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#81 |
Posts: n/a
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Hello
I have been enjoying Uae4arm on my Nvidia Shield Android tv. But Since i have updated the system os to the Android 6.0 based version 3.0, i can't run the emulator anymore. The latest version of Uae4all2 works, but it still have sound bugs in games like International karate +. Are thinking about making it support android 6.0? Thanks Claus |
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#82 | |
PSPUAE DEV
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#83 |
Posts: n/a
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It's already set to the slowest setting on default.
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#84 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 52
Posts: 4,109
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For celebration of 4 years of RPi project - new version of RPi released:
Raspberry Pi 3 First one with integrated WiFi and BT, as well video and processor got upgraded. (now 64bit quad core @ 1.2GHz) Everything else is the same as B+ model (4 USB2 etc.) including price - still $35.00. |
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#85 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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#86 |
Posts: n/a
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It works very well. Thanks
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#87 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 52
Posts: 4,109
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How do you remap Ctrl (switch to GUI interface) to F12??
Everything seems to work well on RetroPie 3.5, tried few games and HDF with WHDLoad. (few games as well) |
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#88 | |
Posts: n/a
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Quote:
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#89 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Anubis,
file: src/od-pandora/pandora_gui.cpp try to find and replace line if(keystate[SDLK_LCTRL]) replace to if(keystate[SDLK_F12]) file: src/od-pandora/gui/main_window.cpp try to find and replace line case SDLK_LCTRL: replace to case SDLK_F12: |
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#90 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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ClausG76,
Try to check startup SDL-settings, probably SDL can support additional setting for it. |
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#91 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 52
Posts: 4,109
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#92 |
Posts: n/a
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Thanks. But I don't see a setting that will change the screen size, under the startup settings.
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#93 | |
Custom User Title
Join Date: Jan 2008
Location: UK
Posts: 331
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Quote:
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#94 |
Alien Breeder
Join Date: Mar 2011
Location: NW Ohio
Posts: 276
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#95 |
Alien Breeder
Join Date: Mar 2011
Location: NW Ohio
Posts: 276
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I made a few changes to the source as Lubomyr suggested, then after using this page as I guide I tried to compile UAE4ARM, but ended up with errors in the end:
https://github.com/Chips-fr/uae4arm-...ster/README.md ..._SDL -DPICASSO96 -DUSE_ARMNEON -I/opt/vc/include -I/opt/vc/include/interface/vmcs_host/linux -I/opt/vc/include/interface/vcos/pthreads -Isrc -Isrc/od-pandora -Isrc/gp2x -Isrc/threaddep -Isrc/menu -Isrc/include -Isrc/gp2x/menu -Wno-unused -Wno-format -DGCCCONSTFUNC="__attribute__((const))" -fexceptions -fpermissive -O3 -fomit-frame-pointer -finline -fno-builtin -c -o src/od-pandora/pandora_gui.o src/od-pandora/pandora_gui.cpp src/od-pandora/pandora_gui.cpp:5:23: fatal error: guichan.hpp: No such file or directory #include <guichan.hpp> ^ compilation terminated. <builtin>: recipe for target 'src/od-pandora/pandora_gui.o' failed make: *** [src/od-pandora/pandora_gui.o] Error 1 pi@raspberrypi:~/uae4arm-rpi $ |
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#96 | |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,224
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Quote:
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#97 |
Alien Breeder
Join Date: Mar 2011
Location: NW Ohio
Posts: 276
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#98 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 6,038
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Anyone got youtube footage of this emulator running on pie3?
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#99 |
Registered User
Join Date: Feb 2014
Location: Rennes / France
Posts: 39
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I created a specific thread for uae4arm on raspberry in order to be more clear (this topic was more about the android version):
http://eab.abime.net/showthread.php?p=1078902 |
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#100 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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