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Old 18 January 2009, 16:08   #101
Telegattone
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antique area 1. there's a door i dont know how to pass, asks for a number... i found an antique book but i don't know hot to read it...
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Old 18 January 2009, 16:18   #102
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What does the door ask? (Please tell me exactly)

If I remember correctly there is a riddle that you can answer by counting things in the dungeon you and calculating the answers.

You want the answers or how to calculate them.

Last edited by alexh; 18 January 2009 at 16:25.
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Old 18 January 2009, 16:21   #103
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there is a sign with 2 triangles and 2 circles beside that door
err... the answers
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Old 18 January 2009, 16:25   #104
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Explore the area on the roof of the building and note the wall ornaments consisting of coloured triangles and circles.

At [4,14] you discover the remains of poor Dreblin, the scout sent by Ketnar. He has written down his observations in the ruins and thinks the ornaments at some walls and signs next to the doors represent a complex number system.

You probably already found out yourself that the colours represent numerical values. To decipher a sign, note the triangles and add their values. Then add the values of the circles and you get two numbers. Multiply the numbers and you get the final result. The ornaments scattered around the ruins are example calculations using this system. Colours have the following meaning:

Colour Value

Red 1
Orange 10
Light Yellow 50
Light Blue 100

Thus the door sign at [21,9] decodes to 1 + 10 + 50 = 61 and this is the number you have to enter to open the door.

Quote:
Originally Posted by Telegattone View Post
there is a sign with 2 triangles and 2 circles beside that door
At [11,9] of antique area 1 open the door using the code:

( RED TRIANGLE + ORANGE TRIANGLE) × ( RED CIRCLE + ORANGE CIRCLE) = (1+10) x (1+10) = 121

Last edited by alexh; 18 January 2009 at 16:42.
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Old 18 January 2009, 21:50   #105
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There are some corrupted graphics in air ship (map).
Btw, I can't find the dwarf mine and/or the navigation stone..
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Old 18 January 2009, 23:43   #106
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west of spannenberg, within the mountains...
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Old 19 January 2009, 00:00   #107
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Quote:
Originally Posted by macce2 View Post
There are some corrupted graphics in air ship (map).
You got a save at that point?
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Old 19 January 2009, 00:01   #108
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how can that be accessed to ?
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Old 19 January 2009, 00:14   #109
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...-flying..? But how ? Or climbing? But where ? :-)
btw.. how can the flight spell be used ?
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Old 19 January 2009, 00:32   #110
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When he said "in the mountains" he meant it literally. The mine of the dwarfs is located in midst the volcanic area west of Spannenberg at [524,433].
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Old 19 January 2009, 00:51   #111
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ok, but i dont know how to get there!
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Old 19 January 2009, 00:56   #112
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mean, i cant figure out, how to get the air ship going...
this game so damn difficult, aargh!
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Old 19 January 2009, 02:16   #113
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You get the airship going by finding the Navistone which is located within the old dwarf mine.

You get to the mine by going to Spannenberg (you must have been there countless times!) and then walking / riding west of the city to the mountains at co-ordinates [524,433] (you do have co-ordinates right!). Just look on the MAP, 3 entrances are clearly visible on the edges of the mountains, follow the caldera right round all sides.

Once inside the mine you unlock the door using numerous gem stones you've collected through out Lyramion, or bought from shops.

I cannot put it any simpler than that!!

The game is not difficult, you've just not explored everywhere. You're missing a part of the adventure before using the airship.

Last edited by alexh; 19 January 2009 at 16:19.
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Old 19 January 2009, 14:15   #114
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ok, thanks, alexh.
Will ttry it again.
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Old 19 January 2009, 16:19   #115
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Can you see the entrances on the map?

I've circled the mine on this world map. West (left) of Spannenberg.



And here is a close up of the mine where you can clearly see the three entrances at the caldera.


Last edited by alexh; 19 January 2009 at 17:21.
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Old 19 January 2009, 18:32   #116
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I need more help.. How can I get there without flying ?
I do have wizard's broomstick.. however, it cant pass any mountains ;-)
So, more precisely, how can i enter the entrance ?
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Old 19 January 2009, 20:10   #117
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with the eagle! you have to defeat sansrie, take the proof to pelanis (illien) and he will give you the flute to call the eagle!
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Old 19 January 2009, 22:30   #118
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many thanks for help!
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Old 19 January 2009, 23:03   #119
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1) Illien and the eagle is supposed to be many adventures before the airship and Dwarf mine

2) Do you really need the Eagle to get to the Dwarf mine? I don't have it written in my notes!!
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Old 19 January 2009, 23:46   #120
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Quote:
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2) Do you really need the Eagle to get to the Dwarf mine? I don't have it written in my notes!!
there are other ways?
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