever, this display card is more or less unsupported..)
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#153 |
Needs a life
![]() Join Date: Jan 2008
Location: England
Posts: 1,707
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Works fine with Beta8, crashes with Beta9 onwards.
(Of course, I started from 2.2.10b1 and worked forwards, didn't I? ![]() I suspected it might be the age of the card, but it'd be great to get it working if at all possible? |
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#154 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Quote:
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#155 |
Needs a life
![]() Join Date: Jan 2008
Location: England
Posts: 1,707
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Perfect
![]() Fixed. Outstanding service, thanks! (Incidentally, the executable size has dropped 700kb or so, too...) |
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#156 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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#157 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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http://www.winuae.net/files/b/winuae_2300b11.zip
Beta 11: - internal CD audio handling update, status change (starting, started, end, error) callback added, CD32 and CDTV emulation does not poll for state changes anymore, better accuracy in audio start and end timing. CD handling rewrite should be complete now. - CD image mounter is now thread safe, no more weird and random behavior if mounted image was in use and image was ejected or replaced - fixed rare crash in display emulation (introduced when right border blanking update was added) - improved CD32 CD sound/animation timing - CD32 CD timing now works correctly in NTSC mode (previously used hardcoded PAL values) - "non-path" kickstart rom configuration file selection now only allows normal KS roms in kickstart_rom variable and extended roms in kickstart_rom_ext variable - fixed D3D non-shader mode crash introduced in b9 - bogus autofire mode was enabled if same joystick was custom configured in input panel and in gameports panel (missing masking of flags variable, time to wear brown paper bag again..) |
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#158 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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http://www.winuae.net/files/b/winuae_2300b12.zip
Beta 12: - <drive letter>: without '\' in harddrive paths was detected as a relative path, automatically add missing '\', it was commonly used in old config files - CD32 pad in 2-button mode usually returned non-existing 3rd button pressed - CD32 pad in 2-button mode didn't have pullup resistor emulation (was lost when joystick pullups were removed in 2.2) - autocorrect CD32/CDTV CDA starting position if R-W subchannel data is detected, workaround for a bug (happens on real CD32 and CDTV too) that can cause missed subchannel frames at play startup causing corrupt or missing CD+G graphics - CD thread safety critical sections moved to common part from image mounter - CD image mounter in play state while replacing image: state was still reported as playing - do not enable rawinput if rawinput capable device is inserted after winuae has been started - 2x or larger filters changed RTG hardware mouse cursor size.. (D3D + hardware RTG cursor only) - scsi emulation always-on logging disabled, added -scsiemulog command line parameter |
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#159 |
Registered User
Join Date: Feb 2009
Location: Poland
Posts: 93
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Now ATR (CD32) inputs work great. Thanks!
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#160 |
Registered User
Join Date: May 2006
Location: The Netherlands
Age: 44
Posts: 199
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So you fixed a <20 year old firmware bug
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