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#81 |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,077
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The only weapon in the game that autofires is the flamethrower. Every other gun uses one keypress==one "bullet". Upgrades can double up your "bullets".
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#82 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,407
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#83 | |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,077
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Quote:
![]() You do indeed! In other news I am on the final level of the final world, using weapon 5 (magnetic thingy) and haven't had an ammo supply issue as yet. I have had to buy some from shops on occasion though - the final world is quite, quite brutal. |
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#84 |
Registered User
Join Date: Nov 2018
Location: Liverpool
Posts: 172
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What FPS are people seeing if using a pistorm32 with pi 3a? Is a 3a powerful enough to pretty much give a locked 50fps?
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#85 |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,681
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Breathless is not very colorfull game, so wondering if EHB mode could be supported? That way it would be playable with ECS machines.
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#86 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,407
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Ironically, grey is one of the more difficult colours to work with. Brightness bands tend to be very conspicuous when you have only 16 levels.
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#87 | |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,681
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Quote:
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#88 | |
Registered User
Join Date: Feb 2017
Location: Denmark
Posts: 1,187
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Quote:
![]() Recently got some RTG capable hardware (pistorm) so RTG thing might be happening.. Struggling with properly converting the game's use of sprites though. Shitty preview attached (don't expect too much, and likely still requires AGA). Also very unlikely that >320x256 will be supported, so don't get your hopes up from screen mode requester. Note: Devmode build, so no intro/credits, also map is disabled for now (requires rework) |
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#89 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,407
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@paraj
Nice. Which PiStorm configuration? |
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#90 |
Registered User
Join Date: Feb 2017
Location: Denmark
Posts: 1,187
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Pistorm32lite w/ pi3a+. Works very nice.
I'm a total n00b when it comes to RTG and sysfriendly stuff in general, so there are loads of issues (also in WinUAE), and performance isn't great (i.e. not 1 frame). "TODO" list is already packed with things I should look into though. (Code is on RTG branch https://github.com/mras0/Breathless/tree/RTG) |
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#91 |
Registered User
Join Date: Oct 2020
Location: Bicester
Posts: 2,018
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@paraj
ooh! very cool ![]() |
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#92 |
Registered User
Join Date: Aug 2005
Location: Skarabörg, Sweden
Age: 45
Posts: 1,029
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Nice!
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#93 |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,077
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I like it. It avoids becoming too dark like TKG does in RTG mode and looks excellent
![]() Looking forward to further developments. |
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#94 |
Registered User
Join Date: Aug 2005
Location: Skarabörg, Sweden
Age: 45
Posts: 1,029
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Tried the RTG-version on my Pistorm equipped A1200.
It ran really smooth. My computer locked up after a while but I think it's my A1200 which is a bit unstable (so quite sure it's not an issue with Breathless). |
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#95 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,407
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Does anyone else think the engine would be great for a dungeon crawler, or is that just me?
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#96 | ||
Registered User
Join Date: Feb 2017
Location: Denmark
Posts: 1,187
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Quote:
![]() Quote:
![]() A bit stuck with the RTG stuff (though haven't really worked on it over the holidays). It mostly works, but it's a bit of an ugly hack overall, and issues are cropping up at the edges. I know that what's really needed is a larger overhaul, but think it will have to wait until I'm a bit more motivated. |
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#97 | |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,407
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Quote:
The whole square corner raycaster makes me think of that genre, even if it was Wolf3D that popularised it. |
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#98 | |
Registered User
Join Date: Jun 2019
Location: Saltdean, United Kingdom
Posts: 146
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Quote:
I'm struggling to decompress the .7z archives on a real Amiga though, what's the best way to do this? UnArc or one of the xpkmaster-based programs are usually fine, but I'm not having any luck tonight. |
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#99 |
Registered User
Join Date: Oct 2007
Location: ManCave, Canada
Posts: 1,627
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Great stuff I'll take a look next few days
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#100 | |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,077
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Quote:
Choose 320x256 from the menu. When it's running there's no menu yet so just press Space twice. You can try to quite the usual way but again - no menu, so it's easier to just Ctrl-a-a and be done with it ![]() |
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