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#101 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
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@lubomyr: I have bug reports. I tried to assign custom control for Pinball Fantasies. And when I assigned Left amiga to Left joystick after pressing left "pud" is still in moved position it does not back to normal. Right Amiga key assigned to fire ("1") button works normal. What's wrong?
And second bug. I places custom layout of joystick size and move buttons by mysefl. And when I enter to setup I see all it is set like I did it. But in normal view when launching hdf controls are still in the same position and 1 and 3 buttons are too near of right screen border. I'm using medium control size. Also how can I show Amiga keyboard in latest versions? Because other buttons do not react. That's all for now, sorry for my bad English. I hope you gouys understand me somehow ![]() |
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#102 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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olesio,
Left and right direction of joystick not works correct with custom control I know about this bug. But still don't know how to fix it. For show/hide Amiga keyboard try to press two buttons: '2' and '4' simultaneously Last edited by lubomyr; 10 January 2014 at 18:53. |
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#103 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
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@lubomyr: ok, thanks for reply. I hope you fix it this bug somehow in feature. And I try to pressing these controls, because - as far as I remember - in early versions there was no problem to view Amiga keyboard.
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#104 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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olesio,
If you not see amiga keyboard, probably you reassigned via sdl-setting button '2' or button '4' to another keycodes. |
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#105 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
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Ok, I will check because I do not reassigned them AFAIK. I do not have custom controls and second joystick layout in options.
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#106 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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olesio,
As i remember in one of latest version been changed global layout of on-screen buttons config, and i recommended for all use reset sdl config via sdl-setting. Probably you skipped it. Now by default in SDL Setting used Button 1 - HOME Button 2 - END Button 3 - PAGEDOWN Button 4 - PAGEUP Button 5 - RCTRL Button 6 - RSHIFT Last edited by lubomyr; 10 January 2014 at 22:38. |
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#107 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
As i understand, it main reason of some limits in compatibility for uae4all/famec. |
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#108 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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new version 2.3.4.2
apk: uae4all2-sdl-2.3.4.2.apk source: uae4all2-src-11012014.tar.gz guichan-src-03012014.tar.gz - (ANDROID) Multithreaded video enabled by default (if you will have decreased performance, please disable it in sdl-setting) - Performance enhancements (Thanks to TomB) - Improved compatibility (Thanks to TomB) - AROS as kickstart replacement supported. (Thanks to TomB) Lot of games and demos are working with this replacement and we can distribute a copy of the files with UAE4All (current version already included in PND). Note: AROS needs at least 1MB chip RAM and 1 MB fast RAM. Big thanks to TomB |
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#109 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Now most of games works perfect with 56 Mhz on my device without sound glitches
Also very complex symphonie player pro modules played correctly with 56Mhz now without frameskip |
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#110 |
PSPUAE DEV
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Indeed thats true, I currently use the first uae4all famec core. It has alot of compatability issues. uae4all2 famec core seems to be improved alot, but will never be 100%.
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#111 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Some benchmarking
Measure via timer (duration of execution test) Thl W200 (MTK6589T, 4x Cortex A7 1.5 GHz, 1280x720) frameskip 0, 640x256 latest uae4all2 14 Mhz AIBB (BeachBall) 03:02:87 AIBB (Write pixel) 00:21.10 AIBB (EclipeTest) 00:08.07 AIBB (Linetest) 00:04.76 28 Mhz AIBB (BeachBall) 01:48.46 AIBB (Write pixel) 00:11.66 AIBB (EclipeTest) 00:05.51 AIBB (Linetest) 00:03.81 56Mhz AIBB (BeachBall) 01:11.18 AIBB (Write pixel) 00:06.91 AIBB (EclipeTest) 00:04.26 AIBB (Linetest) 00:04.66 112Mhz AIBB (BeachBall) 00:52.52 AIBB (Write pixel) 00:04.63 AIBB (EclipeTest) 00:05.94 AIBB (Linetest) 00:07.40 |
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#112 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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new version 2.3.4.3
apk: uae4all2-sdl-2.3.4.3.apk source: uae4all2-src-11012014-2.tar.gz guichan-src-03012014.tar.gz - fixed bug with custom control (left and right direction of dpad now works correct with custom control) - mouse click implementation for F13, F14 keycodes been removed |
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#113 |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 47
Posts: 722
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Hi lubomyr!
thanks again for your great app! As i already mentionned, NVIDIA shield has 1 dpad and 2 analog sticks. Right now only the left analog stick is recognized as joystick. Do you think you may be able to allow for mapping of both the joystick and the mouse to any of them (ie the dpad and both analog sticks) ? I tried to play with custom controls and sdl settings (mouse emulation with trackball/joystick option) but none of them seems to allow for mouse mapping on any of the sticks/dpad. Since you were asking for NVIDIA shield impressions back in december, i did a post trying to answer your question back in december. Do not hesitate to ask me to perform some more tests if you want. cheers! |
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#114 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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pbareges,
Uae4all2 used control from libSDL As i know libSDL support only one analog or digital dpad which convert pressure on direction to suitable for uae4all2 keycodes SDLK_UP SDLK_DOWN SDLK_LEFT SDLK_RIGHT. I not have access via libSDL to control another joystick/dpad. Same situation with other android game consoles like ouya, etc... Maybe one day, developer of libSDL will add additional support for another dpad/joystick and then we can think how to implement it for uae4all2. Last edited by lubomyr; 14 January 2014 at 21:55. |
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#115 | |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 47
Posts: 722
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![]() Quote:
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#116 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
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@lubomyr: you pasted wrong link probable. Because when I installed this apk I seen old and ugly, hard to use GUI. So I back to previous version with new GUI. And is it a chance to control left joystick as custom keys correctly as for example left shift in pinball games? Maybe not now, but in future.
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#117 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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olesio,
Which link on apk ? I checked link, and see only apk with new gui. Your problem already fixed in latest version I see only one problem, with some devices app crashed after latest updates Last edited by lubomyr; 12 January 2014 at 19:34. |
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#118 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
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You have right, I selected wrong apk in filemanager. Now all works fine except showing of Amiga keyboard, even if I install after uninstalling previous version. Even Jumping Jack for ZX Spectrum emu now works fast on more than 14 MHz, but withound sound.
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#119 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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As alternative you can try also via sdl-setting remap one of on-screen buttons to F15 (it keycode reserved for show/hide textui vkeybd) but then this button will be unusable for custom control.
Last edited by lubomyr; 12 January 2014 at 22:27. |
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#120 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
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Ok, thank you, now it is work fine. And one more bug report. Maybe in next version you can fix something in savestates stability. Because when I played Franko in WHDLoad version under TinyLauncher doing savestates few times in first level, first there was no screen preview, it appears some time later. And when I load it now an walk a bit to right it always crash showing black screen. So in my opinion this feature should be adapted for better work like savegames working nice in a WinUAE. And I know coding is hard but maybe you can improve somehow. Thanks in advance and sorry for my bad English :-)
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