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#121 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,839
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#122 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,136
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#123 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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How did they manage to create Doom II levels? Just by use a level editor and drawing them from scratch?
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#124 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,136
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Something like this.
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#125 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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If it can be converted from a WAD it might hold the key to converting back into a WAD.
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#126 |
Registered User
Join Date: May 2020
Location: Figueira da Foz
Posts: 422
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MVG - A closer look at doom source code for SNES
[ Show youtube player ] |
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#127 | |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,017
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Quote:
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#128 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,954
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Quote:
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#129 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,017
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#130 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,839
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An apology for saying Amigas can't run Doom
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#131 | |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,461
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Quote:
https://romhacks.org/romhacks/doom-i...p02-snes-snes/ https://twitter.com/RealSunlitSpace But maybe it can go both ways? WAD->SNES->WAD? @utri007 why not have a go? Last edited by alexh; 14 June 2024 at 10:49. |
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#132 | |
Registered User
Join Date: Oct 2019
Location: USA
Posts: 47
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Quote:
And that despite the weird oppinions expressed here, the vast majority of the Amiga community would love to see it, much more than many other projects (as a matter of fact it was asked many times to Grind developers) cause they could feel very proud to show it running in their machines at parties, shows and internet videos of Doom ports (which already have ports for less poweful machines). I can't comprehend why such a regular and innocent oppinion causes that much hate and controversy. Last edited by x-vision; 14 June 2024 at 21:26. |
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#133 |
Registered User
Join Date: Oct 2022
Location: Roma
Posts: 346
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It's funny how this thread about Doom on SNES turned into the usual "Amiga is not powerful enough!" playground debates
Last edited by Cris1997XX; 16 June 2024 at 12:27. |
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#134 | ||
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,030
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Quote:
Quote:
Last edited by hammer; 17 June 2024 at 06:11. |
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#135 |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,030
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#136 |
Registered User
Join Date: May 2023
Location: essex
Posts: 498
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From experience Doom at playable speed without shrinking screen was 486 @ 33mhz, Doom is a 1994 game I think and by that time a 33mhz 486 wasn't even on sale. The direct rival to the A1200 in 92/93 was the 8mhz 2mb 80286 floppy based Amstrad PC2286 and that couldn't run Doom.
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#137 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,030
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Quote:
For worldwide 1992 to 1994, 486 dominated Intel's unit sales while AMD's dominated 386DX unit sales. Should I post market intelligence from Data Quest to debunk your experience? |
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#138 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,030
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John Carmack exited IDsoftware in 2013 due to a disagreement with ZeniMax on the VR issue.
ZeniMax Media was acquired by Microsoft in March 2021. Quote:
Last edited by hammer; 17 June 2024 at 06:34. |
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#139 | |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,045
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Quote:
Can you explain what on Earth all this has to do with what Thorham has said? |
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#140 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,839
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Currently Active Users Viewing This Thread: 2 (1 members and 1 guests) | |
Bruce Abbott |
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Thread | Thread Starter | Forum | Replies | Last Post |
Amazing Spider-Man And Captain America in Doctor Doom's Revenge! - number of disks | Velociraptor5 | HOL data problems | 3 | 11 August 2023 08:22 |
Original Ami-Back 2 disks, not cracked! | BarryB | request.Apps | 0 | 14 July 2019 11:43 |
Possible to port Alien Breed 3D maps to Doom? (I know AB3D has features Doom can't) | dex | Coders. General | 2 | 21 January 2012 22:06 |
US Snes Games on UK Snes | Steve | Retrogaming General Discussion | 13 | 17 December 2001 22:48 |
PROB - ADF files back into Amiga disks | anim8 | support.Apps | 1 | 04 December 2001 17:03 |
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