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Old 09 January 2023, 15:17   #81
Calabazam
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Hi.
I have edited my previous message. The case is solved, SC55 music is similar to Youtube videos since i have made a full reset of the device. It must have kept some other setup from last time i used it almost 7 or 8 years ago.
I feel, Doom piano music was nice to hear now that i have removed it, eletric guitars have replaced it.
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Old 22 January 2023, 01:02   #82
Calabazam
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Hi again.

I am greatly enjoying DoomAttack on my 68060/RTG A4000 with SC55 music, it's way faster than Doom on the PC bridgeboard even with 486SLC2/50 or on Shapeshifter MacOS7.5.

However, i have an annoying bug. Each time i get a special object like the radiation suit or the glowing balls, the game return to workbench with message "W_GetNumForName : dsgetpow not found".
Am i missing a file or something somewhere?
Any idea?
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Old 22 January 2023, 06:22   #83
NovaCoder
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Not sure why you'd want to run such an old port if you have an 060 and RTG, try one of these maybe

http://aminet.net/package/game/shoot/BOOM_RTG

http://aminet.net/package/game/shoot/PRBOOM

http://aminet.net/package/game/shoot/ZDOOM_RTG

http://aminet.net/package/game/shoot/ODAMEX_RTG

http://aminet.net/package/game/shoot/CHOCOLATE_DOOM
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Old 22 January 2023, 13:31   #84
Calabazam
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Actually, i have found a solution. It seems my WAD was too old and problem is fixed with 1.9 WAD file.

Yes there are numerous Doom ports avalaible but this one is just fine on my setup (except i can't change weapons with keyboard and i had to map mouse button for that - playing with keyboard). Will give them a try some day.
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Old 23 January 2023, 06:54   #85
Jacques
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DoomAttack is a great (enough) port, works perfectly with RTG as well (Warp1260's in my case), age is not a problem, it's very efficient, stable and accurate. We're talking about port of an old game anyway.

GZDoom to the contrary would be great and really interesting, because several Amiga 3D shooters are getting GZDoom versions, Dark Forces as well...

Last edited by Jacques; 23 January 2023 at 12:33.
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