English Amiga Board


Go Back   English Amiga Board > Other Projects > project.WHDLoad

 
 
Thread Tools
Old 10 March 2013, 23:20   #121
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by Sandro View Post
I found a little bug,but its not a bug at all and I don't know if deserves a fix
when Arthur is converted in a frog in the cemetery > 2nd button jump not works
it's curious seems works fine here ??
it's with 3 versions?

In The Zone for test:
Ghosts n Goblins whdload's patch V0.99A:
-GNG's tracker fixed and relocated in fast memory
-1Mo version relocated in fast memory
- intro code relocated in fast too

Last edited by CFou!; 11 March 2013 at 11:23.
CFou! is offline  
Old 11 March 2013, 11:06   #122
Bamiga2002
BlizzardPPC'less
 
Bamiga2002's Avatar
 
Join Date: May 2004
Location: Finland
Age: 46
Posts: 3,210
Send a message via MSN to Bamiga2002
The froggie jumps here just fine with CD32-controller.
Bamiga2002 is offline  
Old 11 March 2013, 11:20   #123
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by Bamiga2002 View Post
The froggie jumps here just fine with CD32-controller.
thanks
CFou! is offline  
Old 11 March 2013, 14:04   #124
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by CFOU! View Post
it's curious seems works fine here ??
it's with 3 versions?

In The Zone for test:
Ghosts n Goblins whdload's patch V0.99A:
-GNG's tracker fixed and relocated in fast memory
-1Mo version relocated in fast memory
- intro code relocated in fast too
a little bug in intro ('Coded by' moving sprite missing), it's fixed
CFou! is offline  
Old 13 March 2013, 00:33   #125
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
I am just uploading in 'The Zone!' early version of futur GNG trainer for whdload's patch

thank to give me your option about that... (no music actualy)

all lain code running in VBL interrupt


ps:
tested on WB3.9 +rtg+68060 on Winaue ansd real amiga 1200+030

PS2:
bottom font16 scroll can be replaced by Font32 scroll

PS3:
TRainer use my old code previously created for a BootMenu and a HDmenu
CFou! is offline  
Old 13 March 2013, 13:53   #126
musashi9
Registered User
 
musashi9's Avatar
 
Join Date: Jul 2003
Location: Japan
Posts: 178
Send a message via ICQ to musashi9
A new trainer menu for 2013! Love it!
musashi9 is offline  
Old 13 March 2013, 14:12   #127
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by musashi9 View Post
A new trainer menu for 2013! Love it!
it's old school intro & trainer

of course like intro, trainer will be removable using custom tooltype
CFou! is offline  
Old 13 March 2013, 17:58   #128
jeff b00toNic
Registered User
 
jeff b00toNic's Avatar
 
Join Date: Nov 2011
Location: Arnsberg Germany
Age: 45
Posts: 197
Nice trainer CFOU!

However it doesn't work on my A500 Kick 2.04 1mb chip 4mb Fast ClassicWB. Black screen and gfx garbage after hitting mouse. GNG works fine but I always have to check Protection Bits "Executable" before, otherwise it freezes at piracy screen. Any suggestions ?
jeff b00toNic is offline  
Old 13 March 2013, 18:04   #129
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by jeff b00toNic View Post
Nice trainer CFOU!

However it doesn't work on my A500 Kick 2.04 1mb chip 4mb Fast ClassicWB. Black screen and gfx garbage after hitting mouse. GNG works fine but I always have to check Protection Bits "Executable" before, otherwise it freezes at piracy screen. Any suggestions ?
Stingray have crash on a500 too, i will investigate...

but i don't understand your problem with 'protection bits', can you explain to me again?
CFou! is offline  
Old 13 March 2013, 18:06   #130
Retro-Nerd
Missile Command Champion
 
Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
Unpacking troubles i guess. CFOU!, you should use lha archives. That could avoid these missing protection flags.
Retro-Nerd is offline  
Old 13 March 2013, 18:16   #131
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by Retro-Nerd View Post
Unpacking troubles i guess. CFOU!, you should use lha archives. That could avoid these missing protection flags.
ok
CFou! is offline  
Old 13 March 2013, 18:20   #132
jeff b00toNic
Registered User
 
jeff b00toNic's Avatar
 
Join Date: Nov 2011
Location: Arnsberg Germany
Age: 45
Posts: 197
Ok, my GNG icon has the "executable" protection bit not set (its like that by default).
I have to open up information window and check it manualy every time I want to play the game.

