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Old 16 June 2022, 14:08   #61
jotd
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level codes exist on an already played game. It's written to disk and different (randomly generated).

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Are there any other differences between Amiga/ST and SNES/Genesis versions?
- game is faster on consoles
- on consoles bomb makes screen shake horizontally which allows to jump on walls at level 3 and complete (speedrun) the game in 7 minutes
- the level 1.3 pit (where the giant jump is) is shallow to avoid getting stuck in (for noobs)
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Old 16 June 2022, 14:32   #62
gimbal
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A LOT faster, it's like they took an NTSC version and then did speed times 1.5. Ridiculous.

Funky music during playtime, too. Not exactly matching the style of the game.
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