25 November 2022, 13:21 | #1061 | |
Paranoid Amigoid
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But I did the test once more now and it works just fine. What I did is replace the ScreenMode.prefs from a symbolic link to an actual file then disabled my script in Startup-Sequence. Then checked the timestamp on the ENV:Sys/ScreenMode.prefs and when I click USE and intuition refreshed just fine the timestamp changed in the file. So everything works as it should in a normal file. |
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25 November 2022, 13:28 | #1062 | |
Camilla, AmigaOS Dev.
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25 November 2022, 13:35 | #1063 | |
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I also disabled every patch I had in my S-S (which are not many as I am very picky of what I put in this new installation of 3.2.1 and after checking with the FAQ which are already embedded in the OS) ... and still no change. Last edited by mfilos; 25 November 2022 at 13:48. |
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25 November 2022, 14:41 | #1064 |
Camilla, AmigaOS Dev.
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I don't have that many more questions right now, but several AmigaOS developers are looking at it right now. We will likely get back to you soon.
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25 November 2022, 16:50 | #1065 |
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I'm pretty sure that the problem is not the filesystem but the devs will check and report back.
Apart from that my choice of using FFS for the first time after so many years in PFS3 was due to new changes in 3.2.1 and the fact that I wanna try it as well. |
26 November 2022, 00:58 | #1066 |
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26 November 2022, 21:18 | #1067 | |
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The procedure by which ram-handler retrieves the respective file attributes, and the file names, will use the names as provided by the source file system. For the FFS this means that the file name will be that of the "original file" which the hard link references. For example, for the file "ENV:Sys/ScreenMode.prefs", ram-handler may use the name "ENV:Sys/ScreenMode.prefs.V4SA" instead. Because the name of that preferences file is not what the file notification request used by IPrefs expects, the existing "ENV:Sys/ScreenMode.prefs" will remain unchanged. The bug has been fixed and a new ram-handler will become available in due time |
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26 November 2022, 22:34 | #1068 | |
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So I guess with the new Ram-Handler I'd use the same hard-link but the IPrefs will correctly update the real file instead of the ENV version? Can't wait |
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27 November 2022, 05:46 | #1069 |
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I think this question has come up before on this thread but I can't seem to find it now so asking again...is there a need (is it beneficial) for us Blizzard 060 owners to use BlizKick with OS3.2
oh & also same question with HSMathLibs Last edited by klx300r; 27 November 2022 at 06:35. |
27 November 2022, 09:12 | #1070 |
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Suggestion: Make PFS3 the default file system for OS 3.3 And get rid of the validation problems once and for all.
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27 November 2022, 09:30 | #1071 | ||
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Without knowing exactly what the rework on Mathlibs are, I believe that HSMathLibs would be beneficial (as they have specific versions for 68881/82, 68040, 68060 FPUs). Devs are more appropriate to respond here. Quote:
If you want 1MB ROM, you can make it yourself rather easily with whatever modules you want from 3.2.1 etc. Also if you prepared your harddrive/CF with PFS3, it's on the RDB and you don't need anything else put anywhere. Last edited by mfilos; 27 November 2022 at 09:36. |
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27 November 2022, 09:40 | #1072 |
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Cough. The standard math libraries of the system *also* contain specific versions for the hardware FPUs. Just integrated into one binary. These binaries provide no advantage on FPU-equpped binaries.
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27 November 2022, 09:54 | #1073 | |
Camilla, AmigaOS Dev.
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As for HSMathLibs they likely speed things up, although you run the risk of incompatibility. We have recently found bugs in the official libraries that have existed since Commodore days but only one machines. Now this could be seen as a reason to not use the official ones but it is also a sign that getting this stuff 100% right is not trivial. Personally I would stay with the official ones. Even with bugs it is the same bugs that everyone else sees, and thus much higher chance that the developers of various software have worked around it. |
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27 November 2022, 09:59 | #1074 | |
Camilla, AmigaOS Dev.
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The speed up you will see from these things are not groundbreaking |
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27 November 2022, 12:18 | #1075 | |
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This is not so simple, and as for MUI 5, we need a petition to adapt it to the classic and bring back some functionably that was cut out in favour of fast rtg system and thus make real hardware a pain to use. Sadly, currently 3.8 is the best choice for 68K. |
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27 November 2022, 12:42 | #1076 | |
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You have that today, already. LoadModule loads ROM modules in resident fast RAM, such that it persists a reset. It can be even protected from getting overwritten through MuProtectModules. So everything you want is already here. |
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27 November 2022, 12:44 | #1077 | |
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This is not such a great idea. Note that you still need the FFS in ROM to boot from floppies, so you cannot get rid of it. ROM space is limited, and even some third party hardware can only boot from FFS due to incomplete support of the RDB. Besides, you can perfectly boot from other file systems if you want to. |
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27 November 2022, 12:46 | #1078 |
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No, as they should not. They do not scale to various CPU models. The system math libraries work on any CPU, no matter whether 020, 000, 060, with or without FPU. These libraries do not. This is just an incompatibility nightmare for no performance improvements whatsoever. Note that the native math libraries also only move arguments to the FPU and perform the computation there - if a FPU is present. So there is nothing to gain. |
27 November 2022, 13:29 | #1079 | ||||
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Which is a bad construction. Put the harddisk into a different system, and it fails. The system math libraries *also* have code for each CPU/FPU, but in one binary. Again, there is nothing to gain. The Os is constructed in a scalable way. You can take a disk installation you made on an 68060 and it works perfectly fine on a 68000 or 68030. It's really a bad habbit to have separate binaries for each model as you cannot upgrade or downgrade your system without the whole construction failing. Quote:
Don't waste your money on this stuff. |
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27 November 2022, 14:22 | #1080 | |
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OS has it's own gui systems, so not a problem to install a 3rd party engine afterwards, it's one of the most popular ones too. MUI 5 removed some settings, removed hardware scrolling support, enables very cpu heavy colour settings requester with no option to fallback to classic elegant mode, always on the fly changes, again cpu intensive for lower powered machines and why is there a test button that used to do it's job? This is my list of issues that need addressing, then it will be acceptable. Is not it public now ? |
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