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Old 15 November 2023, 22:57   #81
jotd
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JoeJoe you should test for 68010+, and also remove that VBR set for whdload as whdload handles it and assumes user vectors at 0.

Code:
›1m$00000848 movec        vbr,d0
›22m$0000084c lea          ($1612,pc),a0
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Old 16 November 2023, 08:13   #82
JoeJoe
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Yes shit, what's the point of the information from WHDLTAG_ATTNFLAGS_GET if you evaluate the wrong byte.

SORRY! Fix is testing now. Update comming asap.
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Old 16 November 2023, 09:02   #83
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@PascalDe73: Thanks for reporting the bug.

The new WHDLoad version 1.21 is now available. The ADF version is not affected by this error.
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Old 16 November 2023, 09:40   #84
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Thanks JoeJoe
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Old 16 November 2023, 11:18   #85
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Quote:
Originally Posted by JoeJoe View Post
@PascalDe73: Thanks for reporting the bug.

The new WHDLoad version 1.21 is now available. The ADF version is not affected by this error.
Hi Joe Joe,

Many Thanks for Your correction,

I will try it tonight.

Actually, I'm at works.

Best regards,

Pascal
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Old 16 November 2023, 19:24   #86
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I made a quick boxart image for those interested.
Attached Thumbnails
Click image for larger version

Name:	frogger.png
Views:	66
Size:	559.9 KB
ID:	80776  
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Old 16 November 2023, 21:35   #87
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Quote:
Originally Posted by mrv2k View Post
I made a quick boxart image for those interested.
Hi,

My God ... Very Nice

Many Thanks,

Pascal
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Old 16 November 2023, 22:27   #88
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Quote:
Originally Posted by JoeJoe View Post
@PascalDe73: Thanks for reporting the bug.

The new WHDLoad version 1.21 is now available. The ADF version is not affected by this error.

Hi Joe Joe,

Tonight I return to You to confirm that all works now, with You latest WHDLoad v1.21, on my A500 ACA500Plus With a CPU 68000.

This same version works perfectly too on my A1200.

Now, I'm happy to play it on my both systems.

Many Thanks,

Best regards,

Pascal
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Old 17 November 2023, 07:35   #89
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@mrv2k: Realy nice box art

@PascalDe73: Thanks for your feedback. Then have fun jumping around
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Old 17 November 2023, 10:35   #90
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I tested it on my A1200/060. Works but you probably poke the VBR from whdload which you can't do. I get access fault. Works with NOMMU but it's not ideal.

Mark would like to know if you want to release the source or create a NeoGeo version (he can help for that)
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Old 18 November 2023, 11:20   #91
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Quote:
Originally Posted by jotd View Post
I tested it on my A1200/060. Works but you probably poke the VBR from whdload which you can't do. I get access fault. Works with NOMMU but it's not ideal.
Same here with Blizzard 1260, I use NOVBRMOVE to make the game works properly.
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Old 19 November 2023, 16:52   #92
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Thx for reporting! I will fix the WHDLoad version soon.
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Old 20 November 2023, 20:58   #93
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@DanyPPC, jotd: Please try version 1.22 and give me feedback.
https://rmjoejoe.itch.io/frogger500/...sc-testversion

Last edited by JoeJoe; 20 November 2023 at 21:10.
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Old 21 November 2023, 07:13   #94
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It seems to work properly on Blizzard 1260, no more NOVBRMOVE needed.

Many thanks for the update. Well done !
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Old 25 November 2023, 19:03   #95
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From now, the high score will be saved with WHDLoad version 1.23.
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Old 26 November 2023, 07:18   #96
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Yeah !
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Old 26 November 2023, 14:11   #97
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but this new version require yet custum=frogger.exe? or not more needed?
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Old 26 November 2023, 14:13   #98
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You need my slave to run it.
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Old 26 November 2023, 16:27   #99
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Quote:
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but this new version require yet custum=frogger.exe? or not more needed?
Not, no more.
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Old 24 December 2023, 13:11   #100
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Frogger is not working on Vampire (V4) I found an exe of it at EAB but cannot find it anymore, if the person who made the exe is there please post it in the zone.

Last edited by kamelito; 13 March 2024 at 17:31.
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