06 April 2024, 22:47 | #81 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
Okay...... so any analogue stick should work, it's just that some will have a wider range of control than others?
From what I can see, like Tornado it has in-game centre-ing control (but no proper calibration). Another game I noticed that doesn't seem to be generally recognised for supporting analogue is F117A Stealth Fighter 2.0, which is basically the updated and improved(?) version of F19 but released after the genuine article had been released, so less based on Microprose's imagination. |
06 April 2024, 23:03 | #82 |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 654
|
|
07 April 2024, 03:15 | #83 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
Yes that part of the sentence referred to F15 II. Hence the brackets.
|
07 April 2024, 10:22 | #84 |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 654
|
There is no joystick centering in Amiga F-15 II. It's fixed to 20 center, like in other old Microprose flight sims. The document scan on HoL that states "Joystick Re-center Alt-J" is from PC version.
On Amiga version it just toggles control method between keyboard/joystick/analog joystick. Last edited by Aardvark; 07 April 2024 at 10:44. |
17 April 2024, 22:10 | #85 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
I'm still enjoying myself with this flight-sim despite a severe lack of skill.
I just uploaded another video, this time I fall victim to an incoming SAM attack. The video starts 2 minutes out from my target - and ends shortly afterwards. I manage to take out the SAM site with an ALARM missile, but the victory is clearly their's. I would welcome any tactical advise at this point. [ Show youtube player ] |
07 May 2024, 22:37 | #86 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
Yes, I'm still plugging away at Tornado. :-)
I'm quite chuffed with my latest clip, it's a successful attack on a Munitions Store and Road Bridge, with some preliminary destruction of enemy air defences. I'm also using an embedder which hopefully gives me improved Amiga audio, as previously it was getting reduced in volume possibly during the SCART to HDMI conversion. Anyway, hope you like it. [ Show youtube player ] |
21 May 2024, 22:26 | #87 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
I've been having problems with Loft Bomb attacks. They tend to fall past the target.
I think reducing speed to 400 knots (from 550) improves things but the aircraft's computer that determines the moment of release based on the speed/height etc so it's not completely straightforward. I'm afraid the commentary is rather quiet, I'll work on that. [ Show youtube player ] |
22 May 2024, 05:53 | #88 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,042
|
I'm glad you're still at it (even though I don't have time to contribute myself). Great to see people are still enjoying these ancient-but-awesome games.
|
22 May 2024, 09:29 | #89 |
Registered User
Join Date: Apr 2012
Location: france
Posts: 210
|
I just discover this topic, I'm very interested. I now have a fully working 1200 with pistorm, and currently searching for analog joystick solutions. I should be good to go in june.
|
23 May 2024, 20:10 | #90 | |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
Quote:
My Loft Bombing research continues, but on the second combat mission, I'm hitting the X target, but missing the Y target consistently. It maybe because after taking out 2 SAM sites, your left with a AAA at Y and no more ALARM missiles - maybe the Enemy AI involved has an effect on the bomb trajectory...... or maybe I'm just rubbish. @Dreadnought Cheers dude. Appreciate the sentiment. |
|
25 May 2024, 11:19 | #91 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
I finally accomplished the Loft Bomb mission I've been struggling with. I tried to fudge it by converting the second target (which I was consistently missing) to a LAY (high altitude) attack which tends to be easier. The MiGs had other ideas, however, so I went back to a Loft attack and my current tactic of approaching at 400 knots.
It paid off, and just left some creative flying to avoid the target's still very much intact AAA battery. I slightly blemished the mission with a heavy landing, but I'm on good terms with the groundcrew and they can work wonders. |
25 May 2024, 21:58 | #92 |
Registered User
Join Date: Apr 2012
Location: france
Posts: 210
|
Hi,
IS there a specific version of Tornado for the pistorm ? So I can install it. In the meantime, I'm searching for a good analog joystick (currently looking for thrusmaster top gun). thanks |
26 May 2024, 00:03 | #93 | |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
Quote:
If you have a problem sourcing it, let me know, I can Zone it if required. ok |
|
26 May 2024, 11:26 | #94 |
Registered User
Join Date: Apr 2012
Location: france
Posts: 210
|
Thank you, angus. It would be nice if you could help me to find it. Believe it or not, but I never heard about this game before last week ! I can't wait to play it (see my other topic about analog joystick).
|
26 May 2024, 12:26 | #95 | |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 654
|
Quote:
Installed package can be found in Retroplay's stash https://eab.abime.net/showthread.php?t=61028 |
|
26 May 2024, 12:46 | #96 |
Registered User
Join Date: Apr 2012
Location: france
Posts: 210
|
thank you, but I'm sorry I don't know how to use a whdload slave. And I didn't find the correct package on retroplay ftp (AGA speed up pistorm compatible version).
edit : is it this one ? https://ftp2.grandis.nu/turran/FTP/R...o_v2.0_AGA.lha by the way, same question for TFX : is that the pistorm updated version of it ? https://ftp2.grandis.nu/turran/FTP/R...X_v2.1_AGA.lha edit : another question : do a way exist to find the manuals of these games in pdf ? I remember the good old days, I used a keyboard template to find the hot keys ingame. thanks many thanks Last edited by demether; 26 May 2024 at 13:14. |
26 May 2024, 13:53 | #97 | |||
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 654
|
Quote:
If not, then get WHDLoad_usr_small.lha from https://whdload.de/ and follow install instructions. Quote:
Quote:
|
|||
26 May 2024, 14:06 | #98 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,941
|
Quote:
|
|
26 May 2024, 14:12 | #99 |
Registered User
Join Date: Apr 2012
Location: france
Posts: 210
|
thank you both ! the controls overlay is great for tornado, I'll try to find the one for TFX too.
|
27 May 2024, 19:00 | #100 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,280
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Combat Air Patrol PDF Manual | Amigajay | request.Other | 5 | 22 February 2022 13:49 |
Running Combat Air Patrol IPF | ldaneels | support.Games | 5 | 08 May 2016 03:29 |
Combat Air Patrol AGA | mailman | support.Games | 4 | 24 October 2011 13:57 |
Air Combat Aces | BippyM | HOL contributions | 3 | 25 March 2003 06:17 |
Combat Air Patrol | Fred the Fop | request.Old Rare Games | 6 | 03 October 2001 08:43 |
|
|