05 August 2016, 18:35 | #81 | |
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Use a "Quickstart A1200 configuration with at least 2MB Chip & 1MB Fast RAM", though I just use an "A1200 - 2MB Chip & 4MB Fast RAM configuration"... "Hyboria - Conan the Conqueror (demo-playable) (1995)(Monoceros)(AGA)[unreleased].zip" is now in The Zone! and also on the EAB file server under the directory "~Uploads/DamienD/HD INSTALL --> ADFS" |
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05 August 2016, 21:20 | #82 |
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@CodyJ; regarding the following:
... "X-Fighter CD32" that's available on the AGtW website: http://www.abime.net/games/view/game/id/4439. This to me seems like a preview and not a playable demo? ... "Mad Fighters II A1200" that's available on the AGtW website: http://www.abime.net/games/view/game/id/4439. Can you tell me if this is just a playable demo or the full game? |
05 August 2016, 22:14 | #83 |
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Both Mad Fighters II and X-Fighter are playable although the latter is much more limited.
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05 August 2016, 22:59 | #84 |
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Ok, thank you my friend. Both "playable demo" it is
Edit: probably need a HOL entry for "Mad Fighters II 1200" unless you want to group it (like with what's been done on AGtW). Last edited by DamienD; 05 August 2016 at 23:19. |
06 August 2016, 20:06 | #85 | |
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Has anyone tried this? Having a few issues and need some help... I'm using a Classic WB 3.1 .HDF and have copied all files from the archive to a directory under SYS: named "MCAmiga". You then have the following 3 icons: ... MoonChild ... MoonChildFireTest ... OldMoonChild If you run "MoonChild" you get the following screen: If you run "MoonChildFireTest" this runs ok except for when the "princess" comes in from the right / the "elf" from the left (they are flashing instead of being solid). If you run "OldMoonChild" you can play the game (but errors are displayed when double-clicking icon; same for "MoonChildFireTest"). Anyway, from looking at the scripts used to start all icons they are as follows: MoonChild - script: MoonChildTest - script: OldMoonChild - script: With the scripts for "MoonChildTest" & "OldMoonChild" I don't have the files listed in my Classic WB 3.1 .HDF or a clean WB 3.1 .HDF Any assistance would be much appreciated |
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06 August 2016, 23:46 | #86 |
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Thank you very much! I'm sure it will work just fine, but I'll give it a whirl when I get a bit of time (probably when I update the HOL entry for Turbo Tomato!).
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08 August 2016, 12:33 | #87 |
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Hello DrBong,
...was going to start updating the master list in post #7 (http://eab.abime.net/showpost.php?p=1102979&postcount=7) but... I know that you've recently put some goodies under "~Uploads/drbong/Games_Unreleased_Demos/" and I guess when you get around to it you'll link to these files from the related HOL pages? What I was thinking though in terms of the EAB File Server cleanup, it might be better to have a central location (not under a ~Uploads/<user> directory) that is easy to find for all. Am thinking about moving all your files to the following location (before you start updating HOL pages / links): ... Commodore_Amiga/[unreleased] I or anyone else can also start adding other files / bits and pieces there as well... Does that sound ok? |
08 August 2016, 23:39 | #88 | |
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Re: Moon Child AGA again...
From actually reading the notes from the AGtW "Moon Child AGA" entry, the following is mentioned: http://www.abime.net/games/view/game/id/5573 Quote:
I'd be very interested if "MoonChild" runs without any graphics issues as detailed in post #85: http://eab.abime.net/showpost.php?p=...3&postcount=85 |
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09 August 2016, 15:39 | #89 |
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Ok, Retro-Nerd has kindly done the above
On his real A1200 there are no corrupt graphics when running "MoonChild". |
10 August 2016, 13:19 | #90 |
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Re: Our-Type & Outlander
I've played around with the original .ADF found on the AGtW website to make the text a bit more descriptive plus loading a little easier: ... http://www.abime.net/games/view/game/id/5493 ... http://www.abime.net/games/view/game/id/5885 Original: Modified: .ADF in The Zone! for anyone who wants this Note for these demos to work properly you need to use: a) Kickstart v1.2 r33.180 (1986)(Commodore)(A500-A1000-A2000).rom b) 1MB Chip RAM Last edited by DamienD; 10 August 2016 at 15:27. |
11 August 2016, 19:54 | #91 | |
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I've tried both files from the AGTW website but haven't seen that |
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11 August 2016, 20:36 | #92 |
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There were more graphics on the old aGTW website but they didn't make it across to the new site. Let me dig them out.
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11 August 2016, 21:23 | #93 | |
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...from my analysis though I can't see that title screen in either of these file available: a) deepsilence.lha b) soms-demo.lha |
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12 August 2016, 20:02 | #94 | ||
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Quote:
Quote:
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12 August 2016, 21:45 | #95 | |
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a) Ask Turran to give all members upload rights to this "Commodore_Amiga/[unreleased]" directory. or b) A member can upload to their usual place and let me know. I will then move into the "Commodore_Amiga/[unreleased]" directory (since I'm now an EAB File Server admin) |
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12 August 2016, 22:36 | #96 | ||
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...what a mess both files linked above are; even when installing to a hard drive Issues are as follows: a) With both directories there are no icons to start the game or view the related readme files. b) You need to copy certain files to your "SYS:Libs" directory. c) With "Dent A Wolf" the "dentawolf.readme" cannot be double-clicked as it's "not an executable". d) With "Dentaku-26" you need to make a specific assign. e) With "Dentaku-26" the "Read_This.txt" cannot be double-clicked as it's "not an executable". Anyway; in my usual fashion I've spent a bit of time creating a single bootable "HD install" --> "ADF": I'm sure "Amiganiac73" will be happy after his recent post in another thread because indeed you needed to mess around with files / libraries on your hard drive... Not required with this "HD install" --> "ADF" Quote:
File now in The Zone! and also on the EAB file server under the directory "~Uploads/DamienD/HD INSTALL --> ADFS" |
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13 August 2016, 00:28 | #97 |
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You can bet, that not only me but many are happy with your releases
Thank you DamienD |
13 August 2016, 01:37 | #98 |
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Sorry guys... after hours of hard work to get this working / looking good, I've just realised that I made a very small booboo with the text
Basically, for option 4 I had written "Type '4' to play "Dentaku-26 - Readme" when clearly it should have been "Type '4' to view "Dentaku-26 - Readme"... Anyway; me being a perfectionist and all that, I've now updated the file ...so if you have downloaded already, please do so again; sorry |
13 August 2016, 11:24 | #99 | |
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13 August 2016, 12:06 | #100 |
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I've also created a directory "[modified]" under "Commodore_Amiga/[unreleased]".
Here you will find: a) any modified unreleased .ADFs, for example: ... Universal Monsters: http://eab.abime.net/showthread.php?t=82093 ... Siegemaster & Son of Zeus: http://eab.abime.net/showthread.php?t=80972 ... Crime Inc: http://eab.abime.net/showpost.php?p=...0&postcount=44 ... Slez & Pot: http://eab.abime.net/showpost.php?p=...2&postcount=45 ... Our-Type & Outlander: http://eab.abime.net/showpost.php?p=...2&postcount=91 b) any unreleased "HD install" --> "ADFs" packages. Last edited by DamienD; 13 August 2016 at 15:35. |
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