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#101 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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The arcade version had more.
This one is better, but still has. Also, there is sprite flickering on meteor stage. Fine by me, I love it as is, I just mention it for troubleshooting. [ Show youtube player ] |
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#102 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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thanks for the video!
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#103 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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#104 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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Jotd: Maybe it could be cool to use the motor sound also in right mono channel?
Last edited by nikosidis; 25 March 2022 at 11:04. |
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#105 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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As promised, this is a video from my friend's A500 1MB.
[ Show youtube player ] |
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#106 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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VincentGR: I can not see the slowdown
![]() Last edited by nikosidis; 25 March 2022 at 11:23. |
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#107 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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I love that video with the CRT running on A500 that's great!
Yes, the asteroids/fireballs are flashing. That's bad. I'm going to try to replicate that on WinUAE |
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#108 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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#109 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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Ok, as I don't have my A500 here, I made a perfect A500 setup in the latest version of WinUAE.
Another issue. On the specific height, I am invisible to the asteroids. [ Show youtube player ] EDIT: Ignore the above video, was too big and 480. I'm uploading 720/50 in a few minutes. |
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#110 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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[ Show youtube player ]
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#111 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,835
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@jotd you’re a Champ.
K. |
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#112 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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thanks for the video. It shows the flickering, and also that the random routine is not so random
![]() I'll fix that in the 2player release! |
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#113 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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there are too many bugs with that version that's why I removed it despite the (almost) perfect arcade layout.
version to come has 2 player mode and a lot of bugfixes |
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#114 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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I can't wait to get the time to get it done and fully debugged
![]() This 2P mode is a real nightmare considering that the game wasn't designed with 2 players in mind. |
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#115 | |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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Quote:
We talked about this before and 2 player in the arcade is what I wanted. To compete with high-score. Each other time. |
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#116 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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yes. 2 player mode and arcade layout. Almost there.
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#117 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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#118 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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Major update
- 2 player mode - a lot of bugfixes - more background stars - arcade layout https://jotd666.itch.io/scramble-500 |
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#119 |
Registered User
Join Date: Aug 2003
Location: Left a bit/ Fire!
Posts: 325
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It seems to start on the Base level now
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#120 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
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damn! thanks. fixed now
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