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#81 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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This has taken rather longer than I anticipated but I hope a few people at least will be interested in this.
Over recent weeks, EAB member amigapd (who I am sure you all recall put together the excellent PD games ebook) has been helping out with loads of new graphics for Maxwell Mouse (as the game is currently known) and I am now slowly starting to incorporate these tiles into the existing map. There's still some stuff to be drawn and I have a lot of screens to redesign but it's great to get going again. I've attached a few photos taken from my Amiga running some of the game's early screens as it looks at the moment. |
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#82 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 1,003
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Looks nice and colourful.
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#83 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Nice, I wonder how it look in monition
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#84 |
AmigaMan
Join Date: Oct 2012
Location: Castro Urdiales/Spain
Posts: 763
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Looks interesting. I'll follow it. Thanks.
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#85 |
Puttymoon inhabitant
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I totally love it!!! That tree, those clouds and background mountains, ooohhh, I am really pleased.
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#86 | |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Cheers everyone. Great to see there's interest in this and that people like how it's shaping up visually too. Chris (aka amigapd) will be really pleased and gain a lot of confidence from this I am sure - this is the first time he's ever drawn game graphics and is still getting to grips with Deluxe Paint
Quote:
![]() There'll be more to come in the next couple of weeks. There's still more stuff to be drawn and tweaked so nowhere near done but I will post more updates as and when ![]() |
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#87 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,243
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Cool stuff in progress, the screenshots looks promising
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#88 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Couple more screenshots for you
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#89 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 59
Posts: 1,328
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Looking good.
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#90 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,860
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That's very nice man!
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#91 |
Registered User
Join Date: Aug 2014
Location: Szeged
Posts: 219
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Looks cool.
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#92 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,606
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hmm time to go back to work on the tune :/
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#93 |
AMOS Extensions Developer
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 44
Posts: 1,924
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The game looks like it's coming along nicely. I look forward to playing the finished version
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#94 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Some new scenery and some animated flaming torches have now been added (not that you can see the animation but at some point I will try and record a short video of the game). Some more enemies are being worked on, and I am hoping to get a nice title screen and other splash screens too, to really make the whole thing look a lot slicker.
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#95 |
Puttymoon inhabitant
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#96 |
AMOS Extensions Developer
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 44
Posts: 1,924
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Graham and Predseda,
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#97 |
Puttymoon inhabitant
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#98 |
Registered User
Join Date: Nov 2010
Location: london / uk
Posts: 380
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Thanks Predseda -
I just helped out with background tiles after the game sat in limbo for a few months - Predseda got the ball rolling at the beginning with the main sprites / NPCs and is now working on title / game over screens. This is a taster demo - created just to work out in game routines - the final game is likely to change quite a bit in terms of presentation. Due to different people working on the game - there may be some disjointed graphic styles. Also it is the first time I've created game graphics and as expected the quality improved on the later tiles - |
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#99 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Just to let you know the demo is 99.9% complete, and I am hoping to release it either this weekend or early next week. It is really just a demo of an engine we developed with a little game bolted on top, I think it will show, but I'm still pretty pleased with it and there is potential for a decent full game
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