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Old 06 November 2015, 13:47   #101
vulture
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Thx Retro-Nerd, I'll make proper tests too at some point during the weekend and see what stays and what goes.
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Old 06 November 2015, 13:57   #102
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I can confirm Lionheart is 50fps using the Toni trick

more 50 fps games confirmed to add the list

jimmy fantastic journey
arabian nights
nicky boom
nicky II
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Old 06 November 2015, 13:58   #103
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It may be possible to have easier method for detecting between 25Hz and 50Hz using emulation.

Emulator already stores changed/not changed state of each scanline. Using this data for refresh rate reporting should be possible.

But first 3.2 needs to be official released..
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Old 06 November 2015, 14:02   #104
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That would be super-great Toni!

Thx for testing Sandro, adding them to the list.
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Old 06 November 2015, 14:02   #105
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Thanks for the info Tony. Just made some tests and got confused. Games likes Apidya were always mentioned (and looked) like full 50fps games. Though nothing happens here with both of your methods. Maybe there is a more extact way to detect it as you said.
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Old 06 November 2015, 14:03   #106
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Well, then some games has to removed. Ziriax e.g. seem 25fps too. Nothing happens if you change the Display -> Refresh rate. OK, will do some proper tests again. Eyes only verification isn't enough as it seems.
nope eye verification is not enough for all games
however there are some games which are so smooth is very evident are 50 fps ex Assasin SE or jimmy fantastic journey

in the case of platformers games the best way to check it is moving the hero from left to right while looking for backgrounds movements
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Old 06 November 2015, 14:09   #107
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Originally Posted by Toni Wilen View Post
It may be possible to have easier method for detecting between 25Hz and 50Hz using emulation.

Emulator already stores changed/not changed state of each scanline. Using this data for refresh rate reporting should be possible.

But first 3.2 needs to be official released..
cool!

maybe for winuae 3.2 you can add a " show fps " feature
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Old 06 November 2015, 14:09   #108
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Well, i will stop testing for real 50fps unless Toni find a more accurate way to confirm/report it in WinUAE. At least all mentioned games works smooth for the eyes.
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Old 06 November 2015, 14:10   #109
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Hmmmm..... I'll add an asterisk to Apidya for now and I'll remove it completely if it's verified as a 25 fps game, thx!
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Old 06 November 2015, 14:51   #110
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Hmmmm..... I'll add an asterisk to Apidya for now and I'll remove it completely if it's verified as a 25 fps game, thx!
lol I just tested apydya , this game is smooth Id say is 50 fps however I can't find any difference using the Toni trick
surely is 25fps, but who knows
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Old 06 November 2015, 17:27   #111
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25 fps is smooth too, you can tell the difference if you run 50 fps to a machine and 25 fps in another machine and scroll the screen
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Old 06 November 2015, 17:34   #112
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But mostly you see a heavy ghosting due to double displayed frames in motion. Look at Wolfchild or the most Bitmap Brothers games. I can't see it in Apidya, or does it work technically different here.
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Old 06 November 2015, 17:51   #113
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also need a crt, tft dont run 50 fps (mostly)
i had a crt 19" monitor 100hz and had winuae running great at 50hz (1/2)
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Old 06 November 2015, 18:01   #114
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Of course my LED monitor supports real 50Hz via HDMI, otherwise i wouldn't do any testing here. Also on my real Amiga Apidya is ubersmooth. So.. i will wait for a proper detection method in emulation. I can't believe that it should be 25fps.
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Old 06 November 2015, 18:24   #115
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Well, then some games has to removed. Ziriax e.g. seem 25fps too. Nothing happens if you change the Display -> Refresh rate. OK, will do some proper tests again. Eyes only verification isn't enough as it seems.
Just tried out Ziriax and it looks relatively smooth, however I think it is mainly because it is scrolling so slowly. If you look closely, you can see that the opponents are not moving with 50 Hz though.
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Old 06 November 2015, 18:39   #116
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That crossed my mind too. But then Wolfchild or Gods aren't fast scrolling games and there you can can see that the entire screen is ghosted.
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Old 06 November 2015, 18:52   #117
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maybe apydya is running at 35 fps or 40 fps, then you can feel it smooth, then we can't detect changes using Toni trick

Having a fast PC Alien Breed 3d2 will run at 39 FPS
is the maximum FPS this engine allow according to FPS counter in whdload version

I used the Toni trick in this game,and I don't noted any difference in smoothness, so here is a point
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Old 06 November 2015, 19:07   #118
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maybe apydya is running at 35 fps or 40 fps
No, then you would see judder/jerky scrolling with Vsync@50Hz enabled. It's silky smooth, so 25fps or 50fps.


Quote:
Having a fast PC Alien Breed 3d2 will run at 39 FPS
You can't compare 2D sidescroller with 3D games. FPS works different here, even 30fps can look smooth to the eye. Not matter what refresh rate you use.
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Old 06 November 2015, 19:27   #119
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You can't compare 2D sidescroller with 3D games. FPS works different here, even 30fps can look smooth to the eye. Not matter what refresh rate you use.
negative sorry

First person shooters aren't smooth at 30 FPS, not for today gamers, not for the picky eye
Today no one consider a game playlable at 30 fps, they start to consider it over 45fps

if you don't believe try Halo on windows,in this game you can switch refresh rate from 30 FPS to the maximum supported by ur monitor or driver

in this game 30fps vs 60 fps the difference is very obvious,
60 fps vs 120fps difference also is obvious
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Old 06 November 2015, 19:43   #120
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Well, this has nothing to do with 50fps in 2D games. So, please no discussion about 3D games. Your Apidya assumption about running at 30-40 frames is wrong.
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