14 March 2006, 00:03 | #121 |
CaptainM68K-SPS France
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????? What do you you want ? LOL
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14 March 2006, 01:44 | #122 | |
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*Goes and checks his WB settup and smiles... |
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14 March 2006, 10:04 | #123 |
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Die Atari Die!!
:-) |
14 March 2006, 13:42 | #124 | |
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14 March 2006, 14:37 | #125 |
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The worst part is that they (Atari) took some of my favorite companies (Microprose for example) and killed them...
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14 March 2006, 20:21 | #126 |
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The Atari ST was great because on sideways scrolling games it was much easier to work out what your score was at any time. On the Amiga the score was normally in little text at the top of the screen, but on the ST it was much easier to read because it would be on a bloody huge display taking up the right third of the screen
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14 March 2006, 22:06 | #127 |
CaptainM68K-SPS France
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Eh, i have looked something in Deliplayer, each music by chris huelsbeck is played
at 28,8 khz !!! ahahah ^^. It's the real sampling rate of the music !!! a single amiga playing 28,8 khz music lol even the STE can do the very same ? Loool |
14 March 2006, 23:33 | #128 | |
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15 March 2006, 09:42 | #129 |
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haha I read that Microsoft wanted Atari to use Windows as it's OS.
Is the Atari ST based on Atari Paper boy/Marble Madness arcade hardware? |
17 March 2006, 11:22 | #130 | |
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17 March 2006, 13:01 | #131 |
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What i dont understand was how Atari didnt give their OS a proper name. TOS which stands for " The Operating System " ???. What a pathetic joke!.
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18 March 2006, 13:02 | #132 | |
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Paper Boy: "The game runs on the Atari System 2 hardware. The CPU is a 10MHz DEC T11. For sound and coin inputs, it uses a Motorola 6502 at 2.2MHz. The sound chips are 2 POKEYs for digital sound, a Yamaha YM2151 for music, and a TMS5220 for speech." Marble Madness: (from some arcade page thingy) "Main PCB : A043096 SYS I LSI MAIN Main CPU : MC68010L8 [DIP] @ 7.159090 MHz Sound CPU : M6502 @ 1.789772 MHz Sound chip : YM2151 @ 3.579545 MHz, 2 x Pokey @ 1.789772 MHz, TMS5220 @ 625 KHz Main Rom : 136032 Protection Chip : Slapstic 137412-1** F.A.Q. Video resoution : 336 x 240 Board composition : Board and Game Cartridge" |
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19 March 2006, 02:57 | #133 |
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TOS meant Tramiel Operating System.
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19 March 2006, 20:27 | #134 |
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http://en.wikipedia.org/wiki/Atari_ST
"Work thus continued with the design started at Tramiel Technology. With the basic design complete, the team started looking at solutions for the operating system. Soon after the buyout Microsoft approached Tramiel with the suggestion that they port Windows to the platform, but the delivery date was out about two years, far too long for their needs. Another possibility was Digital Research, who were working on a new GUI-based system then known as Crystal, soon to become GEM. A final possibility was to write a new system in-house, but this was eventually rejected due to risk." Now wouldn't that have been just dandy? |
20 March 2006, 03:27 | #135 | |
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" officially The Operating System, unofficially re-extrapolated as Tramiel Operating System by sceners " So it was only altered by people who loved the machine. |
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20 March 2006, 04:21 | #136 |
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(T)oss'ers (O)perating (S)ystem.
Hey thats what I thought when I first saw it. |
20 March 2006, 19:36 | #137 |
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Ummm, it was not great and took sales away from the Amiga. The only nice thing about the ST was it's death.
Last edited by Pyromania; 20 March 2006 at 19:47. |
21 March 2006, 07:37 | #138 | |
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21 March 2006, 19:27 | #139 |
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Sorry, but this topic is like being in school playground and is something akin to 'My dad's bigger than your dad', really pathetic. Also I would presume far removed from the path the original poster intended it to follow.
Was the idea to compare what was good about the ST ? I mean come on Workbench ain't exactly great is it ? Look as the current ST scene they are rereleasing games and incorporating new trainers, trying to locate rare games then spreading through the community. Can we say this about the Amiga scene ? If a game is not in TOSEC has the average joe got any chance of obtaining it ? When was an Amiga game last done with the same dedication and wish to share compared to some of the work done by the Atari Legend team. Most Amiga projects are spread to the few. Forming perhaps an 'Elitest' community with 'the haves' and the 'have nots'. Come on let's have an ADULT debate. |
21 March 2006, 19:36 | #140 | |
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