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#81 |
Amibay Senior Staff
Join Date: Feb 2008
Location: Cardiff / Wales
Posts: 1,302
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Hey KG Nice one mate
I would use it for sure. I think auto unzipping would be a nightmare though, slower loading & probably take longer for the search scripts to identify the game It's not that big a deal to unzip files esp with Classic Wb & Dopus. BTW I nominate KG-Opus as the name. Cheers for your continued hard work TC ![]() |
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#82 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Thanks man, good to know there is interest in this, I am still continuing work on it, the database is fully together now, just sorting out the genres.
Don't worry I won't be spending any time on zip support until I've released a fully working version. ![]() I've decided to stop allowing people to suggest names because they all suck! ![]() |
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#83 |
Registered User
Join Date: Feb 2008
Location: Sydney, Australia
Age: 54
Posts: 100
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I was actually starting to put together a quick and dirty launcher but this project sounds like exactly what I was looking for and more...
Great Stuff KG, can't wait to installl it in the miggys! I got to the stage of parsing your dat file and creating a database before I realized that unless I unzipped the installs on the fly the dat file wouldn't do me any good ... Doh' ![]() |
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#84 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Might as well update you guys as I've spent an hour or two on it today.
Completed the database, so I now have a full gameslist to go on (not including the games in my next pack). Belgarath has been kind enough to allow me to use his images he made for gamebase so I am just about to bulk convert them to iff format. I'll have to ensure I rename them properly but at least I don't have to download them all individually or take them myself! (Just a note - the HOL team did say I could use images from HOL, but I'm far too lazy so thanks guys!) It's only loading a single gamelist at the moment, no subfolders or anything like that but I need to check out the image loading/menu scrolling on a real A1200 first before I go any further. So I'm not that far from Beta 1, should be out very soon for those who are willing to test it. |
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#85 |
Amibay Senior Staff
Join Date: Feb 2008
Location: Cardiff / Wales
Posts: 1,302
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KG
Let me know when you need the Beta tested mate!!! Thanks again TC ![]() |
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#86 |
BlizzardPPC'less
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I want to test it too
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#87 |
1 Potato to SpamĀ“em all!
Join Date: May 2008
Location: Lost in a Wine Country
Age: 48
Posts: 572
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Hello KG, and wonderful work btw!
Last edited by Yoto; 18 July 2008 at 15:42. |
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#88 |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 48
Posts: 722
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CAN'T WAIT TO SEE IT!! also do you have an idea of what is the whole unpacked size of your packs? THANK YOU!
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#89 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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the whole lot unpacked... honestly...
No, I have no idea ![]() There are a lot of dupes you probably wouldn't want though (languages, versions without datadisks etc.) Maybe 4gb? |
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#90 | |
Amiga Fanatic
![]() Join Date: Feb 2004
Location: North Yorkshire, UK
Age: 46
Posts: 745
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Quote:
@killergorilla: your whdload packs are awesome! Saved me so much time. Thanks for all your efforts creating them! ![]() Steve. |
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#91 |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 48
Posts: 722
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thank you guys ! so we could set up an all-in-one (classicwb+packs+launcher) on one disposable 4gb cf card! great news indeed!...for my soon to be ULTIMATE GAMING MACHINE!
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#92 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Right, I've done a little more work on it and thought I'd post another screenshot to let you know I've not let it die!
I've whacked together a quick 'EAB inspired' skin for it, it's only very basic right now but it'll do for now. I've also been chatting to THB who has some great ideas for different layouts which I hope to include very soon. ![]() ![]() Last edited by killergorilla; 24 July 2008 at 15:10. |
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#93 |
.
Join Date: Oct 2004
Location: Ioannina/Greece
Posts: 5,040
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drooling_mode=ON
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#94 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,479
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Looks plain and neat. I like it so far.
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#95 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,865
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Looks nice and usable!
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#96 |
HOL Team Member
Join Date: Dec 2001
Location: Manchester
Posts: 2,529
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#97 |
Vegetable Lasagna
Join Date: Mar 2007
Location: Toronto, CANADA
Age: 54
Posts: 711
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It would be my pleasure to test it on an NTSC 1200.
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#98 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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#99 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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what a nice screenshots! great work KG!
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#100 | |
Vegetable Lasagna
Join Date: Mar 2007
Location: Toronto, CANADA
Age: 54
Posts: 711
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Quote:
I have been looking for a less arduous way to load WHDLoad games. I was thinking about making a very simple text-based launcher and then it occurred to me that I could use DirOpus. There are lots of empty buttons that could be programmed so I could put all my favourite games in there. Bit of a kludge, I admit, but it beats opening and closing folder after folder which is a wee bit slow given the number of sub-folders. |
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