03 August 2023, 22:41 | #81 |
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StarBall
Developer: Jakub Husak Publisher: Mirage Software Preview: Magazyn Amiga 07/1994 - Magazyn Amiga 05/1995 (Mirage adverts)Source: http://husak.pl/en/gry/* For Amiga I’ve sported one and only game of my authorship – Starball – from 8-bit Atari . It was written in E (similar to Action!, where StarBall – Atari version – was written in original). Unfortunately, the game hasn’t been found (yet, I hope) in my archives. There was a floppy disk version assembled. There was only music left to listen to. I had problems with this game, because Amiga doesn’t have text mode, so the animations on the screen took much CPU time (several frames, while they should be one). I ended up animating only what you can see, and also with multiplexing every 4th column of the board. I still used a blitter, and animated one block with the blitter, and the next block directly with the CPU. – This allowed to get smooth animation on Amiga 500. I’m very sad that the game was lost, but not all is lost yet – somewhere I had a video cassette with VBS (video backup system) with recorded data from hard drive. Maybe it will be found. Then, unless I find a floppy disk version, I’ll try to edit the game again and make it available to the public. Last edited by rygar; 04 August 2023 at 11:26. |
03 August 2023, 22:43 | #82 |
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Bobo Kloc
Developer: Jan Guzik Demo: Available * Full story here https://eab.abime.net/showthread.php?t=41056 |
03 August 2023, 23:10 | #83 |
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Lost in Mine CD32
Developer: Wookiesoft Source: https://hol.abime.net/4667* I haven't found any preview of CD32 version. I don't know why this entry was created on HOL? * FAKE release -> "FF-Lost In Mine CD32.LHA" Last edited by rygar; 23 August 2023 at 00:29. |
04 August 2023, 09:19 | #84 | |
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Quote:
Quite questionable to say the least. |
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04 August 2023, 10:19 | #85 | |
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Quote:
https://eab.abime.net/showpost.php?p=462757&postcount=6 |
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04 August 2023, 10:22 | #86 |
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I'll have a look at the archive in a bit.
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04 August 2023, 10:34 | #87 | |
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This is the file_id.diz included in the LHA:
Quote:
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04 August 2023, 11:03 | #88 |
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04 August 2023, 11:12 | #89 |
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It seems like it. I've removed the CD32 version. If any evidence shows up that it was indeed planned it can be added again.
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05 August 2023, 15:09 | #90 |
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MOA
Developer: Nipson Preview: Amiga Computer Studio 05/1996 page 0006Demo: Available Source: https://www.ppa.pl/forum/strefa-gier...wydane#m105494* As for "MOA", the game was released in 1996 by L.K. Avalon under the changed title - "City of Death". The publisher stated that the title "MOA" means nothing, despite the fact that its connection to the plot was double-explained in the intro. But the game came out and apart from the title "City of Death" is no different from "MOA". Last edited by rygar; 24 August 2023 at 11:08. |
08 August 2023, 13:54 | #91 |
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Tridonis(?)
Developer: Virtual Design Demo: Available Source: https://www.ppa.pl/gry/rozmowa-z-art...-cytadela.html Last edited by rygar; 08 August 2023 at 14:15. |
08 August 2023, 13:56 | #92 |
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Klocki
Developer: Akson Software Demo: Available Source: https://www.ppa.pl/gry/rozmowa-z-art...ry-astral.html Last edited by rygar; 08 August 2023 at 14:15. |
21 August 2023, 14:36 | #93 |
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[Unnamed Advenure game]
Developer: Seven Stars Source: http://www.atari.org.pl/wywiad/piotr...cz-(presley)/2* Author info: A dark adventure, I don't know any more, because I didn't write the script for it, nor did I "invent" it. Generally, when we started working on it, I was dealing with something else in the company... |
21 August 2023, 14:39 | #94 |
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Polanie
Developer: Seven Stars Preview: Amiga Computer Studio 04/1996 page 0006 Last edited by rygar; 24 August 2023 at 00:01. |
21 August 2023, 17:45 | #95 |
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[Unnamed Advenure game in MANGA style]
Developer: Arte Preview: Amiga Computer Studio 04/1996 page 0006 Last edited by rygar; 24 August 2023 at 00:01. |
23 August 2023, 21:38 | #96 |
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Dragonland
Developer: ASF Preview: Secret Service #03 06/1993 page 0006Source: https://atarionline.pl/v01/index_wip...t=5&ct=wywiady Last edited by rygar; 24 August 2023 at 10:08. |
23 August 2023, 21:43 | #97 |
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24 August 2023, 22:30 | #98 |
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Smash!
Developer: Insomnia * Author info: It was in the plans for Smash!, which was supposed to be a combination of car racing and demolition, and it was supposed to be released on CD with 44.1K audio tracks (4ch Amiga sucked and we wanted to spend them only on sfx). I don't know if Miska would be able to grasp what was in their heads graphically (rather 3D is necessary). Today, something similar ideologically is probably Smash Bandits Racing. |
24 August 2023, 23:44 | #99 |
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Bloodshed
Developer: Insomnia Source: https://web.archive.org/web/20011027.../main_pol.html* Author info: Indeed, we had ambitions to make a Polish Mortal Kombat (Bloodshed). We recorded a friend on VHS, whose freeze frames I digitized with DigiLab (https://bigbookofamigahardware.com/b...ct.aspx?id=293). However, this pipeline was weak. |
04 September 2023, 12:07 | #100 |
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Bitwa na Lawicy Dogger
Developer: Atares Sp. z o.o. Source: Info found in Thaurus manual. Maybe Unreleased??? |
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