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#81 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,069
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Old PPC accelerators might be a bit too slow for the newer ScummVM versions. Even in equal MHz (like 604e 400MHz) you see vast differences with the G3/G4 of the same or slightly higher (450/500) speerds.
That being said: Is it in a certain scene or everywhere, the problem with the mouse cursor (which would be SDL)? For the second issue I need play the game a bit. SDL actually uses a 68K interrupt for the IDCMP events, which sped up the response considerately on the 'new' PPC cards. There is maybe also a 0.7, 1.5, 1.8 and 2.0 floating around. Please try those too (from newest to oldest). |
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#82 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,069
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OK, played with 2.2 and there moving and hitting works (with the mouse). Both in FS and window. (with scaler hq2x).
You played in window? Maybe it lost focus when you went outside? |
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#83 |
Supernormal
Join Date: Jul 2007
Location: Istanbul / Turkey
Age: 43
Posts: 1,416
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There could be a problem with the input.device I use that came with RapidRoad usb. or the mouse driver that came with this Laser Amiga mouse (AEON brand)
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#84 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,069
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Could be it. Can you also test with a standard serial mouse/input.device?
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#85 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 3,009
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Finished playthrough of Monkey Island 3 and the Dig with Hedeon's 2.12 version with nary an issue.
Anyone have a suggestion of another good ScummVM game? |
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#86 |
Registered User
Join Date: Dec 2017
Location: Sassari/Italy
Posts: 942
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Broken Sword 1 or Broken Sword 2
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#87 |
Registered User
Join Date: Nov 2020
Location: Germany
Posts: 4
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#88 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 3,009
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It's on the EAB FTP under:
/TheZone/files/_2020/ScummVM212_WOS [ScummVM version 2.1.2 stable for WarpOS.].lha |
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#89 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,069
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Try the 2.2 version. It's a monster... (It needs Frank Wile's ppc.library emu)
EDIT: And it has CAMD support. Last edited by Hedeon; 20 February 2021 at 19:25. |
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#90 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 3,009
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2.2 version is a MONSTER. Even though the .elf version is haram, it runs well, the fancy newer theme is actually snappy unlike the old versions.
Completed LSL5 which I've had on Mac floppy for about 25 years, but never finished it. Had a couple freezes but the sound continued, I think they were engine bugs. Last edited by grelbfarlk; 22 February 2021 at 04:44. |
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#91 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,069
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I finally got around to make a new startup.o for WOS so it can now directly start from ELF binaries. Still need a loader and ppclibemu provides that. It also removes the 20MB or so size limit on elf2exe2. So any engine can be put in there now.
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#92 |
Registered User
Join Date: Dec 2017
Location: Portsmouth / United Kingdom
Posts: 303
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Following:
Love ScummVM brings all the old favourites back, big fan of The Dig |
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#93 |
Registered User
Join Date: Mar 2021
Location: Munich
Posts: 14
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The ELF Version is working great for me with the Voodo3 installed in Mediator and Sonnet.
Is there any way to force the output to the ZZ9000? When using it as a primary GFX Card under Workbench (Voodoo still installed for providing Memory access to Sonnet & Mediator) ScummVM is switching to Voodoo output when started and is 10x slower then it would be if Workbench is run at Voodoo directly. |
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#94 | |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,069
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Quote:
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#95 |
Registered User
Join Date: Mar 2021
Location: Munich
Posts: 14
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thought so already, thanks for confirming.
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#96 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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May I have the latest version please?
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#97 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 3,009
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#98 |
Registered User
Join Date: Sep 2016
Location: Italy
Posts: 225
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sorry, last version is this 'ScummVM220_WOSELF [ScummVM 2.2 Git for WarpOS (ppclibemu required)]' or other one?
and does it work well with cyberstormppc + cybervisionppc or is it better to use an older version? THANK YOU and Happy New Year to all |
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#99 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,069
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Yes, no, don't know, don't know, you too!
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#100 |
Registered User
Join Date: Mar 2021
Location: Munich
Posts: 14
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I'm pulling my hair out trying to find the root cause of a problem for quite a while now. After it initially worked fine, I can't seem to get the colors correct again. The entire program displays in false, green and blueish color palette. Any clue or hint for me where to look at? Checked all kinds of config within P96 but can't get it toward the right colors anymore. Strangely even the green large Icon is displayed in false colors on workbench. It's the only false color icon though. Almost feels like to curse of monkey island jumped into the settings and made my life difficult here
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