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#61 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,389
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Nice effort, Scorpion Engine just keeps getting better and better. Very amazing stuff.
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#62 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Cheers all! I'm really happy with how the game looks and how Scorpion is shaping up!
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#63 |
Registered User
Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,974
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#64 |
WinUAE 4000/40, V4SA
![]() Join Date: Apr 2020
Location: East of Oshawa
Posts: 538
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At this point, Amigo the Fox is almost a proper game on its own rather than just a demo.
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#65 |
Registered User
Join Date: Oct 2017
Location: Italy
Posts: 130
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Hi earok, is there any way we can get hold of this new version in .ADF format?
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#66 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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It's not ready yet, I'll see about posting an update this weekend.
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#67 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Here we go - alpha version 5.
https://earok.itch.io/amigo-the-fox This will be the last major update for awhile (probably, unless there's bug fixes needed). There's a new tileset and extensive parallax through out, there might be one or two frameskips here and there on A500 but it should generally be a lot smoother than the last version was (despite the addition of parallax, the Scorpion Engine itself has been optimized a fair bit, and the new tilesets are only 16 colors). |
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#68 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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Thanks
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#69 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Ooops - alpha 6 is out now. Thanks to https://twitter.com/Al82_Retro for spotting a broken pipe on level 2.
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#70 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 334
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Small gameplay:
[ Show youtube player ]
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#71 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Nice, thanks for the video!
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#72 |
Registered User
Join Date: Jun 2021
Location: Cieszyn
Posts: 1
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Amigo the fox
Presentation game:
[ Show youtube player ] |
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#73 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Ah, crap. Forgot to fix that tree bug near the start! Thanks for the video.
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#74 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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Great adaptation. On the other hand, it would be nice for the fox to look in front of him when he walks. This is a comment that comes up a lot in the details to be improved.
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#75 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Quote:
Wellll.. I'm not an artist, but I wouldn't say no if an artist wanted to tidy up the character sprites ![]() |
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Thread | Thread Starter | Forum | Replies | Last Post |
Scorpion Engine | earok | project.Amiga Game Factory | 3218 | Yesterday 23:24 |
Game Engine? | amigang | request.Apps | 1 | 14 October 2010 14:49 |
can you help game has a Michael Jackson sample [Found: Elevation] | wobbly | Looking for a game name ? | 11 | 03 August 2008 00:19 |
Game Engine v1.06 | BinoX | request.Apps | 0 | 10 August 2007 19:51 |
Scorpion (100% working) | andreas | request.Old Rare Games | 13 | 01 August 2003 08:48 |
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