08 April 2014, 12:34 | #81 | |
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Quote:
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09 April 2014, 06:28 | #82 |
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09 April 2014, 18:52 | #83 |
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s2325, this looks great!
But what is it? Do any who it has entertained doing this effect? if so, with what software? Last edited by vitux; 09 April 2014 at 18:59. |
09 April 2014, 18:54 | #84 |
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Sorry, I don't know - it's not my movie. You can try to ask in comments.
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09 April 2014, 18:59 | #85 |
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ok
ui! comments off |
24 April 2014, 14:10 | #86 |
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Sqrxz 4 released http://www.sqrxz.de/
download http://www.retroguru.com/sqrxz4/sqrx...vision2014.zip It's not part for classic Amiga computers. @vitux - you can send private message with youtube |
24 April 2014, 15:10 | #87 |
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Ok, thanks s2325
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03 May 2014, 20:26 | #88 |
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Amiga P.D Renegades Deluxe W.I.P
This is the footage so far regarding our update to our P.D game 'Renegades' released in 1995. I was never happy with the front-end of the game and I always wanted to go back and fix various things that I was unhappy about. I am currently looking to update the in-game G.U.I also, but this may be beyond me. It's looking increasingly likely that the full game will be HDD only and not on a single disk/.adf file as I had hoped, I haven't given up hope on this yet but for us to have title music aswell as everything else there will have to be sacrifices. On the plus side of things, if it's HDD only I can create quite a few more maps for the game. [ Show youtube player ] |
15 May 2014, 22:49 | #89 |
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Here is a video of Flappy Bird for Amiga 500.
The video is choppy (30FPS), but the game runs in 1VBL (50FPS) on a 7Mhz Pal Amiga. Music : Michael GIBS [ Show youtube player ] |
29 May 2014, 10:09 | #90 |
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parallax is nice but doesn't make much sense for the clouds to scroll faster than the foreground. ?
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05 June 2014, 02:23 | #91 |
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(Amiga FPS mod) "Gloom2 vs Romancing Saga 3" Level1 game
This video is just a demonstration of 1st level. At last I could add new wall textures. But this game has no switches, no teleports,no morphs...yet. Anyway I am interested in "new voice" for female enemies. I think only I should do is that I crunch wav file with using crunch-mania... [ Show youtube player ] |
15 June 2014, 04:39 | #92 |
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Gloom MOD with graphics from Chrono Trigger.
[ Show youtube player ] [ Show youtube player ] |
24 June 2014, 15:46 | #93 |
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puzzle game 2048:
http://blabla.ppa.pl/download/2048.lha web browser version http://gabrielecirulli.github.io/2048/ |
01 July 2014, 09:45 | #94 |
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Code:
This is the first stage of a game i will make for the amiga 500. Some info: 4 bitplane(16 colors) scroll engine, which is multi direction scrolled and can handle clipped BOBS (Blitter objctects). 159 BOBS is inserted on random places. Up to 8 pixels/frames can be scrolled. This preview is scrolling 2 pixels/frames. I control the movements of screen with either mouse or arrowkeys. The routine executes in 50 frames/sec in my emulator in Exact mode, OCS/ECS. The area size = 120x160 tiles which is like 1920x2560 pixels wide game area, each tile is 16x16 pixels. The only memory which is necessary for this engine to run is 512 kB of chip memory. Cpu 68000 Motorola instruction set. Tiles comes from the game: Axels magic hammer. A platfroms game for the Amiga 500. Credits: Code by, Magnus T |
04 July 2014, 19:18 | #95 |
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to the last post: game engine with collision detections added
[ Show youtube player ]
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13 July 2014, 10:30 | #96 |
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"Donkey Downfall" has been released at Solskogen by Gibs
http://ohmygibs.free.fr/ohmygibs/Blo..._Downfall.html |
14 July 2014, 19:12 | #97 |
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Ok, now Donkey Downfall and the new version of Flappy Bird are in Aminet.
http://aminet.net/package/game/jump/DonkeyDownfall http://aminet.net/package/game/jump/FlappyBirdA500 Thanks Gibs. Gonna try them right now |
15 September 2014, 19:04 | #98 |
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Code:
Boxx, a homebrew game by Lemming880 (2014) homebrew 5 minute platform game made in Backbone (2014). A1200 or higher is recommended. It will also run on a A500 but slower. Kill the baddies, collect all coins and eliminate the boss! :D Download: coming soon on Aminet (next 24h) Play it with WinUAE: http://www.winuae.net/ --------------------------- Game, graphics and level design by Lemming880 Features: -8 color custom graphics -coins -gun -baddies (minecraft creepers with headphones and devil horns) -boss (inspired by robocop) Music: -Intro: Intro'der 3 -Ingame: No chip - no grip -Boss: Gloop boss -Game over: Creatures game over -Outro: 4k Intro tune Programs used: Amiga: Backbone v2.10 Personal Paint v7.1 Image-Ed v2.4 Workbench v1.3 Workbench v3.1 PC: WinUAE ADF Opus ADF View Grafx2 Photoshop Amiga Explorer Tested on a real A500 1MB. |
16 September 2014, 17:29 | #99 |
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^^^ ^^^
This game, Boxx, is now available to download on Aminet. It's a lot of fun, I've been playing it all night. http://aminet.net/package/game/jump/Boxx |
16 September 2014, 19:38 | #100 |
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It's LHA file but there is bootable ADF inside.
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