10 July 2017, 07:38 | #941 |
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That's a weird tc_state. If it is really waiting for a semaphore then I still think it is a conflict with some software as there is no direct usage of a semaphore in either initppc or powerpc library
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10 July 2017, 09:09 | #942 |
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It is not supported. iFusion uses some very specialized WarpOS functions that I haven't been able to crack.
I might have something in the near future regarding something else, though. If you can decipher why the latest updates to the sonnet library were made. |
14 July 2017, 23:11 | #943 |
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If anyone is interested I found a WarpOS version of BOR or Beats of Rage. I'm not totally clear on what the compatibility is-if any between OpenBOR and BOR but it runs well other than taking forever to extract the .pak file on launch. I tried one of the mods for it or alternate .paks which include different levels, characters-basically a different game in the same engine but it didn't work.
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14 July 2017, 23:49 | #944 |
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At a time it was very picky and worked only with CSPPC (with specific included warpos.lib) and never worked with BPPC. From what I know, it does not work on WinUAE PPC emulation yet.
If Hedeon sometimes manage to make it work on sonnet, it would be certainly a huge achievement, that would bring new possibilities, as WOS software base is very limited. |
15 July 2017, 00:43 | #945 | |
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Quote:
Perhaps the first version 1.0 maybe required a special supplied powerpc.library-that's possible, but the latest 1.3 just uses normal WarpOS 5.1 or powerpc.library 16.1. Maybe it would just be easier to port Sheepshaver or Bochs (DOSBox) or something. Port an emulator and it works well that's dozens or hundreds of new apps available. |
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15 July 2017, 01:32 | #946 |
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15 July 2017, 05:53 | #947 | |
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Quote:
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15 July 2017, 15:54 | #948 | |
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Quote:
Uploaded it to Aminet. Last edited by grelbfarlk; 15 July 2017 at 18:17. |
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16 July 2017, 01:24 | #949 |
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Downloaded. Bor_original working good on sonnet with long loading time. With BOR not loading same .pak ( gouls n ghosts return ) and closing.It gives font error.
Last edited by starship; 16 July 2017 at 01:53. |
16 July 2017, 02:13 | #950 | |
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I found Ghouls and Ghosts Demo and that worked with the modified version, you have to extract the pack and still have the data in /data/ directory. Which sort of sucks since you'd have to rename the data directory for each mod to /data/ first. Last edited by grelbfarlk; 16 July 2017 at 04:59. |
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16 July 2017, 16:59 | #951 |
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I am using it from cli.
Tried original beatsofrage.pak on BOR modified. Working good. |
16 July 2017, 17:03 | #952 |
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Crisis Evil 2 works too, same as the other, extract .pak file, with folder named data. Launched with Bor -pakfile crisisevil2.pak.
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16 July 2017, 19:12 | #953 |
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Tried Avengers and xmen vs street fighter. works.
Art of fighting: gives error, Command 'ajspecial' not understood in file 'data/models.txt'! Golden axe legend: gives error, command 'nolost' not understood in file 'data/models.txt'! Metal slug: gives error, Command 'autoland' not understood in file 'data/models.txt'! Last edited by starship; 16 July 2017 at 19:56. |
16 July 2017, 23:29 | #954 |
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Hi trixster. Did you solve your problem?
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17 July 2017, 01:29 | #955 | |
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Quote:
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17 July 2017, 05:33 | #956 |
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Sure. But some games work. That is perfect and nice. Thank you for uploading.
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17 July 2017, 07:35 | #957 |
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17 July 2017, 08:10 | #958 |
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When you have time, put hair dryer to sonnets back and to front 1 minute. Amiga must be closed. When you heat the card open amiga and quickly initppc. It can be a cold solder point.
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17 July 2017, 09:49 | #959 |
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Grrr, my Sonnet memory still hasn't arrived, so no experimenting from my side yet.
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17 July 2017, 12:30 | #960 |
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If it's a software issue I will get to the bottom of it eventually; if it's a hardware issue then I'll send the card to someone clever to diagnose and hopefully fix the problem.
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