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Old 08 September 2014, 23:27   #101
seuden
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Originally Posted by FOL View Post
Hey, my uncle used to leave his A500 on for days / weeks, so he could continue playing games.
Only Amiga Makes It Possible, .
I used to leave my A500 on for days/weeks playing Championship Manager.

BTW these compilations look fantastic.
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Old 09 September 2014, 14:28   #102
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Old 09 September 2014, 22:53   #103
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Just bought a CD32 so will have a nice collection of games ready for when it arrives! great work and thanks!
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Old 09 September 2014, 22:57   #104
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Hey, any informations about that ? It should be awesome !!!!!!!
http://ianstedman.wordpress.com/
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Old 10 September 2014, 00:02   #105
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Thanks Akira. It is an interesting project. Now, I'm hoping it will became reality.
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Old 10 September 2014, 05:33   #106
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Great work earok and whoever else is involved in this project. I'm sure many cd32 users will be eagerly waiting each release. I'm very familiar with the amount of time it takes to create artwork and in some way the enjoyment you get creating them.
I myself have created qell over 1000+ custom amiga self loading ps3 packages. That auto install on any cfw ps3. The millions of hours I've spent creating artwork and title themes for each game. So when each amiga game is browsed on the ps3 xmb not only do you get nice artwork and screenshots of each game but each games main music theme playing as well. It's a treat.

Although it's an ongoing process with 1200 games made already and growing. I've just started creating c64 game packages on ps3 as well. With great artwork from hires box scans and my talent with photoshop. Currently only 20 c64 game packages for c64 exist.

Long live amiga and all of us guys that keep it alive.


I'll post some pics of some amiga games and c64 game wallpapers I've created later today
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Old 10 September 2014, 07:44   #107
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Cheers. Steve does all of the art work for the project and does a fantastic job of it

I'm very interested in your PS3 project, do you have a link for it?
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Old 10 September 2014, 08:15   #108
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I have another idea for cd32 port - Skeleton Krew - I'm sure that game got cd32 version but You can always add intro and outro animation. If it was possible I would cut most levels and let stay only first, second and last level - trust me it will make this game better
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Old 10 September 2014, 10:49   #109
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Old 10 September 2014, 11:45   #110
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Cheers. Steve does all of the art work for the project and does a fantastic job of it

I'm very interested in your PS3 project, do you have a link for it?
I don't like promoting sites as it looks I'm boasting about it. It's a ps3 scene site that I am a moderator on. Ill send some pics on here. And possibly link some games on a separate post.

I'll link the images soon. When I get to my pc.

Hope I'm not hijacking this thread. Its my passion for the love of retro lol. Especially A500
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Old 10 September 2014, 12:27   #111
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We have over 1,200 Amiga 500/AGA games created for PS3

Here is some of my artwork.

Personal Nighmare - Amiga 500



http://i60.tinypic.com/28tzxnq.png


Nitro - Amiga 500



http://i59.tinypic.com/doswzn.png

More Amiga PS3 Custom 3D XMB Icons[spoiler]

Pools of Darkness - Amiga 500


Populous II Trials of the Olympian Gods - Amiga 500
[/spoiler]


Here are some of the C64 Covers and wallpapers (These are a lot newer and i spend more on photoshop with them)

Wizball - C64


http://i62.tinypic.com/2ur05y8.png


The Great Giana Sisters - C64


http://i60.tinypic.com/wvog88.png

Cybernoid II The Revenge - C64


http://i60.tinypic.com/35lg4rb.png


Bruce Lee - C64


http://i58.tinypic.com/25sxxmb.png

Last edited by prowler; 10 September 2014 at 22:46. Reason: Converted huge images to links.
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Old 10 September 2014, 20:20   #112
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Please make Frantic Freddie CD32 release
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Old 10 September 2014, 21:07   #113
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How about Giana Sisters + new sprite version of Hard and heavy?
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Old 11 September 2014, 00:59   #114
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How about Giana Sisters
http://eab.abime.net/showpost.php?p=974307&postcount=60
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Old 11 September 2014, 01:13   #115
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@FOL He means as a compilation with the "Giana II" hack of Hard N Heavy. Maybe something like that is coming

@tekopaa I'll keep that one in mind, cheers.

@ransom1122 Nice!
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Old 11 September 2014, 05:05   #116
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I'm not sure if it's been mentioned but a Chuck rock compilation or last ninja collection would be good. That being said im not expecting them to be made Just making conversation on game compilations that may suit your project
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Old 11 September 2014, 06:15   #117
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Definetly Ruff'n'Tumble is worth to have cd32 port, whd version alredy have two button improvment and since it's no AGA game vanilla cd32 should have enough memory to run it.
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Old 11 September 2014, 07:45   #118
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@ransom1122 @gzegzolka we'll keep them in mind (I'd definitely be down for Last Ninja Trilogy) but Steve and I probably won't do any more releases after this month for a while. In any case, Ruff 'N' Tumble is on the 160 game collection I'll be releasing soon.
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Old 11 September 2014, 08:41   #119
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Old 11 September 2014, 08:53   #120
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I'm not sure if it's been mentioned but a Chuck rock compilation or last ninja collection would be good. That being said im not expecting them to be made Just making conversation on game compilations that may suit your project
Chuck Rock 1 & 2 already officially exist on CD32. Chuck Rock 2 even offers cute introduction and wonderful soundtrack from Martin Iveson (Nuke)

Quote:
Originally Posted by Gzegzolka View Post
Definetly Ruff'n'Tumble is worth to have cd32 port, whd version alredy have two button improvment and since it's no AGA game vanilla cd32 should have enough memory to run it.
Totally agree! Just needs keyboard to enter passwords. But fully playable ! An awesome game, an ECS game far better than a lot of others that use AGA chipset ! Globdule and Wiz'n Liz from Psygnosis are also impressive platform games. I think about Leander too !

Last edited by iXien; 11 September 2014 at 09:54.
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