12 November 2023, 21:00 | #1241 | ||
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Wolfenstein 3D/Spear of Destiny on the other hand..... Having to manually confirm each line in the config.sys and autoexec.bat so you would have memory to play those two games. I can't remember if I had to do the same to play Commander Keen?!? Learnt a lot about DOS that way. |
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13 November 2023, 07:18 | #1242 | |
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On a similar note I'm just watching Dario Casali's Half-Life 25th anniversary playthrough and he talks about creating Half-Life back in 1997/98. Valve at that time was also not that 'professional'. The team was certainly bigger than any team working on an Amiga game, but thinking that everybody working on successful PC games in the 90s was already professional in the sense that the industry is today is quite off in my opinion. |
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13 November 2023, 10:03 | #1243 | ||
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14 November 2023, 16:17 | #1244 |
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the peculiar thing was that at that time the do called "computer science" at universities and secondary education schools was rather part of engineering and science faculties like physics and mathematics.
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04 February 2024, 22:11 | #1245 |
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A couple of older games (pre 1991) I remember playing a lot on both that were clearly better on PC (old 286)- I got the Amiga after the PC in 1992.
Bloodwych - 1989 Drakkhen - 1989 F29 Retaliator - 1989 This was much smoother, and has LAPC-I sound support. Millennium: Return to Earth - 1989 Space Quest 3 1989 Crime Time 1990 Wolf Pack - 1990 Used all 256 colours and smooth as silk. Amiga was slower with reduced colours (with 1MB). Stratego - 1990 Had 640x480 resolution and MT32 support Laser Squad - 1991 Much better than the already good Amiga version. MiG-29M Super Fulcrum - 1991 |
05 February 2024, 18:48 | #1246 | |
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05 February 2024, 20:49 | #1247 | |
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On the specific topic, we usually compare a £2000 1990 PC with a £400 1987 Amiga - and which will have done better with 1992 games? It also ignores that even a 1Mb floppy-based Amiga still beat any PC for arcade games, an Amiga with a hard drive (£400 for 20Mb or £530 for 40Mb by late 1989) outdid any PC on 'creative' work, and probably matched at least a pre-Windows 3 PC for productivity (though the PC having 'the software you used at work or at college' did matter in the end) |
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06 February 2024, 17:01 | #1248 |
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286@12 with an 8bit VGA ISA card 256KB (bought 1989). They run faster than the Amiga versions with VGA. All support SB and MT32. Most of these games will run too fast on a 386 and need to be de-turbo. Back then I played them for ages as it was much harder to get PC games, so I could easily compare them to the Amiga versions when I got my Amiga in 1992. All those games apart from Crime Time and MiG-29M Super Fulcrum also worked on a 8088 PC my friend had in 1990. Developers didn't make these games to take advantage of a 286 let alone a 386 from 1987-90. They were very underutilized. A lot of PC games released later in 1992-93 run fine in VGA on a 286 and show what it could do. |
06 February 2024, 17:28 | #1249 |
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Would like to see real hardware footage of F29 and Mig running on a real 12mhz 286, no DOSbox incorrectly configured as some 10ghz 486 crap, the real hardware.
YT search says no, but then YT search is as useless as a Mattel Aquarius lol_ Falcon (Mirrorsoft) on A500 spec and 520ST(uses software samples for in game SFX too) runs faster than 8mhz 8086 PC, nearly twice as fast. Wings 3D mini-game ran about twice as fast on my A1200 as my A500, ditto with Virus and Simulcra so........ Last edited by CCCP alert; 06 February 2024 at 17:33. |
06 February 2024, 18:53 | #1250 | |
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They were playable on an 8088 but fast on a 286 (i'm comparing here using a 286 not 8088 that my friend played them on). That list of games I played a lot were better on the PC, and they were old, 1989 most of them. No developer would have made a game pre 1990 that would need a 386 to run passable (or even a fast 286). Later on I use to play Alone in the Dark and Tubular Worlds on my 286 (yes it has smooth scrolling). Also games like Gods, F1GP, Stuntcar Racer, Fate of Atlantis, Dyna Blaster, Dune, Rampart (this last one was much better than Amiga version, pretty much arcade perfect). |
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07 February 2024, 02:06 | #1251 | |
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07 February 2024, 08:27 | #1252 | |
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Of course the Amiga version of Space Quest could have been better if it made better use of the Amiga's hardware. For example if they had used 32 colors the characters wouldn't have blended in with the background when 16 colors weren't enough. But this is what we expect from a port. Enhancing the game for the Amiga was just too much effort, so we got a game that is (AFAICT) virtually identical to original. Unlike some I actually appreciated Sierra giving us an opportunity to share the PC experience. Their artists did an amazing job of working with such a limited medium. |
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07 February 2024, 09:39 | #1253 |
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Laser Squad certainly looks a lot better in the PC version. My sources say it was released in 1992 so technically it's outside the specified timeframe for this thread. However the Amiga version appears to be a rather lackluster port of the original ZX Spectrum version. Not good!
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07 February 2024, 21:38 | #1254 |
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Wouldn't know, the Amiga version is my favorite version. On a PC it is probably a little more snappy, but why would you want to speed through such a short game
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07 February 2024, 23:29 | #1255 | |
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Les Manley and Altered Destiny were two PC adventure game ports that got upgraded on Amiga. Both PC versions they cheaped out in 1990/91 and only used 16 color VGA. The Amiga versions had full 32 color. I think Elivra 1 was the same, 32 color on Amiga and 16 VGA on PC but not 100% sure on that one. |
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08 February 2024, 08:05 | #1256 | |
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08 February 2024, 08:35 | #1257 |
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Elvira in VGA mode uses Amiga graphics. There are no improvements or reduced colors.
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08 February 2024, 08:56 | #1258 |
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08 February 2024, 09:26 | #1259 |
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I wouldn’t say misleading, if all the games were redrawn for the Amiga, then there is no reason why the PC version couldn’t have used the Amiga graphics for the VGA version (same for VGA Lemmings etc) after all if it was a proper VGA version it would have used alot more colours, so technically there still was no PC graphics here as stated in the advert.
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08 February 2024, 10:12 | #1260 | |
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If the gfx of the PC version are based on the Amiga one, doesn't that makes the Amiga version the original one, contrarly at was is stated in HOL ? |
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