Oh, I was to slow sorry will check that.

Damn .zip now it works thank you Retro-Nerd.
Attached Thumbnails
Click image for larger version

Name:	gng-info.png
Views:	148
Size:	16.0 KB
ID:	34643  

Last edited by jeff b00toNic; 13 March 2013 at 18:38.
jeff b00toNic is offline  
Old 13 March 2013, 18:41   #133
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by jeff b00toNic View Post
Ok, my GNG icon has the "executable" protection bit not set (its like that by default).
I have to open up information window and check it manualy every time I want to play the game.

Oh, I was to slow sorry will check that.

Damn .zip now it works thank you Retro-Nerd.
i had forgotten this pb.... now i remember why i use always lha/lzx
CFou! is offline  
Old 13 March 2013, 19:35   #134
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by jeff b00toNic View Post
Nice trainer CFOU!

However it doesn't work on my A500 Kick 2.04 1mb chip 4mb Fast ClassicWB. Black screen and gfx garbage after hitting mouse. GNG works fine but I always have to check Protection Bits "Executable" before, otherwise it freezes at piracy screen. Any suggestions ?


i think have found reason of crash on slow CPU!!!

there are error in my code, i launched VBR interupt before to reserved memory for bitplane!!!

so adress of screen at to 0 for frist frame!!!!! and cause crash on slow cpu (it's inconvenious of multitasks)

not on 68060!! because cpu code running more speed of first VBL interupt...

with first a500 i don't use VBL interrupt.... so i had not this pb....

it's a shame for me

Last edited by CFou!; 13 March 2013 at 19:47.
CFou! is offline  
Old 13 March 2013, 19:59   #135
jeff b00toNic
Registered User
 
jeff b00toNic's Avatar
 
Join Date: Nov 2011
Location: Arnsberg Germany
Age: 45
Posts: 197
Don't be ashamed you've done an excellent job so far.
Can't wait to see the whole release with intro and trainer

Last edited by jeff b00toNic; 13 March 2013 at 20:29.
jeff b00toNic is offline  
Old 13 March 2013, 20:27   #136
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by jeff b00toNic View Post
Don't be ashamed you've done an exellent job so far.
Can't wait to see the whole release with intro and trainer


i have just uploaded in "the zone" fixed version of trainer.

can you try on a500?
CFou! is offline  
Old 13 March 2013, 20:40   #137
jeff b00toNic
Registered User
 
jeff b00toNic's Avatar
 
Join Date: Nov 2011
Location: Arnsberg Germany
Age: 45
Posts: 197
Yep, it works now
jeff b00toNic is offline  
Old 13 March 2013, 21:01   #138
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
Quote:
Originally Posted by jeff b00toNic View Post
Yep, it works now
great
CFou! is offline  
Old 14 March 2013, 01:50   #139
CFou!
Moderator
 
CFou!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
In TheZone!

new Trainer with option working & scroll font 32 for test:

to do:
- use weapon name instead of num
- perhaps music

regards
CFou! is offline  
Old 14 March 2013, 01:53   #140
musashi9
Registered User
 
musashi9's Avatar
 
Join Date: Jul 2003
Location: Japan
Posts: 178
Send a message via ICQ to musashi9
The scroll pause is off because of the font change. it stops scrolling when the word is almost off the screen
musashi9 is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Ghosts 'n Goblins DeafDaz support.Games 5 09 August 2011 16:25
Ghosts'n Goblins for KS V2.0 or V3.1? W4r3DeV1L support.Games 7 30 September 2008 20:05
Ghosts'n Goblins fc.studio Games images which need to be WHDified 59 24 March 2008 09:51
HD Installer for Ghosts'N'Goblins zambot3 support.WinUAE 2 04 February 2008 10:33
Ghosts 'n Goblins Kodoichi HOL data problems 8 03 March 2003 16:55

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 21:54.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10244 seconds with 14 queries