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#61 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Was playing around... one thing you guys should tick in your configuration file is "Remove interlace artifacts" from under "Display".
It's a definite improvement when playing the game ![]() Quote:
![]() Something like a text menu, press a key and then the desired script runs. ------------------------------------------------------------------------------------------------------------------------------------------------------ Oh, if anyone who has my collection wants to give this a try... I've setup a configuration file, title / screenshot. File in The Zone! so just extract into "C:\WinUAE" ![]() Note: takes forever to prepare / boot so just use "warp mode" i.e. [END + PAUSE] until you see the Workbench screen... Last edited by DamienD; 03 August 2019 at 16:10. |
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#62 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Another thing to note is that obviously the game isn't cracked so you need the manual...
I was presented with these screens: ![]() ![]() ![]() Tried using the Amiga manual from HOL; going off what the above says I should drink the "f" potion... didn't work though and I lost an energy bar. Next I drank the "a" potion and the door opened ![]() Also, luckily "Save States" seem to work as I guess everything is in RAM ![]() |
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#63 | |
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Join Date: Jul 2017
Location: Budapest
Posts: 355
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Quote:
Since the target is mainly CD32 it should be usable with a joypad. Since we use joymouse as a mouse alternative, it could be e.g. a simple list of standard Workbench buttons. |
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#64 | |
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Join Date: Jul 2017
Location: Budapest
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Quote:
![]() The main OS hdd and the game hdd are in RAM, Shapeshifter is launched straight from CD. Are these "save states" a feature of ShapeShifter? |
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#65 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
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Quote:
Usually I just create a menu / scripts and then use KME-UPD for the key presses; which in turn launch the desired scripts ![]() ...guess I need to do some research; I'm sure something exists ![]() No, a WinUAE feature ![]() ![]() ...obviously no good with real hardware though. Last edited by DamienD; 03 August 2019 at 18:10. |
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#66 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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What about USSload?
Also I think a AGS menu would be good what do you think [ Show youtube player ] Last edited by Retro1234; 03 August 2019 at 18:28. |
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#67 |
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Location: London / Sydney
Age: 47
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#68 |
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The mighty earok/Amigajay have these nice starters for their compilations where you joypad up/down and select a game.
For smaller collections they have just a screen telling you RED=game1, BLUE=game2 etc. Not sure about license fees though ![]() |
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#69 | |
Banned
Join Date: Aug 2005
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Quote:
![]() i.e. "there definitely must be some sort of tool as earok / Amigajay use it on their compilations; not sure if it's something they've coded themselves though or a utility that can be downloaded somewhere?" |
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#70 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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What about AGS
![]() [ Show youtube player ] |
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#71 |
Banned
Join Date: Aug 2005
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Would work but looks horribly slow; from watching the YouTube video that you linked to
![]() I think either the tool that earok uses to create this: ![]() ...or whatever Amigajay uses would be better. |
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#72 |
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I'll look inside earok's menu. I like that it's fairly quick and it can display instructions for each game.
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#73 |
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Join Date: Jul 2017
Location: Budapest
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Errm, I have stolen earok's menu:
https://ibb.co/KNQ381P https://ibb.co/MSrrfM6 It does the HFV copying and starts SS. I was playing quite a bit with Applescript 1.1. I successfully installed it under OS 7.6 but couldn't get an empty script window or "display dialog "Hello World"" work. Theoretically this should work though - you can compile a self-running script that can be double clicked from the GUI. I suppose such script can be put into Startup Items and then the basic game-runner framework would be done. Anyone willing to dig into OS 7.x scripting? ![]() Last edited by wairnair; 04 August 2019 at 13:48. |
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#74 |
Banned
Join Date: Aug 2005
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Age: 47
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Nice work wairnair
![]() ...unfortunately I know nothing about Applescript ![]() Is there a new image available? Would love to try "Prince of Persia 2: The Shadow and the Flame" on the Amiga. |
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#75 |
Banned
Join Date: Aug 2005
Location: London / Sydney
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Another thought; these versions of "Prince of Persia" are quite cool.
Maybe meynaf would be interested in porting both to the Amiga? As per usual, I could provide a nice incentive ![]() ...he has the required skills / knowledge; as has done way more complex games i.e. Heroes of Might and Magic II ![]() |
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#76 |
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I have yet to extract it and make a hfv. Then I can share a new image with you. It won't auto-start though due to the scripting stuff.
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#77 | |
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Quote:
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#78 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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If no one knows about AppleScipt the CD has enough room for separate System Disks so separate System disk for each game to Auto start
Maybe collaborate with earok or AmigaJay on a compilation. Last edited by Retro1234; 04 August 2019 at 14:33. |
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#79 | |
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Join Date: Jul 2017
Location: Budapest
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Quote:
Wonder if POP2 crashes for you.. Sometimes it works for me, other times it doesn't. |
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#80 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
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Yeah, seems to freeze for me on occasion...
Also the intro in POP2 seems messed up i.e. it doesn't play; and the game is slowish / jerky. Finally, both of the games don't auto-start once the MAC OS has loaded; not a big deal though. Anyway, really appreciate the effort. Wish I could assist somehow but... |
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