29 April 2020, 14:17 | #1141 |
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So Amiga/C64/Speccy games are not video games, guys, simple as that! :P
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29 April 2020, 14:24 | #1142 | |
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In publications from the 80s, especially in the USA, the term "video games" is used for console games exclusively. The so called "video game crash" refers only to consoles and games for these devices. I only tried to explain the motivations of the original investors of HiToro/Amiga back in the day... |
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29 April 2020, 17:01 | #1143 |
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Sinclair sold to Amstrad because of two things: First, he was disappointed with the reception his machines gained - they were used almost exclusively for videogames and secondly his disastrous QL project literally bankrupted him.
Amstrad went on to produce three more new Spectrum models which were successful for many years thereafter. I'm not sure I'd call that a "crash". |
29 April 2020, 18:12 | #1144 |
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29 April 2020, 20:25 | #1145 | |
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Actually history shows there is a recovery every time ... but we still canll these events "crash". Last edited by Gorf; 29 April 2020 at 21:34. |
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29 April 2020, 20:36 | #1146 |
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From Wikipedia
"Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices". https://en.wikipedia.org/wiki/Video_game |
29 April 2020, 20:40 | #1147 |
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With waning console interests in the United States, the computer game market was able to gain a strong foothold in 1983 and beyond.
Developers that had been primarily in the console games space, like Activision, turned their attention to developing computer game titles to stay viable. https://en.wikipedia.org/wiki/Video_game_crash_of_1983 |
29 April 2020, 20:45 | #1148 | |
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29 April 2020, 20:58 | #1149 | ||
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Quote:
Quote:
At that point in time (early 80s) europe was simply no important market for these kind of devices and games. (In contrast to homecomputers and computer games) It makes even more sense if you look at the exchange rate Dollar/Pound or Dollar/Mark back then: the Dollar was very high... meaning sales in European countries would bring very litte money for US companies. That changed end of 1985 when the Dollar lost almost half if it's value. But at the time the concept for the Amiga (still as a game console) was made, Europe was no target - hence the integration of NTSC in Denise ... That was not "stupid" or "wrong" - it was just a logical step. And Nintendo and Atari did the same ... ok now? Last edited by Gorf; 29 April 2020 at 22:02. |
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29 April 2020, 21:12 | #1150 |
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Man, I have no problem with the essence of what you are saying. It is just this part:
that is wrong and semantically confusing. If you said "Europe was more or less non existent an a market for console games in the early 80s", I would have no problem with that. |
29 April 2020, 21:29 | #1151 | |
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They make a clear distinction between "console games" and "computer games" in that article. The article itself is called "Video_game_crash_of_1983", but is says there was no crash for computer games ... ergo "video games" must mean something else! I am here on the same page with "Amigajay": in the 80s we used the term "computer games" at least that's what I knew from english magazines. In Germany we called it "Computerspiele" ... on consoles like the Atari 2600 you would play "Videospiele". There seems to be a shift of meaning since the 80s - now people don't make that kind of differentiation any more and your Wikipedia entry shows this ... Nevertheless: my disputed sentence has a clear context. And it should be evaluated within that context. |
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29 April 2020, 21:40 | #1152 | |
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PS. In Greece we use the term "video games" for, well, all video games and, sometimes "console games" when we refer specifically to video games for consoles. |
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29 April 2020, 21:45 | #1153 | ||
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Quote:
Quote:
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29 April 2020, 21:52 | #1154 |
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And now that mask-wearing has become mandatory here, we shall have to punch holes in the mask for drinking coffee with a straw, lol.
(drum roll)....video games. And some other (a bit derogatory) terms, that cannot be translated, I fear. |
29 April 2020, 21:56 | #1155 |
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29 April 2020, 22:12 | #1156 |
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What morons edit wikipedia these days!?
Seems ‘computer games’ in general has now been tagged under ‘PC game’ wow, some millennial obviously has no knowledge of home computer games before 1995! |
29 April 2020, 22:14 | #1157 | |
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You see, the problem is not so much with your original context - thought if it really was the reason for something is disputable, but okay, nevermind that - but with heavy generalizations/exaggerations people make to support their arguments. It's like Amigajay saying he never knew what a videogame was until late Eighties, despite the fact that one of the most influential mags which launched in UK in 1981 was called Computer and Video Games So, sorry, videogames (if you must) were pretty much existent in Europe. And there never was a real computer crash in 1985, despite what this silly article you quoted says (go on, read it again, and tell me you really agree with that pile of nonsense they wrote there. BBC are not infallible I mean -ST and Amiga were released in this year (while all the other micros were still kicking butt) - not exactly what I would call a crash. So, seeing as we're on an internet forum, which is full of pedants, such as yours truly, it is inevitable such extreme statements will be challenged. *sure, you could've just said it was "much smaller", or something to that effect but then we wouldn't have this delicious derail Last edited by dreadnought; 29 April 2020 at 22:17. Reason: too old to spell |
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29 April 2020, 22:23 | #1158 |
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Yep, still had no influence of me not knowing what a videogame was, consoles were non existent for most families due to cost of the games, Master System and NES sales were awful until 1989 they may have well not even been on the shelves! Micro computers and cheap games ruled the decade. And hence no-one was going around calling a computer game a video game.
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29 April 2020, 22:43 | #1159 | |
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And words have meanings. Not owning =/= equal not knowing. Non-existent =/= millions of units sold. Video game crash =/= some company changing ownership. And so on and on... Blah. This is the second time this thread has jumped shark, and got from amusing-to-tedious really fast, so I will try to give it a wide berth in the future. |
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29 April 2020, 23:06 | #1160 | ||||
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Video-games where played on "video-game-consoles" and not on computers Quote:
that companies tried to sell their product in Europe? sure that some people did buy it? sure they did ... but the numbers weren't impressive. Quote:
Europe was irrelevant in terms of numbers and revenue. That is no "exaggeration" and no "generalization" but a simple fact. That is why companies like Saga, Nintendo and Atari treated Europe like a third word country ... Quote:
Last edited by Gorf; 30 April 2020 at 00:08. |
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