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Old 13 August 2010, 07:31   #101
donnie
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the loading times on games that where made for amiga/atari st are not that much longer than modern cd/dvd/bd based consoles. usually its just the initial load that's a little bit longer.

Its the pc ports, specifically adventure games that's unbearable. Id say most of these games are unplayable from floppy. I never bothered anyways.

But games like turrican, lionheart, chaos engine have no problem.
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Old 13 August 2010, 11:31   #102
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Originally Posted by PowerPie5000 View Post
I second that! the old C64 and speccy tested my patience at times

Lol and you'd get 'Tape Loading Error' right at the end


Ragrding the Floppy's there were some games I just couldn't play on my Amiga through frustration, street fighter 2 for example.

But for all the 1 disk games, well I still play some of them through Floppy now, for the crack intro's/trainers and such.

Recently got a FDD Emulator and was using that on the A600 with my ADF collection, was like the old days without the read errors!
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Old 13 August 2010, 12:59   #103
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I don't mind floppies.... (the sound of the drive churning is cool!) the only real nags I have with them;

Susceptible to becoming corrupt (moreso with all the years that have passed now)

Playing something like Beneath a Steel Sky is a PITA to keep swapping disks, even with 3 drives!

Not really viable in this day and age as a storage solution (see first part)... Better on a HDD for both speed/fault tolerance....
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Old 13 August 2010, 17:24   #104
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i find them more annoying now! DD/DS disks are more expensive than ever and sources of brand new disks are becoming limited (well it appears amigakit.com have sold out)
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Old 13 August 2010, 18:22   #105
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(well it appears amigakit.com have sold out)
Guilty.
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Old 13 August 2010, 18:47   #106
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we have a serious problem...

http://eab.abime.net/showthread.php?t=54469
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Old 13 August 2010, 18:52   #107
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I remember going from a Speccy 48k to a +3 with a floppy drive... it was the future!
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Old 20 August 2010, 16:49   #108
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How about adding to WinUAE sound of floppy disk inserting and ejecting?
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Old 20 August 2010, 16:58   #109
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I had no problem with floppies, so much faster than tape.

I love the sound of Lotus Turbo Challenge 2 firing up, the grinding of the disk (albeit cracked version, don't know if the original was the same). Those deep long grinds sounded brilliant!

I played Steel Sky and any other adventure game like Monkey Island 1 and 2 with floppies no problem. Having more RAM helped some Amiga games so you didn't have to swap disks as much.

Loading times still here though in the 21st Century - I am playing Yakuza 3 on the PS3 and it even bloody well says "NOW LOADING...." in the corner!
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Old 20 August 2010, 17:02   #110
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After going from the C64 to an A500, disks were a revolution. However, the moment you start doing other things than games, they become a pain in the backside very quickly. Of course, after a while they simply become a pain for everything, and I'm glad that I don't ever have to bother with them again HD+CD RW+Ethernet card is simply fantastic, and floppies can go into the bin (aw, poor floppies ).
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Old 21 August 2010, 02:08   #111
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Playing Monkey 1+2 and Indy 4 was somehow acceptable with the 2 drives I had back then.
One game that really tested my patience was Ambermoon, I had to swap disks on every battle and pretty much everything else that happened.
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Old 21 August 2010, 04:15   #112
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this thread could evolve into the best "insert disk 2" image thread...
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Old 23 August 2010, 00:54   #113
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I'm another one of those who came from a C64 background... so to me, floppies were naturally awesome.

The load times were much faster, they took up less space and let's not forget - no need to rewind/fast forward to specific places in multiload games and crap like that.
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Old 23 August 2010, 01:55   #114
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I went from CPC to Amiga...difference was phenomonal and disk in comparison to tape was almost instant loading!

A lot of todays DVD based games have load times comparable to some floppies...but the worst is the PS3 when you put a game a game and it says it has to download a patch because then you are back to the speed of those tape loading days. How on earth can software be released in such an unfinished state...didn't happen back in the day <cough> well, not much.
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Old 23 August 2010, 18:58   #115
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If you've ever dropped a stack of punchcards and had to re-sort them, you'll know why some of us LOVE FLOPPY DISKS!! ;-)

desiv
er.. not that it ever happened to me, as I'm not that old.. um.. er...
Look, something shiny!!
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Old 23 August 2010, 20:43   #116
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I always worry these days with those loud long grinding noises that games like Lemmings made. These are 20 year old drives, they're fragile!

Back then it didn't bother me much. It seemed a bit slow when waiting that whole long minute for Workbench to boot up, but I wasn't yet used to the horrors of cranking up Windows (go and put the kettle on). Nowadays the thought of an OS starting in 1 minute even from SSD is a dream.
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Old 23 August 2010, 23:52   #117
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started with a C64 in 1984 with a 1541, but soon bought a tapedrive as all the kids at school were swapping audiotapes with 50+ games on them, I had to join the wave
Then bought a 2nd 1541 for faster copying with Fast Hack'em. Then a 2nd tapedrive to copy straight tape to tape using a custom built dataset linker (with switches and leds, always perfect copies) although the screwdriver was never faraway to "tune" the heads for reading certain tapes.
On the Amiga in 1988, bought an A1010 after 6 months for 2disk games like Sinbad, King Of Chicago or Rocket Ranger, then later on a noname 5 1/4 external drive (cheaper floppies!), then another one 5 1/4 for faster copying (using White Lightning and later on XCopy!)
Still more fun than adf's, it was sometimes so magic to hold the floppy of that game you absolutely wanted for so long. Loading times never bother me, really. And the click now actually makes me nostalgic, at night the click was almost as the Amiga was telling me it was ready for action
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Old 26 August 2010, 06:37   #118
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I played King's Quest VI on floppy - ten disks, long load times. By the time you finished loading, you'd forget which way you came from, go back the way you came by mistake, and have to switch disks again...
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Old 26 August 2010, 07:03   #119
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Quote:
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If you've ever dropped a stack of punchcards and had to re-sort them, you'll know why some of us LOVE FLOPPY DISKS!! ;-)
Oh man, that really sucks Punch cards naturally suck Glad I never had to use them (even tape is better)
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Old 27 August 2010, 18:01   #120
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The only time I minded the floppy was when I was trying to backup the harddrive. Even with 3 drives it was a pain.
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