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#101 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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I have been trying to do Project-X, but it was all out of sync. I'll try again and see now (as I have changed a lot of things since).
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#102 |
Pipboy approved
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@bippy: check your pm biatch
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#103 |
Registered User
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You seem to have rearranged the FTP a bit bippy. Last time I was uploading it was to finish one of the moves I made but I cant find it on ftp and I cant remember which file it was that I was uploading
![]() Edit: Perhaps its WendettaIngame ? Last edited by TheBoss; 15 February 2004 at 14:41. |
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#104 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Ahh! sorry boss. I thought the archive was knackered and deleted it
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#105 |
Registered User
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No problem I'll upload again tomorrow since today my ftp is overloaded so no chance to get any decent speeds:hoo
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#106 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Okay a quick Contributer list and what they are doing
![]() BippyM (Thats me folks!!) - DVD Structure, some GFX, Mainly ripping & Converting, Some screenies The Boss - Ripping & Converting Killergorilla - Ripping & Converting Enverex - Ripping & Converting Hal - Ripping & Converting Jan - Ripping and Converting Dastardly - Screenies KombatSanta - Screenies Antiriad - Some Menu GFX (Where time permits!!) The Hol Team & Contributers - Screenies, Box Scans etc... ----- Thats it for now ![]() Anyone else wanting in gimme a shout, I need rippers, Screenshot grabbers, music maestro's ![]() ![]() Last edited by BippyM; 16 February 2004 at 22:55. |
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#107 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Right, I am doing/already have done the intros to "The Chaos Engine", "Dreamweb" and "Flashback". Just perfecting them now that I have WinUAE working properly.
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#108 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,658
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I thought this was a demo DVD project. Seeing as there is 80/85% percent of game coverage, I don't think fitting in demos makes any sense anymore.
Sad to see this project change directions this way. I was hoping for a demo DVD. Guess I'll have to stick with the Candy DVD which has PC shite L ![]() |
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#109 |
Registered User
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Actually there will be 2 DVDs for this project. 1 for demo stuff and the other is gaming related. It would make it 50% for each, not 85% game related
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#110 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,658
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But what I see right now is much interest in getting the games and very little in demos, just look at that list
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#111 | |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Quote:
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#112 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Intros to Chaos Engine, Flashback and Dreamweb completed and uploaded.
Now doing: Fury of the Furries Last edited by Enverex; 17 February 2004 at 22:01. |
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#113 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Quote:
Don't you worry Akira ![]() |
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#114 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,658
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Hold on.
Don't tell me you are taking the demo footage out of emulators? |
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#115 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Yyyyessss.... Its quite difficult...
Wait until its finshed and then comment ![]() If its crap when done.. say-so if you think its good say-so too ![]() Just don't judge it until finished ![]() |
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#116 | |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Quote:
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#117 | |
Global Moderator
![]() Join Date: Mar 2001
Location: UK
Age: 46
Posts: 6,166
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Quote:
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#118 | |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Quote:
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#119 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Done "Fury of the Furries" (though it doesn't actually have the name or title anywhere near the intro, so unless I do some messy "no sound" editing of it in, it wont have one".
Doing: Battle Squadron EDIT: Fury of the Furries and Battle Squadron are being uploaded now. Last edited by Enverex; 18 February 2004 at 02:00. |
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#120 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Emulators need to be used. Analogue capture is..
EDIT: ah Cody, I see hardware tricks not used be emus ![]() Last edited by killergorilla; 18 February 2004 at 14:11. |
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