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#81 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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Zoned an update.
Fixed bull stage: no more crashes and game is fully playable. More startup options & trainers. Music is off/palette can be off at times. Can play with a friend, or against computer but at level 10+ computer starts to behave erratically. I think I know why, but I didn't fix it. |
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#82 |
Zone Friend
Join Date: Jan 2006
Location: Kent
Age: 51
Posts: 1,081
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wow what fantastic work
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#83 |
Registered User
Join Date: Feb 2020
Location: Germany
Posts: 195
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what can I say, another really great port from "Conversion Master"
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#84 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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thanks for the icon.
And new version in the zone with a lot of bugfixes. Memory reduced to 900kb still not running properly on 1MB machine |
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#85 |
Registered User
Join Date: Aug 2006
Location: Augusta, Georgia, USA
Posts: 552
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I am missing something. I tried to test this in WinUAE (multiple configs) and it just shows a black screen and goes through the different music tunes one by one.
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#86 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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and with whdload?
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#87 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
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both alpha's work fine with whdload for me
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#88 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,057
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Just tried alpha 3 in my very plain 3.1 install and it works fine. Now just to figure out how to actually hit my opponent
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#89 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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you need a cd32 pad atm. right joy is simulated with buttons.
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#90 |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,051
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This conversion will be works with 2 joys as original too? I never liked too many arcade games with more than 2 buttons. But with 2 joys it was be very fine for playing. The best was Assault, but perhaps too hard for Amiga conversion because zooming.
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#91 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,057
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#92 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 300
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#93 |
Registered User
Join Date: Aug 2006
Location: Augusta, Georgia, USA
Posts: 552
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#94 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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now I have configurations that fail miserably on winuae I don't know why. Since I've been using uaedbg I think. There's something fishy with the memory. Game fails and whdload crashes/locks up instantly...
About the controls, I'll add an option to use 2 joysticks. It's not going to be very convenient since you can't hold them, but if they're fixed it will work (only for 1 player, as I'm not planning to support 4way adapter) |
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#95 | |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,051
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Quote:
Maybe you can try to se 2MB memory, fully fill this memory with ID, and after crash save memory and visualy scan this memory? I often enough filled memory with "WTWT" and it was visible after crash which area was modified. Of course, if this is not code overwritten problem. |
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#96 | |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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will do
Quote:
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#97 | |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,051
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Quote:
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#98 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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that, my friend, is very possible
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#99 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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new alpha version zoned. there are minor bugs that only affect display, and it's going to run slow on unexpanded amigas as well.
but now game is 100% playable and most functional bugs have been fixed. |
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#100 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 335
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New alpha version - gameplay:
[ Show youtube player ] |
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