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#1141 | |
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Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,098
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Here's an ad from PC Zone (April 1993). Even if you factor in the 17% VAT the prices are much lower already (eg ~720 for 386 DX40). 5 months later they would be even lower. And I'm sure you could find other no-brand shops with even smaller profit margins if you looked hard or had a time machine. ![]() And if you look around more you will find all kinds of ads offering upgrades and selling individual compoinents. I mean, come on, there's no need to actually look for it - it's common sense. People were putting together and TRS kits back in 70s already and a clone PC had modularity and upgradeability built into its DNA. That's what allowed for countless small businesses to thrive and total amateurs such as myself and countless others to "build" them too. |
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#1142 | |
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Join Date: Sep 2006
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Age: 46
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![]() Those are indeed quite low prices, but those machines come with 1 MB RAM: ![]() They don't even offer a RAM upgrade (if I'm not completely blind). |
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#1143 | |
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Join Date: Jun 2015
Location: Germany
Posts: 1,928
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November 1993 is a full year after the introduction of the A1200. And two years after it should have been introduced. But anyway, how are prices from an Amiga magazine even representative of market prices for what mainly was a PC component?
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#1144 | ||
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Location: Germany
Posts: 1,928
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Last edited by grond; 20 October 2023 at 10:25. |
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#1145 |
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Location: Eastbourne
Posts: 1,098
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£810 in mid-1993 for a DX-40 with SVGA monitor, DOS and Windows is good (not much more than an A1200 with fast RAM, monitor and hard drive added), but how impressive was the graphics card, and 44Mb is a small hard drive considering these size of Windows and many PC games. And, as mentioned, for 2D action game, and for sound pre-multimedia, an A1200 was more capable than any PC of the day - tasks for which a hard drive was a luxury rather than a near-essential as it increasingly was for point 'n' click adventures or texture-mapped 3D games.
The Birdland systems look okay, I'd be thinking the 14" SVGA 102Mb combination for just under £800, but they'd surely be crippled by only having 1Mb of memory - Strike Commander from that time needed 4Mb! Confusing that one of them was called the Falcon - should Atari have sued? How did 100Mb (say) 2.5" and 3.5" hard drive prices compare? Presumably there was a bgiger gap than the fairly trivial gap for 40Mb ones |
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#1146 |
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Location: Germany
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Does any of those Birdland computers include a soundcard?
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#1147 | |
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Join Date: Sep 2006
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#1148 |
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#1149 |
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Location: Germany
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I was pretty sure it didn't which made my question mostly rhetoric by nature. If you really wanted "superior" PC technology, you needed a soundcard which added to the price. But then again: why expect a matching Amiga setup to be cheaper than mass-produced technology? The Amiga had everything integrated into a functional package, was elegantly designed and very capable in some usecases. Trying to stay cheaper than mass-produced technology couldn't end well because it would inevitably mean that the cheaper alternative technology would have to be MUCH less capable than the mass-produced technology. Of course, you could just be happy like Bruce Abbot that the new product was more capable than the old product and disregard the ever increasing performance gap when comparing to the other product...
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#1150 |
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Sigh...no soundcard, something something Strike Commander, 1MB only, personal anecdotes, Linux, etc, etc. The art of extreme rationalization is alive and well, I see
![]() As it is, all you need is step away from the micro-level hair splitting, digging through old ads, wishful thinking, and so on, to see the bigger picture. PCs market share in 1991 was already ~80%, Amiga's ~3%. It's really not a great mystery to see why publishers were writing off Amiga, despite some diplomatic magazine musings about "watching the situation closely". PCs were selling ~20-30 mil a year in this period, A1200 had 30k units at launch. Nuff' said. Sure, you can believe tweaking some parameters could improve the situation somewhat but whatever happened would still be an insignificant drop in a bucket. A few more games and a HDD wouldn't really make much difference in the grand scheme of things. Ok, I'll bow out now, since as I said before playing along in these threads is extremely time consuming, and ultimately rather pointless, even if fun for a while. Maybe see you again in 20-30 pages ![]() |
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#1151 | |
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Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,091
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#1152 | |
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Join Date: Dec 2019
Location: North Dakota
Posts: 741
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Over the course of my life, I have tried to have this kind of conversation with great many different nationalities (both Europe, Asia). Now I go through this in 'Murrica, as that's where I choose to live now. Only people that grew up under the scythe and the hammer have the personal relatable experience. No amount of IQ, PHd, Master's Degrees can compensate for lack of that life experience. It's merely describable, not transferrable. |
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#1153 | |
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Location: North Dakota
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![]() I can't speak for GB, as I only visited it few times in early 2000's, but in Slovakia (and parts of Poland and Czech and Hungary I visited), the market handled 10-20% of the stores as brand-name, and remaining 80-90% were small shops where you could at any time come with your PC, and get an upgrade done the same day, whether it was RAM, HDD, CPU). The store I used to buy stuff from, they were paying one guy, doing just upgrades, another guy building configs as per customer's specs. All prices were about 5-7% margin over wholesale prices. You could literally grab a wholesale price list, add 5% and know this is your final price, didn't even have to go personally and do price negotiating. There's always been people who had more money than common sense, and the market merely reflects that. |
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#1154 | ||
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Join Date: Sep 2007
Location: Stockholm
Posts: 4,357
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#1155 | ||
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It’s almost as if there was a technical reason as well. Quote:
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#1156 | |
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Location: Stockholm
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#1157 | ||
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#1158 | |
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Keep in mind that the Amiga was a teenager computer. There were grownup Amiga users as well, but they were probably rather disappointed that there were so few games making use of their expensive Amiga hardware, and equally disappointed that many games couldn’t be installed to their expensive hard drives or couldn’t even be played because of their expensive hardware, be it 030 CPUs, hard drives or Kickstart 2.0. Once again, keep in mind that the Amiga was a teenager computer. One had to pay for it out of one’s own pocket money. Meanwhile, the PC was a grown-up computer, so it was paid for by your father so that he could run Lotus 1-2-3 or MS Access. Your father had a lot more disposable income, so any argument about price is irrelevant. It’s his money, not yours. If you had your own 386 PC at 15 in 1991, you were Ferris Bueller. Do also keep in mind, that due to the economies of scale, adding a hard drive, a high-resolution monitor and an accelerator to your Amiga would cost more than any comparable PC — even if your father wasn’t paying the bill. |
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#1159 |
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Join Date: May 2018
Location: Ireland
Posts: 693
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Surely those SCUMM games like Monkey Island 2 would have been possible in HAM using sprites for the characters snd sprites fir huding artifacts on scrolling if they took the time
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#1160 | |
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Location: Hastings, New Zealand
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But was Monkey Island 2 on the Amiga that bad? Sure it didn't have quite as many colors, but it still looked pretty good IMO. Here's an example (PC VGA first, then Amiga). I wouldn't call that 'shit'. Another comparison of Monkey Island 1 on various platforms (Amiga at 21:17):- [ Show youtube player ] |
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